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Software developer, interested in web, mobile, and desktop UI. Experience with C, C++, C#, Elixir, and Ruby.I'm most interested in Elixir/Phoenix for web development. Also very interested in machine learning.
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Software EngineerRx VortexAtlanta, Ga, Us
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Senior Software EngineerLevel All Jul 2024 - PresentNew York, New York, UsBuilding an Elixir/Phoenix/LiveView application in the education space. -
Lead Software EngineerSuperkind Jun 2023 - Jul 2024Los Angeles, UsLeading a team building the backend in Elixir, hosted onGoogle Cloud using Kubernetes, for a mobile AI shopping application. The backend also includes an admin interface built with Phoenix LiveView. -
Senior Software EngineerPapa Jul 2022 - Jun 2023Miami, Florida, UsI was on the team that was responsible for registering new service providers (known as 'pals'). This involved such things as performing background checks and periodically pulling data from the Office of Inspector General to compare users against a government blacklist of healthcare service providers. -
Senior Software EngineerGithub Nov 2021 - Aug 2022San Francisco, Ca, UsI was on the GitHub Codespaces team. I worked across many parts of the product: Visual Studio Code extension (built with Typescript), APIs in different parts of the system that were written in either Ruby or C#, an internal service written in C#, infrastructure definitions in Kubernetes/Helm, and environment setup scripts using shell scripts such as bash. -
Senior Software EngineerMicrosoft May 2020 - Nov 2021Redmond, Washington, UsI was on the Codespaces team (which was later transferred to GitHub and became GitHub Codespaces). I worked across many parts of the product: Visual Studio Code extension (built with Typescript), APIs in different parts of the system that were written in either Ruby or C#, an internal service written in C#, infrastructure definitions in Kubernetes/Helm, and environment setup scripts using shell scripts such as bash. -
Senior Software EngineerMicrosoft Mar 2016 - May 2020Redmond, Washington, UsI was on the Visual Studio for Mac team, where I worked on a number of different aspects of the IDE. I was the team member primarily responsible for maintaining our UI toolkits, parts of the Android tooling integration, and the authentication with Microsoft's identity provider. I also worked on accessibility support, international keyboard support, and Azure integration. I also made improvements to the Mono runtime, our open source C#/.NET platform. -
Software EngineerXamarin Jul 2013 - Mar 2016San Francisco, Ca, UsI was on the Xamarin Studio team, where I worked on a number of different aspects of the IDE. I was the team member primarily responsible for maintaining our UI toolkits, parts of the Android tooling integration, and the authentication with Xamarin's identity provider. I also worked on accessibility support, international keyboard support, and Azure integration. I also made improvements to the Mono runtime, our open source C#/.NET platform. -
Software DeveloperOrgsync Jan 2012 - Jul 2013Dallas, Tx, UsI worked on a Ruby on Rails application that is used by hundreds of schools and universities to manage organizations used by millions of users. -
Software EngineerSimpli.Fi Aug 2011 - Nov 2011Fort Worth, Texas, UsI worked on a reporting backend built in Ruby and C++ for an online advertising system. -
Software EngineerMobestream Media Mar 2011 - Aug 2011I worked on Key Ring, a mobile (iOS/Android/Windows Phone) app. I worked on the backend Ruby on Rails application, where I built a number of critical components such as the billing system that integrated with Braintree. I also built the Windows Phone version of the mobile app.
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Software DeveloperCanonical Ltd. Feb 2009 - Mar 2011London, England, GbI worked on the Desktop Experience team for Ubuntu Linux. I worked on the multitouch gesture implementation and a number of new user interface features, improvements to the GTK user interface toolkit, and maintained related Debian packages. -
Software DeveloperMedsphere Systems Corporation Aug 2006 - Feb 2009Sandy, Ut, UsI worked on a suite of medical software products that were built in C# and designed to run natively on Linux and Windows. They used the GTK user interface toolkit to provide cross-platform UI. In addition to working on the company's products directly, I also was responsible for doing significant work on the upstream open source GTK library to improve it in ways that benefited our products, in particular on the Win32 backend where it had a lot of deficiencies. My open source work on GTK had significant impact on our company's products. -
Software EngineerScaleform Corporation Sep 2004 - Jun 2005Product development, documentation, demo/testing development for the GPU-accelerated user interface software that was used in Civilization IV for PC and other video games. Product was written in C++ using Direct3D for accelerated rendering.
Cody Russell Education Details
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The Johns Hopkins UniversityMusic -
The University Of Texas At ArlingtonMusic
Frequently Asked Questions about Cody Russell
What company does Cody Russell work for?
Cody Russell works for Rx Vortex
What is Cody Russell's role at the current company?
Cody Russell's current role is Software Engineer.
What is Cody Russell's email address?
Cody Russell's email address is co****@****rin.com
What is Cody Russell's direct phone number?
Cody Russell's direct phone number is +181791*****
What schools did Cody Russell attend?
Cody Russell attended The Johns Hopkins University, The University Of Texas At Arlington.
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