Chun Wei Ong Email & Phone Number
Who is Chun Wei Ong? Overview
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Chun Wei Ong is listed as Material and Texture Artist at Playdead, a with 81 employees, based in Amsterdam, North Holland, Netherlands. AeroLeads shows a matched LinkedIn profile for Chun Wei Ong.
Chun Wei Ong previously worked as Senior Material Artist at Pubg Corporation and Texture Artist at Massive Entertainment - A Ubisoft Studio. Chun Wei Ong holds Diploma Of Merit In Digital Media Design (Animation) from Nanyang Polytechnic.
Email format at Playdead
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About Chun Wei Ong
I love video games, I love the art of video games and I love the art of making video games! https://www.artstation.com/cwchunwei
Listed skills include 3D Modeling, Texturing, 3D Rendering, Lighting, and 2 others.
Chun Wei Ong's current company
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Chun Wei Ong work experience
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Senior Material Artist
Current
Texture Artist
Skull & Bones- Creation of PBR compliant textures using procedural and traditional methods- Collaborating with Tech Artists to develop and test advanced shaders - Co-developing the material art pipeline with Tech Artists and Rendering Programmers- Collaborating with Level Artists and Modelers to adapt our textures to their needs- Collaborating with overseas studio teams to mentor them about our pipeline and assist them- Maintaining and overseeing the material library- Anticipating and identify any production challenges to leads and Technical Director- Mentoring newer artists on our pipeline and the knowledge of PBR- Test and research new methods and tools of texture creation- Documentation of pipeline and workflow for onboarders and partner studios- General troubleshooting of any visual issues caused by the engine or bugs
Junior Texture Artist
Development Technologist
Taught the basics of Unreal Engine 4 to Final Year Project students and guided them along the process of making a short film.
3D Artist Intern
Notable Projects:- LEGO Nexo Knights Launch Campaign in Singapore (3D Layout and VR Experience Storyboard)- Coke Studio in Pakistan (Concept and Architectural Visualisation)
Colleagues at Playdead
Other employees you can reach at playdeadgames.com. View company contacts for 81 employees →
Axel Fransson
Colleague at PlaydeadÖljersjö, Blekinge County, Sweden
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AC
Arthur Chamerois
Colleague at PlaydeadCopenhagen, Capital Region Of Denmark, Denmark
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IJ
Ivar Jönsson
Colleague at PlaydeadMalmo, Skåne County, Sweden
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AS
Asger Sørensen
Colleague at PlaydeadCopenhagen, Capital Region Of Denmark, Denmark
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VJ
Victor Jupin
Colleague at PlaydeadCopenhagen, Capital Region Of Denmark, Denmark
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MB
Marek Bogdan
Colleague at PlaydeadCopenhagen, Capital Region Of Denmark, Denmark
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JC
Juan Camilo Acosta Arango
Colleague at PlaydeadLincoln, Canterbury, New Zealand
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SA
Shukri Adams
Colleague at PlaydeadCopenhagen, Capital Region Of Denmark, Denmark
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MK
Max Kock
Colleague at PlaydeadGreater Malmö Metropolitan Area, Sweden
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PN
Pr Nordic
Colleague at PlaydeadCopenhagen, Capital Region Of Denmark, Denmark
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Chun Wei Ong education
Diploma Of Merit In Digital Media Design (Animation)
Gce 'O' Levels
Frequently asked questions about Chun Wei Ong
Quick answers generated from the profile data available on this page.
What company does Chun Wei Ong work for?
Chun Wei Ong works for Playdead.
What is Chun Wei Ong's role at Playdead?
Chun Wei Ong is listed as Material and Texture Artist at Playdead.
Where is Chun Wei Ong based?
Chun Wei Ong is based in Amsterdam, North Holland, Netherlands while working with Playdead.
What companies has Chun Wei Ong worked for?
Chun Wei Ong has worked for Playdead, Pubg Corporation, Massive Entertainment - A Ubisoft Studio, Ubisoft Singapore, and Nanyang Polytechnic.
Who are Chun Wei Ong's colleagues at Playdead?
Chun Wei Ong's colleagues at Playdead include Axel Fransson, Arthur Chamerois, Ivar Jönsson, Asger Sørensen, and Victor Jupin.
How can I contact Chun Wei Ong?
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What schools did Chun Wei Ong attend?
Chun Wei Ong holds Diploma Of Merit In Digital Media Design (Animation) from Nanyang Polytechnic.
What skills is Chun Wei Ong known for?
Chun Wei Ong is listed with skills including 3D Modeling, Texturing, 3D Rendering, Lighting, Digital Matte Painting, and Photoshop.
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