Cole Anderson
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Cole Anderson Email & Phone Number

Product Owner/Manager | user driven | collaborative team member | nature enthusiast at Frndly TV
Location: Denver Metropolitan Area, United States 14 work roles 4 schools
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Current company
Role
Product Owner/Manager | user driven | collaborative team member | nature enthusiast
Location
Denver Metropolitan Area, United States
Company size

Who is Cole Anderson? Overview

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Cole Anderson is listed as Product Owner/Manager | user driven | collaborative team member | nature enthusiast at Frndly TV, a with 12 employees, based in Denver Metropolitan Area, United States. AeroLeads shows a matched LinkedIn profile for Cole Anderson.

Cole Anderson previously worked as Product Manager at Frndly Tv and Product Designer and Researcher at Wizehive. Cole Anderson holds Master'S Degree, Human Computer Interaction from Georgia Institute Of Technology.

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Frndly TV

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Profile bio

About Cole Anderson

Product Owner & UX/Product Designer looking to make a positive difference in the world. When I'm not working you can find me outside traveling the forests, climbing mountains, competing in sand volleyball tournaments, exploring new places, or trying new food with friends. I'm an energetic, optimist, and playful person that loves to help people! My passions lie with physical fitness, the outdoors, pet health, healthcare and fintech.

Current workplace

Cole Anderson's current company

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Frndly TV
Frndly Tv
Product Owner/Manager | user driven | collaborative team member | nature enthusiast
denver, colorado, united states
Website
Employees
12
AeroLeads page
14 roles

Cole Anderson work experience

A career timeline built from the work history available for this profile.

Product Manager

Current

Denver, Colorado, United States

Sep 2024 - Present

Product Designer And Researcher

Orchestrated the iterative ux design process to produce intricate prototypes that contributed to enhanced user experiences in grant management software.Overhauled research process, engaging 60+ user perspectives, conducted market analysis, established communication channels, and an efficient database for data-driven user feedback product discussions.Managed client and stakeholder relationships, negotiating deadlines, scope, and user feedback.Interpreted data to understand KPI failures, worked with cross functional teams to solve issues from development enhancements to design system flaws, resulting in a 20% reduction in development time and improved team efficiency.Spearheaded the development of a comprehensive design system and collaboration process, fostering a streamlined design workflow and ensuring consistency across global teams working on diverse products.Directed the design of a data analytics dashboard resulting in a remarkable 35% increase in user retention and attracting seven additional companies to the platform.Implemented effective communication processes, mitigating confusion in feature creation within a globally dispersed team, thereby optimizing productivity and project coherence.

Nov 2022 - Feb 2024

Product Lead

Atlanta, Georgia, United States

Designed a sophisticated high-fidelity mobile iOS app, enhancing multi-lingual communication and significantly improving patient care in Pediatric Intensive Care Units (PICU) hospital settings.Won the 2023 Inclusivity, Diversity, and Equity Award from EEmory's Office of Technology Transfer.Oversaw a dedicated team and managed the product roadmap, effectively balancing stakeholder expectations, patient needs, and healthcare staff requirements to deliver a user-friendly and impactful product.Conducted in-situ evaluation tests to identify patient pain points, leading three iterative evaluation cycles and implementing ux enhancements to the product after each evaluation. This iterative process ensured continuous improvement and alignment with end-user needs enhancing satisfaction scores by 34%.

Jan 2022 - Aug 2022

Graduate Research Assistant

Atlanta, Georgia, United States

Conducted comprehensive preliminary research and documentation to inform and guide design solutions, ensuring a solid foundation for the development process.Crafted mobile mockups and interactive wireframes, employing iterative testing methodologies to streamline the development time. Demonstrated a commitment to user-centered design and iterative improvement.Designed visually appealing presentations that effectively engaged and encouraged individuals to participate. Utilized compelling visuals to communicate ideas and enhance stakeholder understanding.Co-led a software team in the construction of a web/mobile application aimed at providing voters with real-time information on location-specific wait times. Played a crucial role in enhancing civic engagement and facilitating an informed voting process.

Aug 2020 - May 2022

Product Lead

Olathe, Kansas, United States

Directed a multidisciplinary team from conceptualization to launch of an inclusive iOS/Android app designed for monitoring athlete performance. Achieved significant results, including increased team engagement and improved users' health.Directed a diverse team with agile methodology through user research, market analysis, ux design, evaluation, and the development of high-fidelity interactive prototypes.Developed a comprehensive product map timeline, established research protocols, and conducted user research. Synthesized findings into project requirements, presented to the board of directors, gaining their approval to proceed with the project.Implemented four iterative evaluation cycles, systematically analyzing findings to enhance the product. Recorded both qualitative and quantitative data, presenting insights to the board of directors for informed decision-making.Orchestrated a project that led to a remarkable increase in user acquisition by 5 million athletes and coaches, showcasing the app's widespread appeal and impact.Designed impactful websites tailored for project proposals, strategically emphasizing expansion into new sectors. These designs played a key role in presenting a compelling narrative for business growth opportunities.Presented multiple products directly to executives, contributing to the diversification and expansion of the company portfolio. Demonstrated effective communication skills and the ability to articulate the value proposition of each product.

