Charles Johnson

Charles Johnson Email and Phone Number

Director of Product Design | Quintar, Inc @ Quintar, Inc
Charles Johnson's Location
Portland, Oregon, United States, United States
Charles Johnson's Contact Details

Charles Johnson personal email

n/a
About Charles Johnson

Dedicated and accomplished Product Designer / Experience Architect / Creative Technologist offering extensive experience designing thoughtful and intuitive interactions, interfaces, and user experiences for digital products. Expertise includes prototyping, human-computer interaction, user testing, design validation, and product design from concept to completion. Proven ability to lead large teams working on complex projects in a deadline-driven environment. AREAS OF EXPERTISEProduct Design, Product Innovation and Strategy • Project Management • Design Validation • Experience Prototyping, Immersive Experiences Design (AR/VR/MR) • Interaction Design • UX Design • Voice Interaction, Print / Web / Mobile Design and Development • Visual Communication • Brand Development and StrategyJavaScript • HTML / CSS • NodeJS • Unity • C# • Arduino

Charles Johnson's Current Company Details
Quintar, Inc

Quintar, Inc

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Director of Product Design | Quintar, Inc
Charles Johnson Work Experience Details
  • Quintar, Inc
    Director Of Product Design
    Quintar, Inc Dec 2020 - Present
    Portland, Oregon, United States
    Design Director for the world’s first AR-centered fan technology platform company enabling content owners, creators, and rights holders to build captivating live action AR experiences.We enhance and extend live sports game action and the overall game-day experience for fans attending in person or wherever they watch.
  • Intel Corporation
    Intel Sports Product And Experience | Ux Architect / Project Manager
    Intel Corporation Jan 2020 - Sep 2020
    Portland, Oregon Metropolitan Area
    Served as Experience Architect for the team and filled the role of Project Manager, interacting with Intel customers to translate business needs into product requirements, scope of work, roadmap, budget, use cases, user stories, executive reports and managing engineering team to create 3D kinematic skeletal data derived from the cameras of the Intel TrueView system.• Drove use cases for TrueView skeletal data within the NFL for player health and safety, injury analysis, coaching and game officiation. • Demonstrated interactive experiences at very high-level executive meetings, including NFL Commissioner Roger Goodell, NFL coaches and team owners supporting Intel Business Development. • Wrote the scope of work contract and assisted in closing a partner relationship with Biocore, NFL and AWS.• Defined product requirements to align with business and customer needs.• Defined roadmap and development schedule.
  • Intel Corporation
    Intel Sports Pathfinding And Innovation | Ux Architect / Innovation Engineer
    Intel Corporation Jun 2018 - Jan 2020
    Portland, Oregon Metropolitan Area
    Produced the concept, research, design, and production of future experience proof of concepts (POC’s) and demos utilizing volumetric video. Communicated the future vision of those experiences to Intel management and Intel’s customers and partners. • Led a team of developers and game designers through a thorough exploration of immersive XR (AR/VR/MR) media experiences utilizing Intel’s TrueView data and point clouds creating interactive volumetric video experiences. • Worked directly with coaches and staff of NFL teams to design coaching and officiating products utilizing interactive volumetric video experiences.• Instrumental in securing a multi-year contract between Intel and the NFL. • Wrote and published a white paper on immersive media and XR technologies.
  • Intel Corporation
    New Devices Group Ux / Ixd Lead
    Intel Corporation Mar 2013 - Jun 2018
    Hillsboro Oregon
    Produced the concept, research, design, and production design phases for many of NDG’s products including Oakley’s Radar Pace Sunglasses with an artificial intelligence coach, a conversational voice interaction, and Intel’s Vaunt AR glasses. • Led a design team through the life cycle of Oakley’s Radar Pace, from inception to ship.• Led the prototyping and design validation efforts on Vaunt, Intel’s all-day wearable augmented reality (AR) glasses.• Identified key issues critical to the user experience of NDG’s products ahead of hardware and ID designing and building prototypes and tests allowing the team to validate, explore, gather empirical data, and recommend solutions.• Invented new interaction paradigms and methodologies for user experience testing of emerging technologies. (VR user scenarios, voice interaction models, tangible interfaces)• Salvaged the engineering efforts of MCG’s Iron-Man project by redesigning into a stand-alone app, producing working prototype, and designing / developing the UI leading to Intel showing at Mobile World Congress and selling to a Chinese phone manufacturer.• 1 US patents, 4 pending
  • Webmd
    Sr. User Experience Designer
    Webmd Mar 2012 - Mar 2013
    Portland Oregon
    Sr. UX Designer on an Agile mobile development team using user-centered design methodologies to design useful mobile solutions that support business objectives and development initiatives. Designed native mobile apps for iOS and Andriod platforms, developed webapp prototypes (HTML5 / CSS / JavaScript), defined the Resposive Web Design (RWD) strategy and co-developed a framework for implementation. Designed and developed a gesture based interactive data visualization display of product metrics. Designed and developed print and mobile versions of user personas to evangelize the end user across the organization.Additional responsibilities include:• Design and development of UX Personas (print and mobile version)• Agile Design• Product strategy and innovation• Wireframing and rapid prototyping with OmniGraffle, Keynote, HTML / CSS / JavaScript (lo-fi and hi-fi)• User testing and research• Sprint planning and Sprint Story writing• Visual communication strategy and design• Information Architecture• User-centered Design Methodologies (empathy mapping, affinity mapping, user persona scenarios, journey mapping, etc)• Visual Design• Project management and collaboration with product managers, developers, and design• Front-end development of standards based CSS and HTML and JavaScript• Product strategy and innovation• Asset production for mobile deployment iOS and Android
  • Porkchop Creative
    Founder, Director
    Porkchop Creative Jun 2008 - Jan 2012
    Portland Oregon
    I founded Porkchop Creative as a collaborative multidisciplinary design agency in 2008. My primary responsibilities are new business acquisition, project management, creating and executing comprehensive brand development strategies utilizing a brand-centric approach to print collateral and responsive web design across multiple platforms. I lead teams of back-end developers, illustrators and copywriters as well as create original photography and front-end production as required.Additional responsibilities include: Design and development of corporate branding materials Requirements gathering for website development Scope, budget and time line creation and oversight Visual communication strategy and design Information architecture development Interactive Flows Low-Fi and Hi-Fi Wireframes Interactive Prototypes User Interface design Front-end development of standards based CSS and HTML Implementing front end scripting technologies, Java script and JQuery Project management and collaboration with back-end developers, illustrators and copywriters Implementing Wordpress platforms as a Content Management System Commercial and Corporate Photography Photo Illustration
  • Charlie Johnson Design
    Owner, Designer
    Charlie Johnson Design Aug 2001 - Jun 2008
    Portland Oregon
    Charlie Johnson Design was founded in August of 2001 as an independent design studio focusing on Visual Communication, Brand Development, Photography and Website Development. I also freelanced as an architectural photographer for many local architectural firms in Portland documenting both the interior and exterior of completed projects. Additional responsibilities included: Design and development of corporate branding materials Design, development and maintenance of client websites Front-end development of standards based CSS and HTML Adobe Flash development and design Photo Illustration Project acquisition and billing Architectural Photography
  • I4 Design
    Art Director
    I4 Design Jul 1999 - Jul 2001
    Columbia Sc
    I helped build and manage the design team of i4 design which served a diverse customer base of manufacturing, financial services, retail, technology startups and nonprofit organizations. The main roles consisted of design, leading the design team, and insuring the clients expectations, needs and project goals were being met.Additional responsibilities included: Management of Design Team Represented the creative department in client / sales presentations Design and development of corporate branding materials Design, development and maintenance of client websites Assisted in proposals, scope, budget and time line creation Exploration of new technologies Adobe Flash development and design Photo Illustration
  • Butler And Butler / Pmi Sports Marketing
    Creative Associate
    Butler And Butler / Pmi Sports Marketing Sep 1997 - Jul 1999
    Columbia Sc
    Creative Account Manager for Client Vince Carter, NBA, Led creative concept meetings for all new projects, Collaborated with Art Directors, Account Managers and Clients, Led design team on 1999 Puma North American Soccer Catalogue, Designed Identity systems, Web Sites and Print materials

