Brandon Fox
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Brandon Fox Email & Phone Number

3D Environment Artist for Games I Maya Modeling I Zbrush Sculpting I Unreal Engine 4 I Unreal Engine 5 I Substance Painter I Substance Designer I Marmoset I Texturing I Hero Props and Assets I Architecture at id Software
Location: Corona, California, United States 4 work roles 3 schools
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3D Environment Artist for Games I Maya Modeling I Zbrush Sculpting I Unreal Engine 4 I Unreal Engine 5 I Substance Painter I Substance Designer I Marmoset I Texturing I Hero Props and Assets I Architecture
Location
Corona, California, United States
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Brandon Fox is listed as 3D Environment Artist for Games I Maya Modeling I Zbrush Sculpting I Unreal Engine 4 I Unreal Engine 5 I Substance Painter I Substance Designer I Marmoset I Texturing I Hero Props and Assets I Architecture at id Software, a company with 263 employees, based in Corona, California, United States. AeroLeads shows a matched LinkedIn profile for Brandon Fox.

Brandon Fox previously worked as Associate Environment Artist at Id Software and 3D Environment Artist for Games I Maya I Zbrush I Unreal Engine 4 and 5 I Substance Painter I at 3D Fox Creations. Brandon Fox holds Bachelor'S Degree, 3D Generalist For Games, Film from Gnomon School Of Visual Effects.

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id Software

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Profile bio

About Brandon Fox

A 3D Environment Artist with the skills to produce high-quality game environments from concept to completion. A great advocate of teamwork and a creator with leadership tendencies. Always welcome any words of wisdom, critique, and direction presented by art leads and fellow companions. Experience shipping 6+ titles in the 3D industry and collaborating on 20+ development projects.I started my 3D journey in 2014 with Autodesk Maya and instantly fell in love with modeling and the video game industry. Asset creation for game environments quickly became my greatest passion. Riverside City College granted me an Associate's degree in Fine and Applied Arts in 2012. I obtained an Associate's degree in Environment and Vehicle Modeling in 2016 and achieved a Best in Class award. Gnomon School of VFX, Games, and Animation granted me a bachelor's degree in Digital Production as a Generalist for games in 2020.My greatest passion is working as a team to create beautifully stunning art for the world to explore. My love of creation reflects my ambition to put 100% effort into all endeavors. My other passions include art, architecture, laughter, music, cooking, hanging out with friends and family, nature, learning, and Games! Contact me anytime at Brandonfox3d@gmail.com. Also, check out my portfolio at https://www.artstation.com/brandonfoxart. Thank you so much for taking the time to visit my site!Skills - - Maya (9 years) - Unreal Engine 4 (5 years)- Unreal Engine 5 (2 years)- Zbrush (5 years)- Substance Painter (5 years)- Substance Designer (2 years)- Marmoset Toolbag (5 years)- Photoshop (10 years)- Speedtree (2 years)- Gaea (1 year)

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id Software
Id Software
3D Environment Artist for Games I Maya Modeling I Zbrush Sculpting I Unreal Engine 4 I Unreal Engine 5 I Substance Painter I Substance Designer I Marmoset I Texturing I Hero Props and Assets I Architecture
united states
Website
Employees
263
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4 roles

Brandon Fox work experience

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Associate Environment Artist

Current

Texas, United States

Dec 2023 - Present

3D Environment Artist For Games I Maya I Zbrush I Unreal Engine 4 And 5 I Substance Painter I

3D Fox Creations

Corona, California, United States

Development of real-time 3D Game Environments composed of high-fidelity props and assets. All models were created with Autodesk Maya, Sculpted with Pixelogic Zbrush, Baked with Marmoset Toolbag, and Textured with Substance Painter, Substance Designer, and Photoshop. All elements are integrated into Unreal Engine and lit with Lumen Ray tracing Software..

Jun 2023 - Dec 2023

3D Environment Artist For Games I Maya I Zbrush I Unreal Engine 4 And 5 I Substance Painter I

Burbank, California, United States

- Collaborated with and directed 2-4 environment artists in creating visually stunning assets through advanced modeling, sculpting processes, and iteration- Optimized texture creation techniques, generating unique, tiled, and trim sheet textures for 20+ projects for team members to implement in development- Incorporated two lighting techniques; achieved.

Mar 2021 - Jun 2023

3D Environment Artist Game Jam

West Hollywood, California, United States

Gnomon Game Jam! Worked as an Environment artist on a few game jam projects while attending Gnomon School of VFX, Games, and Animation. These sessions were a great opportunity to collaborate as a team to make a fully immersive game. I worked on architectural elements and props. Everything was constructed to efficiently run in real-time while maintaining a.

Jan 2019 - Feb 2019
Team & coworkers

Colleagues at id Software

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3 education records

Brandon Fox education

Associates Degree, Environment And Vehicle Modeling

Best in Class 2015 under Mike Williams MFA

FAQ

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What company does Brandon Fox work for?

Brandon Fox works for id Software.

What is Brandon Fox's role at id Software?

Brandon Fox is listed as 3D Environment Artist for Games I Maya Modeling I Zbrush Sculpting I Unreal Engine 4 I Unreal Engine 5 I Substance Painter I Substance Designer I Marmoset I Texturing I Hero Props and Assets I Architecture at id Software.

Where is Brandon Fox based?

Brandon Fox is based in Corona, California, United States while working with id Software.

What companies has Brandon Fox worked for?

Brandon Fox has worked for Id Software, 3D Fox Creations, Jpconnelly, and Gnomon School Of Visual Effects, Games + Animation.

Who are Brandon Fox's colleagues at id Software?

Brandon Fox's colleagues at id Software include Matt Nelson, Ola Barka, Ken Kanipe, Alexis Stengel, and Kristel Mcfield.

How can I contact Brandon Fox?

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What schools did Brandon Fox attend?

Brandon Fox holds Bachelor'S Degree, 3D Generalist For Games, Film from Gnomon School Of Visual Effects.

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