May 2021 - Aug 2021

Front End Software Engineer & Ux Lead

Beavercreek, Ohio

Spearheaded the creation of an accessible AI annotation and search engine web app, showcasing a commitment to inclusive design and cutting-edge technology.Integrated agile UX protocols seamlessly into the software development process, resulting in heightened customer satisfaction and contributing to securing $1 million in revenue.Utilized usability tests and data analysis within tight time constraints, achieving a notable 33% reduction in task completion time, demonstrating efficiency and effectiveness in design improvements.Facilitated collaborative feedback sessions with internal teams, customers, and users, fostering an environment of open communication. Successfully gained executive buy-in through these sessions, ensuring alignment with stakeholder expectations and project goals.

May 2019 - Aug 2020

Ux/Ui Designer

Madison, Wisconsin Area

Designed and deployed a responsive, complex patient health dashboard high-fidelity prototype currently in the testing phases and soon to be launched. Demonstrated proficiency in crafting user interfaces that prioritize user experience and efficiency.Conducted observational research and gathered data through contextual inquiries in medical settings, gaining valuable insights to inform the design of the patient health dashboard. Applied a user-centered design approach to address the unique needs of healthcare users.Created comprehensive work-flow diagrams, scenarios, storyboards, and style guidelines, providing clear and detailed documentation for the development and implementation of the patient health dashboard.Collaborated closely with cross-functional teams to design widgets, templates, and pages for the dashboard. Ensured a cohesive and visually appealing design while aligning with project goals and user requirements.

Jan 2018 - Oct 2018

Human-Computer Interaction Researcher & Developer

Uw-Madison Human-Computer Interaction Lab

Madison, Wisconsin Area

• Analyzed data, reported results, and recommended actions to improve human robot interaction. Lead to improved familiarity and decreased the time to become comfortable with robot• Developed software to improve robotic facial gestures• Conducted user research & usability testing. Improved ease of use and reduced time for user to adjust to robotic interaction by 12%• Mentored & trained 3 student researchers

Sep 2015 - Dec 2017

Operating Systems Software Engineer (Intern)

Ibm

Rochester, Minnesota Area

• Implemented agile process to Develop Test Frame software to analyze OS application• Rapid Prototyping and development through Design Thinking• Research and implement database objects on IBM i systems

May 2017 - Aug 2017

Computer Engineering Intern

Boise, Idaho

• Interface between Research and Development, Manufacturing, Marketing, and Quality• Wafer and component level circuit debug• Device Characterization for improved operation and testability• Detailed DRAM analysis to maximize performance and reliability• Circuit simulation and Failure analysis

May 2016 - Sep 2016

Assembler/Tester

Electrical Soldering Service

University Of Wisconsin Madison

Madison Component AssemblerInstall and solder over 100 components for research projectsAttach various electronic components including and not limited to: resistors, capacitors, heat sinks, transistors, diodes.

Sep 2014 - May 2016

Basketball Association Manager

Northtartan Girls Basketball Booster Club Inc

Manage youth basketball tournaments in Minnesota areaSupervise the court’s scoreboard and communicate the results to the tournament supervisor

May 2012 - Aug 2015

Rock Wall Supervisor

Becker Community Center

Supervised Rock Wall Operations such as safety protocols.Managed and consulted children parties ranging from 5 to 50 people.

Jul 2013 - Aug 2014

Equipment Operator

Ken Tabbert Lawn Care

Operated lawn equipment: lawn mowers, trimmers, and hand equipmentProblem solved mechanical issues for example, had to fix the blades and the belts since the mower wasn’t cutting as efficiently as before.Programing: JavaElectrical circuits: Soldering and Arduino electronic kitsCAD: AutoCad, Google sketchupAdvanced Welding: TIG, MIG, stick, and shop skillsMachining: lathe and small mill training, specifically metals like aluminum, steel, and stainless steelConstruction skills such as design, table saw, miter saw, jig saw, and misc. hand tools

May 2013 - Aug 2014
Team & coworkers

Colleagues at Frndly TV

Other employees you can reach at frndlytv.com. View company contacts for 12 employees →

4 education records

Cole Anderson education

Computer Engineering And Computer Science, 3.71/4.00

Activities and Societies: IEEE club, robotics, Transcend, wakeboarding club, and intramural basketball.

FAQ

Frequently asked questions about Cole Anderson

Quick answers generated from the profile data available on this page.

What company does Cole Anderson work for?

Cole Anderson works for Frndly TV.

What is Cole Anderson's role at Frndly TV?

Cole Anderson is listed as Product Owner/Manager | user driven | collaborative team member | nature enthusiast at Frndly TV.

Where is Cole Anderson based?

Cole Anderson is based in Denver Metropolitan Area, United States while working with Frndly TV.

What companies has Cole Anderson worked for?

Cole Anderson has worked for Frndly Tv, Wizehive, Emory University, Georgia Institute Of Technology, and Garmin.

Who are Cole Anderson's colleagues at Frndly TV?

Cole Anderson's colleagues at Frndly TV include Dxcz Vzxsd, Sophia Par, Trai Scott, Erin Cheng, and Mitchell Ngo.

How can I contact Cole Anderson?

You can use AeroLeads to view verified contact signals for Cole Anderson at Frndly TV, including work email, phone, and LinkedIn data when available.

What schools did Cole Anderson attend?

Cole Anderson holds Master'S Degree, Human Computer Interaction from Georgia Institute Of Technology.

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