Charles Johnson Skills

Web Design User Interface Design Adobe Creative Suite Corporate Identity Graphic Design Typography Art Direction Logo Design Illustrator Mobile Design Mobile Interface Design Responsive Web Design Ux Design User Interaction User Experience Design Flash User Experience Illustration Information Architecture Css Wordpress Website Development Mobile Devices Visual Design Web Applications Agile Methodologies Interaction Design Branding And Identity Html 5 User Research Javascript Xhtml Information Design Usability Testing Design Strategy Mobile Applications User Interface Usability User Centered Design Heuristic Evaluation Brand Development Corporate Branding Front End Html Adobe Fireworks Experience Design Jquery Advertising Cms

Charles Johnson Education Details

  • University Of South Carolina
    University Of South Carolina
    Advertising And Design, Photography

Frequently Asked Questions about Charles Johnson

What company does Charles Johnson work for?

Charles Johnson works for Quintar, Inc

What is Charles Johnson's role at the current company?

Charles Johnson's current role is Director of Product Design | Quintar, Inc.

What is Charles Johnson's email address?

Charles Johnson's email address is ch****@****tel.com

What schools did Charles Johnson attend?

Charles Johnson attended University Of South Carolina.

What are some of Charles Johnson's interests?

Charles Johnson has interest in Design, Cooking, Computers, Arduino Prototyping, Photography.

What skills is Charles Johnson known for?

Charles Johnson has skills like Web Design, User Interface Design, Adobe Creative Suite, Corporate Identity, Graphic Design, Typography, Art Direction, Logo Design, Illustrator, Mobile Design, Mobile Interface Design, Responsive Web Design.

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