Noam Weiss
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Noam Weiss Email & Phone Number

Gameplay Engineer at E-Line Media
Location: Mesa, Arizona, United States 10 work roles 2 schools
2 work emails found @elinemedia.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email n****@elinemedia.com
LinkedIn Profile matched
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Current company
Role
Gameplay Engineer
Location
Mesa, Arizona, United States
Company size

Who is Noam Weiss? Overview

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Quick answer

Noam Weiss is listed as Gameplay Engineer at E-Line Media, a company with 31 employees, based in Mesa, Arizona, United States. AeroLeads shows a work email signal at elinemedia.com and a matched LinkedIn profile for Noam Weiss.

Noam Weiss previously worked as Content Developer at Udacity and Unity Engineer at Rocketeer Games Studio. Noam Weiss holds Bs, Game Art And Design from Art Institute Of Ca - Sacramento.

Company email context

Email format at E-Line Media

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{first_initial}{last}@elinemedia.com
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AeroLeads found 2 current-domain work email signals for Noam Weiss. Compare company email patterns before reaching out.

Profile bio

About Noam Weiss

I'm a Unity3D game developer based currently in the Sacramento area. My direction is that of Intelligence for games, as I've always been fond of RPGs and Strategy/Tactical games, I aim to create games that challenge the player's creativity and strategic skill, and also games that provide a deep story and rich, dynamic characters.My background is in C++, but nowadays I mostly use C# and Unity. Some experience in PHP and using databases (SQL and NoSQL/DynamoDB), and in integrating Amazon Web Services. Some exposure to Python. I also have a working knowledge of Maya and Photoshop.Languages: C#, C++ (some), Unity Javascript, PHP, SQL.

Listed skills include Unity3D, Video Games, Maya, C#, and 17 others.

Current workplace

Noam Weiss's current company

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E-Line Media
E-Line Media
Gameplay Engineer
tempe, arizona, united states
Website
Employees
31
AeroLeads page
10 roles · 25 years

Noam Weiss work experience

A career timeline built from the work history available for this profile.

Gameplay Engineer

Current

Tempe, AZ

Jan 2019 - Present

Content Developer

Home

Developed and assisted in development of Unity-based simulations for use in Robotics and Flying Car Nanodegree courses, to enable students to roam around virtual environments and complete projects to be graded toward course completion.This involved working with other Content Developers and Content Experts to create environments, controls, UI, and.

Mar 2017 - Jul 2018

Unity Engineer

Initially in charge of prototyping for gameplay and networking for unreleased title in Unity, and later on assisting with development on Red Crucible Firestorm, including complete UI revamp, and working on new gameplay mechanics and changes to existing ones, and developing and implementing client and UI code for new features, such as new vehicle gameplay.

Jul 2013 - Jan 2017

Programmer

Flomm Modern

Took over development of iOS game "FLOMM! THE BATTLE For MODeRN 1923", and brought the project from prototype state to completion, including submission and approval on iOS App Store.*Please note: game has since been pulled from App Store due to constraints beyond my control

Aug 2013 - Feb 2015

Electronics Sales Associate

Part of an Electronics team that proudly beats all nearby competitors in product knowledge and customer service, not just prices.

Apr 2009 - Jul 2013

Lead Developer

Dropzone Games

Folsom, CA

Design and implement game mechanics, network infrastructure and social aspect, maintain connectivity and playability, and integrate all assets into game.

Jan 2012 - Jan 2013

Intern

Game development with Unity3D. Creating content for upcoming game modes.

Jun 2011 - Sep 2011

Tech Support Analyst

A tier 1 desktop and wireless multimedia support position with Apple, through Volt Information Sciences

Oct 2007 - Oct 2008

Tech Support Analyst

A tier 1 desktop & portable tech support agent to Intel employees and contractors, for hardware and software issues

Jan 2006 - Mar 2007

Computer Operator

Iaf

(classified)

Day-to-day monitoring of status and services of a heterogeneous server farm consisting of Windows, Unix and Vax servers. Communicating and coordinating between end users, product champions, programmers and civilian contacts to ensure a smooth operation of the network and all services provided.

2001 - 2004 ~3 yrs
Team & coworkers

Colleagues at E-Line Media

Other employees you can reach at elinemedia.com. View company contacts for 31 employees →

2 education records

Noam Weiss education

Bs, Game Art And Design

Art Institute Of Ca - Sacramento

Pursued a degree that covers multiple areas of the game development cycle, including 2D, 3D Modeling, animating, rigging, texturing, level.

Education record

Basmach
FAQ

Frequently asked questions about Noam Weiss

Quick answers generated from the profile data available on this page.

What company does Noam Weiss work for?

Noam Weiss works for E-Line Media.

What is Noam Weiss's role at E-Line Media?

Noam Weiss is listed as Gameplay Engineer at E-Line Media.

What is Noam Weiss's email address?

AeroLeads has found 2 work email signals at @elinemedia.com for Noam Weiss at E-Line Media.

Where is Noam Weiss based?

Noam Weiss is based in Mesa, Arizona, United States while working with E-Line Media.

What companies has Noam Weiss worked for?

Noam Weiss has worked for E-Line Media, Udacity, Rocketeer Games Studio, Flomm Modern, and Wal-Mart.

Who are Noam Weiss's colleagues at E-Line Media?

Noam Weiss's colleagues at E-Line Media include Jessica Kinser, Dinusha Munasinghe, Andriams Cass, Matthew Heuston, and Justin Rodriguez.

How can I contact Noam Weiss?

You can use AeroLeads to view verified contact signals for Noam Weiss at E-Line Media, including work email, phone, and LinkedIn data when available.

What schools did Noam Weiss attend?

Noam Weiss holds Bs, Game Art And Design from Art Institute Of Ca - Sacramento.

What skills is Noam Weiss known for?

Noam Weiss is listed with skills including Unity3D, Video Games, Maya, C#, Javascript, Photoshop, Game Design, and Php.

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