Christopher Cromb Email and Phone Number
First Class Honours Games Programming graduate, future Games Developer/Programmer. I enjoy coding and problem-solving and have excelled in many aspects of games design including turn-based RPGs and Roguelike games, which are also favourite genres of mine.Working in games design and development has been my ambition since the age of 11 and the variety and breadth of the Games Computing degree has helped me to improve and widen my technical abilities and knowledge base. My expertise is in C#/C++ and Unity Developer although I have started learning Unreal Engine.I have worked on game ideas from concept to polished product and then published to the Google Play Store. I am currently looking into possibilities with Roblox and Lua for making multiplayer games more rapidly.You can see a portfolio of my work at: https://ccromb.wixsite.com/portfolio.Thanks for reading my profile and hope to hear from you.
Build A Rocket Boy
View- Website:
- buildarocketboy.com
- Employees:
- 136
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Associate Technical DesignerBuild A Rocket Boy Dec 2022 - Present -
Games Programming StudentUniversity Of Lincoln Sep 2018 - Aug 2021Lincoln, England, United KingdomI have just completed my Games Programming degree where I've really enjoyed the opportunity to learn a diverse set of skills and tools and broaden my experience in game design.Key Strengths☩ Games development: Strong C++ and C# programming and good experience of strategic and iterative end-to-end game development best practice has helped to ensure that delivered games are entertaining and enjoyable to play.☩ Attention to detail: Ensuring that there is a stamp of quality on delivered software by thorough beta testing and delivery of code that is modular and easily understandable.☩ Teamwork: Partnering closely with peers, openly providing and receiving constructive feedback while collaborating on game-testing to improve collective delivered results.☩ Leadership: Led a team that created an ambitious Roguelike game against challenging deadlines. The task involved development coding, judicious negotiations and delegation, time management and the provision of regular progress updates to supervisors.☩ Planning and implementation: Researching an aspect of game design through several examples, considering these influences and then setting out a design to follow. Ensuring that through iterative testing and player feedback it is clear what does and doesn’t work well.
Christopher Cromb Education Details
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First Class Honours -
Drayton Manor School
Frequently Asked Questions about Christopher Cromb
What company does Christopher Cromb work for?
Christopher Cromb works for Build A Rocket Boy
What is Christopher Cromb's role at the current company?
Christopher Cromb's current role is Technical Designer @ BARB | Games Developer.
What schools did Christopher Cromb attend?
Christopher Cromb attended University Of Lincoln, Drayton Manor School.
Who are Christopher Cromb's colleagues?
Christopher Cromb's colleagues are Kirsty Mulligan, Lambert Clara, Andréas Houin, Matthew S., Thomas Cross, Alan Guild, Eli Sinclair-Mcnally.
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Chris Cromb
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Christopher Cromb
Houston, Tx1woodlandblinds.com -
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