Casey Mcdonnell
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Casey Mcdonnell Email & Phone Number

Art - Design - Play at E-Line Media
Location: Kirkland, Washington, United States 7 work roles 2 schools
2 work emails found @elinemedia.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email c****@elinemedia.com
LinkedIn Profile matched
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Current company
Role
Art - Design - Play
Location
Kirkland, Washington, United States
Company size

Who is Casey Mcdonnell? Overview

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Quick answer

Casey Mcdonnell is listed as Art - Design - Play at E-Line Media, a company with 31 employees, based in Kirkland, Washington, United States. AeroLeads shows a work email signal at elinemedia.com and a matched LinkedIn profile for Casey Mcdonnell.

Casey Mcdonnell previously worked as Creative Director at E-Line Media and Art Director at E-Line Media. Casey Mcdonnell holds Ba, Studio Art from Western Washington University.

Company email context

Email format at E-Line Media

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{first}.{last}@elinemedia.com
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Profile bio

About Casey Mcdonnell

I am an artist and designer, working in video games, and the founder of Carpe Diem Interactive.During the past twelve years I have successfully contributed to video game projects that span a range of sizes and visual styles. I have created art for numerous devices and hardware, from mobile to console, to PC's and VR. My key positions involve Character Art, Environment Art, Lighting, Concepting, Art Direction, and Creative Direction.Previously I served as a Character/Environment Artist at E-Line Media, where we created the BAFTA award-winning Never Alone. Later, as Art Director, I ensured Never Alone made the transition to mobile, retaining its powerful visuals, properly optimized, and with a newly designed touch UI. Prior to E-Line, I spent many years at Sony's Zipper Interactive as a Character Artist, working closely with Animation and Directors to ensure character assets met all goals across disciplines.I love being around bright, creative people, exploring game and interaction design, and ultimately developing moving and surprising interactive experiences.★http://www.mcdonnellgames.com

Listed skills include Texturing, After Effects, Ps3, Uv Mapping, and 25 others.

Current workplace

Casey Mcdonnell's current company

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E-Line Media
E-Line Media
Art - Design - Play
tempe, arizona, united states
Website
Employees
31
AeroLeads page
7 roles

Casey Mcdonnell work experience

A career timeline built from the work history available for this profile.

Creative Director

Current

Seattle, Washington, United States

Nov 2023 - Present

Founder, Creative Director

Current
Carpe Diem Interactive

Greater Seattle Area

Carpe Diem creates digital games and interactive works that are personal, emotional, thought provoking, different, and foster connections between people around the world.

Sep 2017 - Present

Art Director

Seattle, WA

  • At E-Line/Upper 1 Games, I served as Art Director on a number of projects and collaborated with our executive team to build relationships, understand, and evaluate potential partner organizations for our inclusive.
  • Oversaw the release of Never Alone: Ki Edition for IOS and Android. This included maintaining the original title's strong visuals, optimization of art for mobile platforms, the design of a touch-based menu system and.
  • Led an internal and external art team through partial development of Unannounced Title (Studio Closure). This included creative development, art direction, concept art production, asset creation, and management of a.
  • R&D of technologies, methods, characters, vehicles, structures, creatures, and environments for world-building, as well as high level explorations and proposals for level objectives, situations, and mechanics to meet.
  • Travel to Hawaii, Chicago, Norway, and England for meetings with NGOs, Cultural Ambassadors, Scientific Advisers, and Public Service Organizations for project feasibility and vision/alignment investigations.
  • Participation in a number of rapid prototype Game Jams (digital and physical) to validate and iterate designs. Prototypes included a VR cooperative title.Shipped Titles:
Sep 2015 - Aug 2017

Artist

Seattle, WA

  • I created a wide range of art assets for the BAFTA award winning game Never Alone. Beyond that, I worked to ensure a shipping game which was at the same time culturally appropriate, beautiful, fun, and engaging both.
  • Character and Creature Modeling and Textures
  • Environment Art, Level Lighting, Props, FX, and Collision for numerous levels.
  • Target renders and look development.
  • Researched Tools & Tech to realize vision of the AD and Concept Art.
  • Worked closely with Level Designers to create tight coupling of Art and Play.
Nov 2012 - Sep 2015

Sr. Character Artist

Redmond WA

  • Character work including sculpting, texturing, renders, tools and pipeline development, and "next-gen" research. Worked closely with Character Lead to flesh out design concepts and realize art goals.
  • Created numerous AAA quality characters, in-game and cinema, for multiple titles.
  • Researched and documented "next-gen" character art pipeline and tools, including shading, DX11 tessellation, target renders and look development.
  • Designed, lit, and rendered images for marketing and promotional purposes.
  • Demonstrated software and techniques to the art team.
  • Researched and recommended tools to improve character art pipeline.
Nov 2006 - Jul 2012

Character Artist

Bellevue WA

  • Served as Character Artist on team creating a comical, stylized game for the Xbox 360 (Studio Closed)
  • Designed, modeled, and textured characters based off of short descriptions.
  • Created character renders for presentation purposes.
Jun 2006 - Sep 2006
Team & coworkers

Colleagues at E-Line Media

Other employees you can reach at elinemedia.com. View company contacts for 31 employees →

2 education records

Casey Mcdonnell education

Education record

Bangkok University International College
FAQ

Frequently asked questions about Casey Mcdonnell

Quick answers generated from the profile data available on this page.

What company does Casey Mcdonnell work for?

Casey Mcdonnell works for E-Line Media.

What is Casey Mcdonnell's role at E-Line Media?

Casey Mcdonnell is listed as Art - Design - Play at E-Line Media.

What is Casey Mcdonnell's email address?

AeroLeads has found 2 work email signals at @elinemedia.com for Casey Mcdonnell at E-Line Media.

Where is Casey Mcdonnell based?

Casey Mcdonnell is based in Kirkland, Washington, United States while working with E-Line Media.

What companies has Casey Mcdonnell worked for?

Casey Mcdonnell has worked for E-Line Media, Carpe Diem Interactive, Sony Computer Entertainment America Llc, and Ibase Games.

Who are Casey Mcdonnell's colleagues at E-Line Media?

Casey Mcdonnell's colleagues at E-Line Media include Austin Jose, Joey Glatt, Erin Firestine, Kim Herbst, and Justin Rodriguez.

How can I contact Casey Mcdonnell?

You can use AeroLeads to view verified contact signals for Casey Mcdonnell at E-Line Media, including work email, phone, and LinkedIn data when available.

What schools did Casey Mcdonnell attend?

Casey Mcdonnell holds Ba, Studio Art from Western Washington University.

What skills is Casey Mcdonnell known for?

Casey Mcdonnell is listed with skills including Texturing, After Effects, Ps3, Uv Mapping, Texture Painting, Maya, Zbrush, and Digital Art.

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