Christopher Stott

Christopher Stott Email and Phone Number

PRODUCTION | COMMUNITY | LIVE SERVICE @ Electronic Arts (EA)
redwood city, california, united states
Christopher Stott's Location
San Francisco Bay Area, United States
About Christopher Stott

Creative and solution focused Producer with experience working across Development and Publishing teams on multi-million entertainment IP’s while being mindful of the company’s short and long term goals.

Christopher Stott's Current Company Details
Electronic Arts (EA)

Electronic Arts (Ea)

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PRODUCTION | COMMUNITY | LIVE SERVICE
redwood city, california, united states
Website:
ea.com
Employees:
22174
Christopher Stott Work Experience Details
  • Electronic Arts (Ea)
    Producer
    Electronic Arts (Ea) Jan 2024 - Present
  • Electronic Arts (Ea)
    Senior Community Manager
    Electronic Arts (Ea) Apr 2018 - Present
  • Wargaming America
    Lead Community Manager
    Wargaming America Feb 2017 - Apr 2018
    San Francisco Bay Area
    - Production and Publishing: Serve as key member of the Publishing team by managing day to day critical issues and long term corporate strategy. Communication with third-party businesses to secure partnerships. Lead the creation and implementation of publishing roadmaps across four AAA titles.- Manage Community Team: Oversee and coordinate five Community Managers across multiple products while tailoring process and increasing efficiency. Work with individuals to build Community Engagement plans along with identifying and reaching team milestones for monetization and retention.- Primary Community Manager for World of Tanks: Create and execute monthly/quarterly/yearly Community publishing strategy for North America. Resulted in over 2000% increase in engagement over previous months on social channels.- Data Reporting: Utilize data to drive decision making and optimize feature performance. Facilitating A/B tests, playtesting, and player experience reports to identify high impact efforts.- Created Needed Publishing Tools: Developed web tools to track and improve community team’s publishing efforts while maintaining focus business needs. Resulted in reducing publishing cycle from 6 weeks to 3 weeks.
  • Wargaming America
    Associate Producer
    Wargaming America Oct 2013 - Feb 2017
    San Francisco Bay Area
    - Primary Publishing Producer: Solely responsible for coordinating all World of Warships publishing and live service activities in the Americas.- AAA Product Launch in North America: Worked closely with the developer and regional publishers to launch World of Warships in NA/LATAM/CA. Assisted global launch planning and worldwide premiere.- Established Regional Publishing Process: Developed and implemented publishing process pipeline for the North America office while clarifying communication and aligning corporate bottom line and long term priorities for each department. This process was later adopted by global and regional publishing teams.- Game Design and Feature Testing: Supported the product team during development to design and test core features for launch. Then continued to assist in design and creation of new features and feedback for North America after launch.- Live Service: Establish and maintain process under strict deadlines. Build daily community engagement and monetization plans. Interpret metrics and provide on feedback on a live product.- Coordinate Regional Plans with Global teams: Served as liaison for existing relationships between Development and Publishing. Analyzed Publishing requests for the Development team. Provide risk assessments and mitigation strategies on a global level.- Developed and Manage End Game Content Pipeline for North America: Managed and designed end-game content for high-end players, escalated critical issues, and monitored game service during prime times for World of Tanks PC.
  • Wargaming America
    Clan Wars Community Coordinator
    Wargaming America Jun 2013 - Oct 2013
    Clan Wars/End Game content for North America

Christopher Stott Skills

Social Games Mmo Video Games Casual Games Game Development Community Management Computer Games Game Design Gameplay Mmorpg Mobile Games Monetization Online Gaming Photoshop Ps3 Social Networking Xbox 360 Producer Project Management

Christopher Stott Education Details

Frequently Asked Questions about Christopher Stott

What company does Christopher Stott work for?

Christopher Stott works for Electronic Arts (Ea)

What is Christopher Stott's role at the current company?

Christopher Stott's current role is PRODUCTION | COMMUNITY | LIVE SERVICE.

What schools did Christopher Stott attend?

Christopher Stott attended University Of California, Santa Cruz.

What skills is Christopher Stott known for?

Christopher Stott has skills like Social Games, Mmo, Video Games, Casual Games, Game Development, Community Management, Computer Games, Game Design, Gameplay, Mmorpg, Mobile Games, Monetization.

Who are Christopher Stott's colleagues?

Christopher Stott's colleagues are Rttu Trewa, Asas Hasas, Kasperi Hauta-Aho, Mohin K, Lazar George, ๓๏ђเt Xprt~, Gajram Gurjar.

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