Benjamin Legros

Benjamin Legros Email and Phone Number

Co-founder, chief scientific officer at Mercenaries Engineering @ Mercenaries Engineering
paris, île-de-france, france
Benjamin Legros's Location
Greater Paris Metropolitan Region, France
Benjamin Legros's Contact Details

Benjamin Legros work email

Benjamin Legros personal email

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About Benjamin Legros

Benjamin Legros is a Co-founder, chief scientific officer at Mercenaries Engineering at Mercenaries Engineering. He possess expertise in computer graphics, visual effects, computer animation, game development, opengl and 9 more skills. He is proficient in french. Colleagues describe him as "Benjamin have developed incredible tools during it's time in Nevrax. One of the most impressive is the PACS system. It's a collision data builder for manage collision with static objects and landscape on the MMO “The Saga of Ryzom”. This system is based on modelisation of the landscape by an ensemble of connected splines, with different altitudes for the 3d representation. Each spline represent a surface where is possible to a creature to walk, splines are connected to other spline arround and made a base for an A* algorithm for AI. This technology made possible to compute collides on server side with very accurate precision (around 1cm) without too many memory or processor usage (landscape of the world is bigger than 120km square, the world have more than 200k creatures walking on it) and made impossible to hake positions of characters from client side or any other position cheating."

Benjamin Legros's Current Company Details
Mercenaries Engineering

Mercenaries Engineering

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Co-founder, chief scientific officer at Mercenaries Engineering
paris, île-de-france, france
Employees:
10
Benjamin Legros Work Experience Details
  • Mercenaries Engineering
    Co-Founder, Chief Scientific Officer
    Mercenaries Engineering Nov 2008 - Present
    Mercenaries Engineering co-founder, chief scientific officerMercenaries Engineering provides tools for artists of the CG and VFX industry.Mercenaries Engineering develops Guerilla Render, a new generation renderer for the CG and VFX industry.
  • Mercs Eng
    Indepedent Developer
    Mercs Eng Jun 2005 - May 2008
    Freelance developer for 3D animation, both for realtime and films. In partnership with Cyril Corvazier, we provide services and authoring for 3D related matters. As a side, we develop our redering solution dedicated to amateur and professionnal film makers.
  • Nevrax
    Software Developer
    Nevrax Mar 2001 - May 2005
    Network developer, 3D and collision system developer, general tech development

Benjamin Legros Skills

Computer Graphics Visual Effects Computer Animation Game Development Opengl Video Games Maya Film Mmo Casual Games Texturing Gameplay Game Design Nuke

Benjamin Legros Education Details

Frequently Asked Questions about Benjamin Legros

What company does Benjamin Legros work for?

Benjamin Legros works for Mercenaries Engineering

What is Benjamin Legros's role at the current company?

Benjamin Legros's current role is Co-founder, chief scientific officer at Mercenaries Engineering.

What is Benjamin Legros's email address?

Benjamin Legros's email address is le****@****eng.com

What schools did Benjamin Legros attend?

Benjamin Legros attended National School Of Computer Science And Applied Mathematics Of Grenoble.

What are some of Benjamin Legros's interests?

Benjamin Legros has interest in Sound Production, Image Filtering, 3d Rendering.

What skills is Benjamin Legros known for?

Benjamin Legros has skills like Computer Graphics, Visual Effects, Computer Animation, Game Development, Opengl, Video Games, Maya, Film, Mmo, Casual Games, Texturing, Gameplay.

Who are Benjamin Legros's colleagues?

Benjamin Legros's colleagues are Florian Canezin, Pierre Rousseau, Lise Favre, Romerito Stuart, Ontock Androu, Guillaume Versal, Réjane Pelé.

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