Benjamin Ban work email
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Benjamin Ban personal email
I have worked for 6 months at Game-Atelier, a french company who developped "Monster Boy and the Cursed Kingdom". I was a Q&A tester in charge of finding bugs and correcting some of them. I was also in charge of using the in-house game engine, LUA scripting and C to implement levels to the game. I was also in charge of syncing game audio with what happening on the screen.I did an internship at Ninpô Game Studio, where i worked on differents projects using Unity and C#. I was in charge of the settings menu and the main menu for the game "Before The Last Hour". I developped settings for graphics and audio options. During my internship, I also got the chance to work on an Augmented Reality project for Air Liquide. I worked by myself on this and had the opportunity to show it in front of the client. My last project for school that I'm working on is a Virtual Reality application where the user will be learning the basics First Aid Procedures. I'm working as the project manager and C# developper on this project. I work collaboratively with 6 persons with Unity using C#.
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Producer XrSowhen?Mareil-Marly, Fr -
Solution EngineerVoodoo Oct 2023 - Mar 2024Ville De Paris, Île-De-France, France -
Pmo - Ressource ManagerCapgemini Engineering Oct 2022 - Aug 2023Meudon, Île-De-France, France -
Producer - InkesisIsart Digital Paris Sep 2022 - Aug 2023Ville De Paris, Île-De-France, France- Manager une équipe de 16 étudiants durant une année pour produire la démo d'un jeu vidéo (Unreal Engine, PC) avec la méthode SCRUM- Assurer le bon déroulé de la production et le respect des deadlines- Identifier et gérer les risques -
Unity DeveloperNinpo Apr 2021 - Oct 2021My second main internship during my years at EFREI Paris· Used Vuforia inside Unity to create an Augmented Reality Table, for the client Air Liquide· Developed and fixed bugs for a serious game for Air Liquide, such as the game’s audio settings· Developed functionalities for “Before The Last Hour”, a game for Lunaris Iris· Worked collaboratively with different teams inside the company and outside· Worked effectively with team members and peers to achieve objectives and overcome obstacles -
Q&A TesterGame Atelier Jan 2017 - Jun 2017Paris Region, FranceMy first internship during my first year of High-School:- Worked on "Monster Boy and the Cursed Kingdom"- Implemented level using in-house game engine and LUA scripting- Test routine and report using Jira, fixed bugs- Provided playtest report and noted players reactions and observations- Provided input on gameplay ideas and changes
Benjamin Ban Education Details
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Jeu Vidéo -
Imaging And Virtual Reality
Frequently Asked Questions about Benjamin Ban
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Benjamin Ban works for Sowhen?
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Benjamin Ban's current role is Producer XR.
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Benjamin Ban attended Isart Digital Paris, Efrei - Ecole Française D'electronique Et D'informatique, Agh University Of Science And Technology.
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Benjamin Ban's colleagues are Laura Le Goff, Florent Brillet, Logesh Shankar, Jonathan Trémoulet, Ronan Croyal, Eya Bouteraa, Olivier S..
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Benjamin Ban
Strategic Partnerships Manager | Microsoft Alliance And Nonprofits At RescoBratislava Metropolitan Area1resco.net -
1wellsfargo.com
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