Chris Matte Email & Phone Number
Who is Chris Matte? Overview
A concise factual answer block for searchers comparing this professional profile.
Chris Matte is listed as Game Designer at DICE (EA Digital Illusions CE AB), a with 617 employees, based in Visby, Gotland County, Sweden. AeroLeads shows a matched LinkedIn profile for Chris Matte.
Chris Matte previously worked as UI & Workflow Programmer at Office Xii and Game Design Intern at Dice (Ea Digital Illusions Ce Ab). Chris Matte holds Masters In Game Design from Uppsala University.
Email format at DICE (EA Digital Illusions CE AB)
This section adds company-level context without repeating Chris Matte's masked contact details.
Review company-level records connected to Chris Matte before choosing the right outreach path.
About Chris Matte
From design, to documentation, to execution, no team can build a product that they cannot describe with precision and clarity. I leverage my talent for communication to bring ideas from concept to production in a field where teamwork matters.► Writing & Game DesignMy strength as a designer comes from a uniquely blended background in persuasive writing, independent game development, and digital marketing. I excel at understanding technical details, articulating abstract challenges, and conveying complex concepts clearly and effectively. In both games and prose, people love small details which add texture and depth and reward them for looking closely. Throughout my work, I incorporate thematic elements into gameplay flow through diverse mechanics, reactive storytelling, and intelligent presentation. I give players opportunities to overcome challenges, gain a deeper understanding of game worlds, and celebrate personal victories and achievements. ► Collaboration & Creative DirectionI've spent years designing and developing game mechanics independently, and learned that the games I love are at a scale that can't be achieved alone. I've had the opportunity to work with talented creatives, both within the professional industry at DICE and within the amateur development communities while creating game modifications and developing Unity games with other students at my University. I leverage the unique talents and ideas of my teammates to build better games while maintaining a clear creative direction and creating a cohesive experience for players. ★ Recognition:✔ Featured in The Creative Assembly’s corporate blog for design expertise.✔ Contributed design and development across several features for DICE's next major game release. ✔ Built userbases of 20k+ users on more than a dozen individual Steam Workshop projects, and contributed mechanics for projects with 250k+ users. ✔ Lead programmer and development manager for a GameJam+ 2022/2023 finalist game.► Contact Me:416 525 9961 | cmatte@dealineation.com
Listed skills include Product Marketing, Writing, Data Analysis, Gap Analysis, and 14 others.
Chris Matte's current company
Company context helps verify the profile and gives searchers a useful next step.
Chris Matte work experience
A career timeline built from the work history available for this profile.
Ui & Workflow Programmer
Worked as one of two main programmers on Odin's Defense, a Tower Defense game currently in development and planned for release on Steam in 2025. After 12 weeks of full-time development, the prototype of the game won a Jury Spotlight award and was nominated for Best Game Design and Public Choice awards at the Gotland Game Conference 2024.- Designed and implemented UI functionality for all major game systems, focusing on creating a polished and frictionless play experience.- Implemented industry-standard localization practices for all in-game text to prepare for translation in later development.- Created data structures using ScriptableObjects to manage all major game content, and created menus and utility tools using Unity Editor Scripting to simplify their implementation.- Created a customized Twine to Unity importer to accelerate iteration for narrative designers.- Coordinated the creation and quality control of builds for biweekly external playtests and the first major conference showing.
Game Design Intern
Worked with DICE’s gameplay design teams and contributed to the development of DICE’s next major game release.- Created scripted behaviors for character abilities and simple AI behaviors using Visual Scripting in the Frostbite engine.- Took ownership of three features and delivered them to meet a key internal development milestone. - Contributed design documentation to the project, focusing on improving the player-facing consistency between different features by defining and documenting shared characteristics. - Tested and provided detailed feedback for new development pipeline tools.
Associate Consultant
Worked with Digital Shift to develop a new company website and digital marketing strategy to better showcase innovative work, highlight the expertise of principal consultants, and build client relationships through digital touchpoints.
Game Systems Design
Worked with Michał "Venris" Cieczko, a crowdfunded independent developer, to create game mechanic designs and draft proof-of-concept systems for a strategy/simulation title in development. Developed working MVPs using the Lua scripting language. Implemented 'data-driven' scripted gameplay behaviours to support rapid iteration in response to testing feedback.
