Christopher Bolte
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Christopher Bolte Email & Phone Number

Audio Implementer at Sucker Punch Productions
Location: Windsor, Massachusetts, United States 14 work roles 3 schools
1 work email found @apple.com 1 phone found area 607 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email c****@apple.com
Direct phone (607) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Audio Implementer
Location
Windsor, Massachusetts, United States
Company size

Who is Christopher Bolte? Overview

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Quick answer

Christopher Bolte is listed as Audio Implementer at Sucker Punch Productions, a company with 243 employees, based in Windsor, Massachusetts, United States. AeroLeads shows a work email signal at apple.com, phone signal with area code 607, and a matched LinkedIn profile for Christopher Bolte.

Christopher Bolte previously worked as Sound Designer, Composer at Giant Light Studios, Llc. and Sound Designer, Field Recordist, Mix & Mastering Engineer at Bølt. Christopher Bolte holds Master Of Arts - Ma, Sound Design For Video Games from Arts University Bournemouth.

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Email format at Sucker Punch Productions

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{first_initial}{last}@apple.com
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Profile bio

About Christopher Bolte

I’m a sound designer for video games, audio mixing and mastering engineer, and field recordist with 20 years of recording experience.I specialize in creating sonic tapestries, assets, and sound libraries for games, film, immersive experiences, and music production. I strive to always deliver results that are sonically unique, professional in quality, compliant with project specs, and ready on time.Experience:-Sound design and mixing for storytelling media.-Field recording.-Sound design for music, multi-sampling, creation of multi-format sample libraries (Logic, Kontakt, SoundFonts, MPC, etc.).-Game audio implementation in Wwise, Unity, Unreal-Mixing & mastering music in stereo and Dolby Atmos-Recording of music, dialogue, and voiceover.-Recording solo artists and ensembles ranging from singer/songwriter to orchestra, on-location, in-studio, live showsSoftware skills:-DAWs: REAPER, Pro Tools Studio, Reason, Cubase, Logic Pro.-Audio Editors: Izotope RX, Adobe Audition, Steinberg WaveLab.-Middleware: Wwise, FMOD.-Plugins: Slate Everything Bundle, Izotope Music Production Suite, Plugin Alliance Mega Bundle, Soundtoys, SSL Complete Bundle-Sound Particles 2-Sound library management: SoundMiner v6 PLUS, Soundly, Sound Particles Explorer

Listed skills include Bass, Musikproduktion, Komposition, Songschreiben, and 32 others.

Current workplace

Christopher Bolte's current company

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Sucker Punch Productions
Sucker Punch Productions
Audio Implementer
Windsor, MA, US
Website
Employees
243
AeroLeads page
14 roles

Christopher Bolte work experience

A career timeline built from the work history available for this profile.

Sound Designer, Composer

Current
Giant Light Studios, Llc.

Berkshire County, Massachusetts, United States

Designing soundscapes and composing music for an upcoming title and helping shape the narrative, tone, and scope of the game from the early stages of pre-production by leading with sound and rapidly prototyping high-quality drafts, sketches, and ideas.Aiding implementation and prototyping of dynamic audio systems in Unity via the Master Audio plug-in.

Mar 2024 - Present

Sound Designer, Field Recordist, Mix & Mastering Engineer

Current
Bølt

Boston, Massachusetts, United States

In 2018, I established the name BØLT as the umbrella under which I work with recorded sound. From producing dozens of records to creating a vast catalog of sample and sound effects libraries that has achieved over 10,000 downloads by the end of 2022 - BØLT stands for me finding my voice in the world of sound and establishing a brand for what I’m creating.

Jan 2005 - Present

Sound Designer

Current

Berkshire County, Massachusetts, United States

Memeber of the HomeTeam Game Development Club, a collaborative platform for game development that encourages learning and sharing of knowledge in a friendly, welcoming environment.Games are developed in open collaboration and released free-to-play on itch.io.I am designing and implementing sound effects and music for current team projects to be released as.

Mar 2024 - Present

Organizer

Current
Game Audio Boston

Boston, Massachusetts, United States

Game Audio Boston (GAB) is a networking group for working and aspiring game audio professionals from the greater Boston area and New England. Each month, we host virtual meetups and invite inspiring speakers to talk about their careers, process, and answer all kinds of questions.I am helping find speakers, organize virtual and in-person meetups, share.

Apr 2024 - Present

Production Staff

Current

Stockbridge, Massachusetts, United States

Handling camera control and sound mixing for livestream programs. Guests include Deepak Chopra, Elizabeth Gilbert, Cheryl Strayed, David Whyte, Leah Song, and Reggie Hubbard.Setting up classroom and AV equipment for all programs, events, and meetings.Setting up and engineering live concerts and supporting livestream programs.Providing AV system training to.

