David Dawson Email & Phone Number
@oxidegames.com
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Who is David Dawson? Overview
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David Dawson is listed as Art Producer and Outsource Manager at Oxide Games, a with 34 employees, based in Baltimore, Maryland, United States. AeroLeads shows a work email signal at oxidegames.com and a matched LinkedIn profile for David Dawson.
David Dawson previously worked as Art Producer/Outsource Manager at Oxide Games and Lead 3D Artist at Kabam.
Email format at Oxide Games
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AeroLeads found 1 current-domain work email signal for David Dawson. Compare company email patterns before reaching out.
About David Dawson
David Dawson is a Art Producer and Outsource Manager at Oxide Games. He possess expertise in texturing, game development, painting, maya, modeling and 25 more skills. He is proficient in Chinese. Colleagues describe him as "Working with Dave was a pleasure. He had filled a gap that was sorely needed on the project and did an excellent job managing people and time. His attitude to get things done and cut through the BS was perfect. I can't recommend Dave more, I hope to work with him again some time." and "Dave is awesome and here are the reasons why: 1) He’s an amazing teammate willing to do whatever is asked to make a project better. 2) He wields an impressive amount of knowledge and experience, an absolute expert on his craft 3) He cares about doing a good job and pulling a 3D pipeline together to produce fantastic results. A co-worker I spoke with last night said it best about Dave, “That guy is an amazing game developer.” Bottom line? Dave is great and you’ll think so too. "
Listed skills include Texturing, Game Development, Painting, Maya, and 26 others.
David Dawson's current company
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David Dawson work experience
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Art Producer/Outsource Manager
CurrentAra: History Untold (PC/Xbox)Management of a team of 20 in-house artists, Collaborated with directors, designers, and producers to approve final game design and devise foundations, milestones, and deadlines for game asset production. Worked Directly with Microsoft Publishing and Marketing to establish visual targets, pipelines for Sharing content for promotional materials, vetting for art for inclusivity, age ratings and licensing. Established relationships with outsource partners, managed budgets, negotiated rates, and created tests to ensure final quality. Managed outsource partners, which included daily art direction and feedback, maintaining Dev Ops database, tracking documentation, and establishing feedback process. Outsource partners were responsible for creating nearly 90 percent of the game mesh content ARA. Hands on final art polish for characters, VFX, lighting and environments.
Lead 3D Artist
Direction and Leadership of up to 20 artists, on 6 separate projects. Outsource management including; art direction, devising asset pipeline, creating documentation, resulting in the creation of nearly 80 percent of the game mesh content for 5 shipped titles. Hands on final art polish for characters, VFX, lighting and environments. Collaborated with directors, designers, and producers to approve final game design and devise character environment foundations and asset pipeline. Assembly of 4 complete environment art teams 2 Character Art Teams; interviewing, hiring and training staff. Engineered asset development pipelines for all assets from concept to completion. Titles Released:--Star Wars Uprising (Mobile: iPhone, Android) --The Hobbit, Armies of the Third Age (Web/Facebook) --The Hobbit, Kingdoms of Middle Earth (Mobile: iPhone, Android) --Dragons of Atlantis (Web/Facebook) --Edgeworld (Web/Facebook) --Legacy of Zeus (Mobile: iPhone, Android)
Lead 3D Artist
Direction and Leadership of up to 20 artists on 5 separate projects. Outsource management including; art direction, devising asset pipeline, creating documentation, resulting in the creation of nearly 50 percent of the game mesh content for 5 shipped titles. Hands on final art polish for characters, VFX, lighting and environments. Collaborated with directors, designers, and producers to approve final game design and devise environment foundations. Assembly of 3 complete environment art teams. Cooperative game development with third party publishers. Engineered environment asset development pipelines from concept to completion. Titles Released:--Iron Man (Marvel - Xbox PS3) --Iron Man II (Marvel - Xbox PS3) --Golden Axe (SEGA - Xbox PS3) --Xmen PSP (Marvel -PSP) --The Simpsons (EA Demo and Tech Development - PC)
Lead Environment Artist
Direction and Leadership of up to 40 artists on Republic Commando. Assembly of 2 environment art teams, interviewing then hiring a combination of 3 environment artists, 1 material artists and 2 modelers over the course of 1 year. Conceptualized and directed user end tool and pipeline development, assembling the directory structure, naming conventions, file translation tools, world building tools, and users’ manuals to create a successful asset development suite for 3 titles. Titles Released:--Republic Commando (PC, Xbox) --Bounty Hunter (PSX2) --Jedi Starfighter (PSX2)
Colleagues at Oxide Games
Other employees you can reach at oxidegames.com. View company contacts for 34 employees →
Rohan Tulsiani
Colleague at Oxide GamesLos Angeles, California, United States
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Parth Contractor
Colleague at Oxide GamesBaltimore City County, Maryland, United States
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Joseph Lopatta
Colleague at Oxide GamesWestminster, Maryland, United States
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Phillip Klassen
Colleague at Oxide GamesBaltimore, Maryland, United States
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Nicole Thatcher
Colleague at Oxide GamesWarrenton, Virginia, United States
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Emily Horton
Colleague at Oxide GamesBaltimore, Maryland, United States
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Alexander Amling
Colleague at Oxide GamesReisterstown, Maryland, United States
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Jason Harlow
Colleague at Oxide GamesTroy, New York, United States
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Tim Kipp
Colleague at Oxide GamesFallston, Maryland, United States
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Stephen Langmead
Colleague at Oxide GamesSeven Valleys, Pennsylvania, United States
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Frequently asked questions about David Dawson
Quick answers generated from the profile data available on this page.
What company does David Dawson work for?
David Dawson works for Oxide Games.
What is David Dawson's role at Oxide Games?
David Dawson is listed as Art Producer and Outsource Manager at Oxide Games.
What is David Dawson's email address?
AeroLeads has found 1 work email signal at @oxidegames.com for David Dawson at Oxide Games.
Where is David Dawson based?
David Dawson is based in Baltimore, Maryland, United States while working with Oxide Games.
What companies has David Dawson worked for?
David Dawson has worked for Oxide Games, Kabam, Sega, and Lucasarts.
Who are David Dawson's colleagues at Oxide Games?
David Dawson's colleagues at Oxide Games include Rohan Tulsiani, Parth Contractor, Joseph Lopatta, Phillip Klassen, and Nicole Thatcher.
How can I contact David Dawson?
You can use AeroLeads to view verified contact signals for David Dawson at Oxide Games, including work email, phone, and LinkedIn data when available.
What skills is David Dawson known for?
David Dawson is listed with skills including Texturing, Game Development, Painting, Maya, Modeling, Lighting, Cinematics, and Character Animation.
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