Game Artist
CurrentIn charge of conceptualizing ideas with fellow artists to create designs for characters, environments, menus, and props using a combination of Adobe Photoshop, Illustrator, and After Effects.Produced mockups and presentations for character, environment, menu, and prop designs.Implemented feedback given by team members to make modifications to artwork and assets for products.Kept file storage organized and easy to search.Interfaced directly with team leads and… Show more In charge of conceptualizing ideas with fellow artists to create designs for characters, environments, menus, and props using a combination of Adobe Photoshop, Illustrator, and After Effects.Produced mockups and presentations for character, environment, menu, and prop designs.Implemented feedback given by team members to make modifications to artwork and assets for products.Kept file storage organized and easy to search.Interfaced directly with team leads and directors.Helped generate ideas for gameplay and asset design.Created concept designs and mockups for game assets.Fixed graphics to enhance gameplay and user experience.Helped with final polish for game release. Show less