Mar 2024 - Present

Operations Specialist

Chestnut Hill, Massachusetts, United States

Handled inventory management duties,Conducted research into transaction and process anomalies,Processed trade-in devices,Handled merchandizing duties.

Sep 2023 - Dec 2023

Product Specialist

Greater Boston

Sep 2021 - Sep 2023

Camera Product Manager

Boston, Massachusetts

Formerly 1 Beyond.Development, research, testing, and servicing of camera products including the award-winning AutoTracker-series lecturer tracking cameras. Customer support, hardware/software QA.Handled inventory duties and supplier relations. Placed purchase orders for new stock, accessories, and test units.Helped prototype and develop the MicLocator.

Apr 2019 - Sep 2021

Product Manager

Duisburg Area, Germany

Mar 2017 - Jun 2019

Freelance Voiceover Artist

Self Employed

Global

I provided German voiceovers for corporate advertising, training and other forms of online media. My clients include Oracle Corporation, Subway Germany, EarMaster, Leniex Corporation and many more.If desired by the client, I also provided post-production, synchronization and closed captions.

Jul 2016 - Jun 2018

Owner, Engineer, Producer

Timbre Recording Studios

Hannover Und Umgebung, Deutschland

Music production, on- and off-site recording, mixing, mastering, post-production.

Aug 2011 - Jun 2018

Bassist, Producer

Natalia Mateo

Contemporary vocal jazz infused with Polish folklore, world music, and pop. Winner of the 2016 ECHO JAZZ award in the category "Best Newcomer", also nominated for "Best Singer National". Three albums released, two of them on the renowned German jazz label ACT Music.

Nov 2012 - Dec 2017

Bass Demonstrator & Demo Artist

Jan 2012 - Dec 2017
Team & coworkers

Colleagues at Sucker Punch Productions

Other employees you can reach at suckerpunch.com. View company contacts for 243 employees →

3 education records

Christopher Bolte education

Master Of Arts - Ma, Sound Design For Video Games

Activities and Societies: Technical sound design, audio post production, 3D audio environments, WWISE, Unity, Unreal. Studying video game.

Diploma, Electric Bass / Professional Music, 3.9

Activities and Societies: Music Business Club, Film Scoring Society, AES Student Chapter, Scholarship chair in Project Band. Studied.

Bachelor Of Arts (B.A.), Jazz/Jazz Studies, 3.8

Institut Für Musik Der Hochschule Osnabrück

Activities and Societies: Urban Outreach Band, Big Band, Contemporary Jazz Ensemble, European Contemporary Jazz Ensemble, Weather Report.

FAQ

Frequently asked questions about Christopher Bolte

Quick answers generated from the profile data available on this page.

What company does Christopher Bolte work for?

Christopher Bolte works for Sucker Punch Productions.

What is Christopher Bolte's role at Sucker Punch Productions?

Christopher Bolte is listed as Audio Implementer at Sucker Punch Productions.

What is Christopher Bolte's email address?

AeroLeads has found 1 work email signal at @apple.com for Christopher Bolte at Sucker Punch Productions.

What is Christopher Bolte's phone number?

AeroLeads has found 1 phone signal(s) with area code 607 for Christopher Bolte at Sucker Punch Productions.

Where is Christopher Bolte based?

Christopher Bolte is based in Windsor, Massachusetts, United States while working with Sucker Punch Productions.

What companies has Christopher Bolte worked for?

Christopher Bolte has worked for Sucker Punch Productions, Giant Light Studios, Llc., Bølt, Brave Lighthouse Llc (Formerly Gamkedo Llc, Incl. Hometeam Gamedev Service), and Game Audio Boston.

Who are Christopher Bolte's colleagues at Sucker Punch Productions?

Christopher Bolte's colleagues at Sucker Punch Productions include Jessie Chang, Bob Knob, Somnath Sarkar, Epi Torres, and Jay Watamaniuk.

How can I contact Christopher Bolte?

You can use AeroLeads to view verified contact signals for Christopher Bolte at Sucker Punch Productions, including work email, phone, and LinkedIn data when available.

What schools did Christopher Bolte attend?

Christopher Bolte holds Master Of Arts - Ma, Sound Design For Video Games from Arts University Bournemouth.

What skills is Christopher Bolte known for?

Christopher Bolte is listed with skills including Bass, Musikproduktion, Komposition, Songschreiben, Tonaufnahmen, Jazz, Bass Guitar, and Musik.

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