Director Of Consumer Products
CurrentDirected the ideation, design, and execution of high-impact merchandise campaigns that boosted revenue and brand visibility. Led a diverse creative team—artists, sculptors, designers, and writers—to ensure cohesive project outcomes. Oversaw each campaign stage, aligning with client goals and consistently delivering above expectations.Pioneered product designs that met market needs and earned industry recognition. Key successes included managing a 20,000-unit run of polystone statues for a game collector’s edition, coordinating five factories under tight timelines. Introduced a new miniature prop replica line for Bungie, catalyzing sales and establishing a new merchandising category. Adopted advanced design tools, raising prototyping quality and efficiency.Fostered collaboration across marketing, sales, and production, ensuring a unified project approach. Aligned timelines, integrated feedback, and maintained open communication, optimizing workflows and strengthening customer engagement, which consistently met or exceeded performance targets.Built strong client relationships through proactive, customized solutions, increasing satisfaction, retention, and referrals. Transparent communication established us as trusted partners, supporting long-term success for clients and our team.Led digital tool integration, optimizing workflows while ensuring quality. Streamlined design processes reduced turnaround times and improved team collaboration, enabling a rapid response to client needs and enhancing project agility and scalability.Built an extensive network across music, film, gaming, and global brands, creating partnerships and expanding business opportunities. This network increased access to resources, positioned us strategically across sectors, and supported cross-industry innovation, boosting market reach and competitive strength.