Business Analyst (Internship)
Managed the completion of an internal security and business documentation audit project for SOC2 compliance.- Distilled SOC2 Framework requirements into clear roadmaps for compliance, utilizing Jira to define steps and track execution to completion.- Worked with stakeholders from IT Systems, DevOps, Human Resources, and company executives to implement new services and accompanying business processes to meet requirements.- Produced detailed policy documents, documentation templates, and other materials to support ongoing compliance after project completion.
Product Marketing Associate (Internship)
Worked with the wider Product Team to develop and deploy targeted marketing initiatives to increase engagement and awareness of product features and updates. - Grew audience and created dialogue among users and stakeholders by developing captivating content, implementing SEO strategies, and optimizing website to enhance visibility of new features.- Strengthened partnerships between senior management and clients, coordinating internal meetings and external client summits with up to 45 attendees. - Worked closely with the Product owner to draft documentation and requirements to improve platform knowledge throughout the business and enable faster product development.
Junior Marketing Associate (Internship)
Colleagues at DICE (EA Digital Illusions CE AB)
Other employees you can reach at dice.se. View company contacts for 617 employees →
Saga Shahbaz
Colleague at Dice (Ea Digital Illusions Ce Ab)Sweden
View →
ZM
Zeeshan Minhas
Colleague at Dice (Ea Digital Illusions Ce Ab)Calgary, Alberta, Canada
View →
EC
Everardo Corral
Colleague at Dice (Ea Digital Illusions Ce Ab)Mesa, Arizona, United States
View →
VA
Viktoria Anselm
Colleague at Dice (Ea Digital Illusions Ce Ab)Greater Stockholm Metropolitan Area, Sweden
View →
BR
Benjamin Rigot
Colleague at Dice (Ea Digital Illusions Ce Ab)Lyon, Auvergne-Rhône-Alpes, France
View →
PH
Philip Huxley
Colleague at Dice (Ea Digital Illusions Ce Ab)United Kingdom
View →
PL
Petri Levälahti
Colleague at Dice (Ea Digital Illusions Ce Ab)Stockholm County, Sweden
View →
MS
Miki Stevanovic
Colleague at Dice (Ea Digital Illusions Ce Ab)Antigonish, Nova Scotia, Canada
View →
LF
Love Fredriksson
Colleague at Dice (Ea Digital Illusions Ce Ab)Sweden
View →
ME
Mona Elshora
Colleague at Dice (Ea Digital Illusions Ce Ab)Cairo, Egypt
View →
Chris Matte education
Masters In Game Design
Bachelor Of Arts - Ba, Philosophy, Politics, Economics (Ppe) - Philosophy Specialisation
Frequently asked questions about Chris Matte
Quick answers generated from the profile data available on this page.
What company does Chris Matte work for?
Chris Matte works for DICE (EA Digital Illusions CE AB).
What is Chris Matte's role at DICE (EA Digital Illusions CE AB)?
Chris Matte is listed as Game Designer at DICE (EA Digital Illusions CE AB).
Where is Chris Matte based?
Chris Matte is based in Visby, Gotland County, Sweden while working with DICE (EA Digital Illusions CE AB).
What companies has Chris Matte worked for?
Chris Matte has worked for Dice (Ea Digital Illusions Ce Ab), Office Xii, Digital ^ Shift, Freelance, and Grapevine6.
Who are Chris Matte's colleagues at DICE (EA Digital Illusions CE AB)?
Chris Matte's colleagues at DICE (EA Digital Illusions CE AB) include Saga Shahbaz, Zeeshan Minhas, Everardo Corral, Viktoria Anselm, and Benjamin Rigot.
How can I contact Chris Matte?
You can use AeroLeads to view verified contact signals for Chris Matte at DICE (EA Digital Illusions CE AB), including work email, phone, and LinkedIn data when available.
What schools did Chris Matte attend?
Chris Matte holds Masters In Game Design from Uppsala University.
What skills is Chris Matte known for?
Chris Matte is listed with skills including Product Marketing, Writing, Data Analysis, Gap Analysis, Jira, Research, Microsoft Excel, and Agile Methodologies.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Chris Matte you were looking for.
View similar profiles