Nick Grayson Email & Phone Number
Who is Nick Grayson? Overview
A concise factual answer block for searchers comparing this professional profile.
Nick Grayson is listed as Sr. Game Product Manager at Riot Games, based in San Diego, California, United States. AeroLeads shows a matched LinkedIn profile for Nick Grayson.
Nick Grayson previously worked as Founder at Wizard Tower and Consultant - Game Development and Setting at Acadarena. Nick Grayson holds Bachelor Of Science (Bs), Electrical And Electronics Engineering from Ucsd.
Email format at Riot Games
This section adds company-level context without repeating Nick Grayson's masked contact details.
Review company-level records connected to Nick Grayson before choosing the right outreach path.
About Nick Grayson
Unite against the darkness.We learn behaviors based on our environments.We optimize for the systems in which we exist.We live to Play the Game.In this way, our actions are decided mostly by the design of the systems in which we work - not by a moral compass. We need to eat, we desire to live the best life we can. We can't change the design of the systems so we don't bother.But what if we could?I believe that if we could design our environment to incentivize behaviors that create a better world, the world would improve on its own. Games may be a small start, but are certainly powerful enough to effect change.
Nick Grayson's current company
Company context helps verify the profile and gives searchers a useful next step.
Nick Grayson work experience
A career timeline built from the work history available for this profile.
Founder
CurrentWizard Tower is a game development and consulting company focused on systems design, IP and setting development, and social games. Find out more at wizardtower.org
Consultant - Game Development And Setting
Product Manager
I was a Product Manager on the Android Context and Better Together Teams focusing on privacy-forward platforms which are used by Android. I worked amazing people on:- CHRE, an open-source low-power sensor hub and runtime environment- Ambient Audio features and the Ambient Audio Summit- Activity Recognition- Private Compute Core
Product Manager
Broadcast Stats 2020Responsible for global real time stats platform supporting home and away model for Overwatch LeagueRebuilt community tournament license tool from ground up to improve community growthGenerated executive buy-in around feature roadmap and prioritizationRedefined strategy of community licenses to decrease legal ambiguityBlizzard Esports.
Associate Esports Manager, Infrastructure
Built trust between 11 development teams and 7 departments working on different areas of esports technologyIncreased alignment and solidified strategy around esports technology, leading to higher efficiency in all development teamsReduced siloed problem solving and duplicative development in tech teamsImproved player satisfaction by 30% and reduced churn.
Product Lead - Overwatch Collegiate
Head Admin of Overwatch for Tespa Summer Series 2016 & 2017, TCS: Overwatch 2016, Tespa Collegiate Snowday, Overwatch Training GroundsDesigned and implemented back-end data and tournament management platforms, document control, and national organizing structures. Interfaced with various production teams to ensure high-caliber experience. Lead team of six.
Research Bioengineer
Algorithm design for UCSD's IBM Watson X Prize teamGraduate level Machine Learning and Neuroscience Research in the Silva Lab
Director Of Operations
Identified and worked with partner organizations, venues, and eventsEnsured stream was able to run professional-level Esports production.
Electrical Engineer
Hardware prototyping, RF antenna design, and power systems for an implantable glucometerWorked on Hardware and Firmware design and testing.TI MSP430 Microcontroller, RF Antenna prototyping, Firmware Debugging and Design.Experimental Design and Data Analysis, Vendor Relations, Part Testing and Selection
Managing Director
I grew a small grassroots community of fellow gamers at UCSD into a booming region with multiple events every week and over 2000 members on Facebook. I did this by social outreach and targeted events which I organized and ran from start to finish. I hosted events of between 20 and 400 people from across the southwestern United States. I currently have a.
Research Assistant
Researching fractional calculus, machine learning, linear optimization, and numerical methods. Improved an algorithm for a fractional diffusion equation.
Student
Bachelor of Science Degree, Electrical Engineering with a depth in Machine Learning and Controls
Founder - Vp. Product
Product Design for a schedule adherence game application for patients with ADHD for iOS and Android. Gamification, psychological strategy.
Electrical Engineering Intern
Assembly coding hardware test cases for infotainment boardsFixed the problem where holding the iPhone 6 weirdly made calls dropBoard testing through JTAGFirmware programming through I2CDevice design documentation.
Intern
Created a GUI and python programs to remotely test target hardware and demonstrate speed comparisons to industry standard DNA analysis software. Hash table optimization. C++/Qt/Python
Founder, Lead Programmer
Programmed in RobotC on ARM Cortex Microcontrollers. Created control logic and autonomous instructions for robotics. Successfully petitioned and received approval for Club to be offered as an official class.
Intern
Using protein purification, gene splicing, western blot, and gel electrophoresis in the lab of Xiangdong Fu, I worked with motile breast cancer cells to try and reverse the process of metastasis. I learned all of the previously mentioned protocols and lab station care, cell culturing in a sensitive environment, and improved on my Mandarin Chinese.
Nick Grayson education
Bachelor Of Science (Bs), Electrical And Electronics Engineering
Education record
Frequently asked questions about Nick Grayson
Quick answers generated from the profile data available on this page.
What company does Nick Grayson work for?
Nick Grayson works for Riot Games.
What is Nick Grayson's role at Riot Games?
Nick Grayson is listed as Sr. Game Product Manager at Riot Games.
Where is Nick Grayson based?
Nick Grayson is based in San Diego, California, United States while working with Riot Games.
What companies has Nick Grayson worked for?
Nick Grayson has worked for Riot Games, Wizard Tower, Acadarena, Google, and Warchief.
How can I contact Nick Grayson?
You can use AeroLeads to view verified contact signals for Nick Grayson at Riot Games, including work email, phone, and LinkedIn data when available.
What schools did Nick Grayson attend?
Nick Grayson holds Bachelor Of Science (Bs), Electrical And Electronics Engineering from Ucsd.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Nick Grayson you were looking for.
View similar profiles