Sebastian Kurgunayev
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Sebastian Kurgunayev Email & Phone Number

Game Developer | Unreal Engine at Nodecraft
Location: Cincinnati, Ohio, United States 7 work roles 1 school
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Game Developer | Unreal Engine
Location
Cincinnati, Ohio, United States
Company size

Who is Sebastian Kurgunayev? Overview

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Quick answer

Sebastian Kurgunayev is listed as Game Developer | Unreal Engine at Nodecraft, a company with 7 employees, based in Cincinnati, Ohio, United States. AeroLeads shows a matched LinkedIn profile for Sebastian Kurgunayev.

Sebastian Kurgunayev previously worked as Unreal Engine Developer at Nodecraft and Game Developer at Combat Waffle Studios Inc. Sebastian Kurgunayev holds Bachelor Of Science - Bs, Computer Games And Programming Skills, 3.59 (Cum Laude) from Shawnee State University.

Company email context

Email format at Nodecraft

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Nodecraft

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Profile bio

About Sebastian Kurgunayev

Game Developer with an addiction to learning new skills, researching best practices, and refining existing knowledge. Able to recognize problems early and come up with efficient and scalable solutions. Not afraid of unfamiliar tasks, as they provide a learning opportunity. Always looking for feedback to improve skills. Also love to support all teammates, share latest and greatest tech innovations, and encourage people to do their best.

Current workplace

Sebastian Kurgunayev's current company

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Nodecraft
Nodecraft
Game Developer | Unreal Engine
oklahoma city, oklahoma, united states
Website
Employees
7
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7 roles

Sebastian Kurgunayev work experience

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Unreal Engine Developer

Current

- Use Unreal Engine 5 to contribute to developing a performant native plugin.- Design, prototype, and implement a variety of UI components and data pipelines in UMG and C++.- Develop both keyboard & mouse and controller support for the plugin.- Identify performance bottlenecks and possible solutions.- Make critical development decisions to produce the best.

Jan 2024 - Present

Game Developer

- Helped develop and ship Ghosts of Tabor, an award-winning extraction based multiplayer VR FPS PvPvE survival game.- Used Unreal Engine 4 Blueprints and C++ to develop various game systems and UI.- Some of the features built: a robust system for designers to easily set up new weapons in game, initial UI iterations of game menus and settings screens.

Apr 2022 - Dec 2023

Software Engineer

Cincinnati, Ohio, United States

- Worked independently and in a small team on frontend and backend of a web-based dashboard tool.- Quickly learned several frameworks and libraries such as Django, Chart.js and jQuery DataTables.- Researched UI/UX design and best practices to create a user-friendly and accessible experience.- Implemented user and client entity management, issue reporting.

Aug 2021 - Dec 2021

Supplemental Instruction Leader

Portsmouth, Ohio, United States

- Supported 3 courses: Data Structures, Realtime Interactive Programming 1 and 2- Helped explain the course material in different ways than the professor- Shared debugging strategies and helped students debug their code- Demonstrated successful academic habits- Helped students develop effective study strategies that suited their way of learning- Worked.

Jan 2020 - May 2021

Engineering Team Lead

College Senior Project

Portsmouth, Ohio, United States

- Worked with and managed a team of 11 fellow students- Researched, created, maintained, and enforced standards for code, workflows, and production- Helped onboard artists and engineers by creating how-to guides for using version control systems (Git and Perforce), project management tools (Trello and Asana), and various tools and plugins for Unreal Engine.

Jan 2020 - May 2021
Team & coworkers

Colleagues at Nodecraft

Other employees you can reach at nodecraft.com. View company contacts for 7 employees →

1 education record

Sebastian Kurgunayev education

FAQ

Frequently asked questions about Sebastian Kurgunayev

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What company does Sebastian Kurgunayev work for?

Sebastian Kurgunayev works for Nodecraft.

What is Sebastian Kurgunayev's role at Nodecraft?

Sebastian Kurgunayev is listed as Game Developer | Unreal Engine at Nodecraft.

Where is Sebastian Kurgunayev based?

Sebastian Kurgunayev is based in Cincinnati, Ohio, United States while working with Nodecraft.

What companies has Sebastian Kurgunayev worked for?

Sebastian Kurgunayev has worked for Nodecraft, Combat Waffle Studios Inc, Neural Payments, Shawnee State University, and College Senior Project.

Who are Sebastian Kurgunayev's colleagues at Nodecraft?

Sebastian Kurgunayev's colleagues at Nodecraft include Lottie Dixon, Ben Riffey, Brittany B., Nicole Hammerstein, and Ryan Beaver.

How can I contact Sebastian Kurgunayev?

You can use AeroLeads to view verified contact signals for Sebastian Kurgunayev at Nodecraft, including work email, phone, and LinkedIn data when available.

What schools did Sebastian Kurgunayev attend?

Sebastian Kurgunayev holds Bachelor Of Science - Bs, Computer Games And Programming Skills, 3.59 (Cum Laude) from Shawnee State University.

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