Level-Artist, Level-Designer
CurrentWorking on an unannounced project.- game locations design development, reference boards creation;- creation of layouts, implementation of elements which support game mechanics;- setting tasks for blockouts and giving feedback on results, identification of problem areas, search for optimal solutions;- creation of requirements for level design tools and their setup;- interaction with game, art, narrative department;- active co-operation with the art department: setting tasks for creating new assets and controlling the quality of visual execution;- game locations final composition, creation of micro-compositions;- environment storytelling: creation and visualisation of lore through the environment.