Connor Scott Email & Phone Number
@jamcity.com
1 phone found area 678
LinkedIn matched
Who is Connor Scott? Overview
A concise factual answer block for searchers comparing this professional profile.
Connor Scott is listed as Lead Game Designer, Features | Former Principal Game Designer & Sr. Product Manager at Jam City, based in Las Vegas, Nevada, United States. AeroLeads shows a work email signal at jamcity.com, phone signal with area code 678, and a matched LinkedIn profile for Connor Scott.
Connor Scott previously worked as Lead Game Designer at Jam City and Principal Game Designer at Jam City. Connor Scott holds Mfa, Interactive Design & Game Development from Savannah College Of Art And Design.
Email format at Jam City
This section adds company-level context without repeating Connor Scott's masked contact details.
AeroLeads found 2 current-domain work email signals for Connor Scott. Compare company email patterns before reaching out.
About Connor Scott
As an experienced Game Designer with 10+ years of game industry expertise, I strive to produce unique gameplay experiences, challenging mechanics, and addictive content for my players. My passion comes from the constant desire to create and the thrill of watching others consume and enjoy that which I have had a hand in making.I’ve been lucky enough to have the opportunity to create those experiences through level design, puzzle creation, feature development, and general content design. Designing for mobile games allowed me to reach millions of players with my levels, mechanics, and features.I find great pleasure in creating gameplay content and systems that connect with players and make them think - all while enjoying the overall experience of the games I create, the features and mechanics I design, and the worlds I help build.My time as a Senior Product Manager taught me invaluable skills in setting KPIs, responding to live data, leading feature teams, delving into marketing & business practices, and finding innovative ways to monetize mobile games.I’m currently a Lead Designer at Jam City in Burbank, California, functioning as Lead Designer on Disney Emoji Blitz.Feel free to check out my website; email connorstory@gmail.com for access to password-protected pages:http://www.connor-scott.com
Listed skills include Game Design, Level Design, Game Development, Mobile Games, and 15 others.
Connor Scott's current company
Company context helps verify the profile and gives searchers a useful next step.
Connor Scott work experience
A career timeline built from the work history available for this profile.
Principal Game Designer
At Jam City Burbank, I have the role of Principal Game Designer on Disney Emoji Blitz! I lead the features teams for the hyper-successful match-3 as both a team leader and individual contributor. I own features and specs from concept through live operations and have the pleasure of managing and mentoring junior designers.
Senior Product Manager
In September of 2020, I transitioned from Lead Game Designer to Senior Product Manager on Scrabble GO. As a Sr. PM, I oversaw the development of multiple live ops features while maintaining ownership and design leadership for the game. I worked closely with our main development team in Barcelona, leading feature design and the overall direction of the app, while remaining on a small product team in Culver City, CA.
Lead Game Designer
I was the Lead Game Designer for Scrabble GO, a game co-developed by Pier Play & Scopely, from preproduction to over a year of live ops. As lead, I've helped direct the overall design vision of the game, was responsible for many of the app's unique features and systems, and owned features from concept & pre-prod to implementation in the live game. Launching as the #1 Word game, Scrabble GO is said to have had the best launch of any mobile word game in the app store. I also worked on multiple match-3 titles and the popular Yahtzee with Buddies app as design lead. Titles Include:Yahtzee with Buddies (Lead Game Designer - 2016)Redemption Games' 2nd party unreleased title (Lead Game Designer - May 2016 - Jan 2017)Temple Run Treasure Hunters (Lead Game Designer - May 2016 - Jan 2017)Scrabble GO (Lead Game Designer - Jan 2017 - Sep 2020)
Senior Game Designer
Associate Game Designer (2013) > Game Designer (2014) > Senior Game Designer (2015-2016)In my time at S8, I designed over 500 levels across a variety of puzzle games and managed level design teams for match-3s, bubble shooters, and puzzle RPGs. I also worked as a systems designer on multiple puzzle, mid-core, and invest / express games, including Farm Story 2 and Kingdom Clash, and owned content design and production pipeline for the Puzzle RPG "Diamond Quest!"My final role at Storm8 had me design systems for the match-3s 'Hungry Babies Mania' and 'Diamond Quest!,' lead the game design team for an unreleased title, and manage the design team for Jewel Mania and Bubble Mania.Titles Include:Jewel Mania (Storm8 Studios - Associate Game Designer - Level Design)Candy Blast Mania (Storm8 Studios - Associate Game Designer - Level Design)Kingdom Clash (FireMocha - Associate Game Designer - Systems)Fairytale Wonderland (TeamLava - Associate Game Designer - Systems)Farm Story 2 (Storm8 Studios - Game Designer - Systems)Diamond Quest! (Storm8 Studios - Senior Game Designer - Levels, Systems, & Content)Hungry Babies Mania (Storm8 Studios - Senior Game Designer - Systems)Jewel Mania - 2016 (Storm8 Studios - Senior Game Designer - Management)Bubble Mania (Storm8 Studios - Senior Game Designer - Management)
Associate Game Designer
Assoicate Game Designer (Intern) on the social Facebook game Charmcraft Hollow, under design legend Brenda Romero. In a designer capacity, contributions included gameplay balancing; quest design, writing, & implementation; bug testing, reporting, reproducing, & verification; and the design & development of post-launch content.
Colleagues at Jam City
Other employees you can reach at jamcity.com. View company contacts →
Stephen Glatfelter
Colleague at Jam CityAliso Viejo, California, United States
View →
AI
Abdihakim Ibrahim
Colleague at Jam CityAddis Ababa, Ethiopia
View →
RM
Russ Menapace
Colleague at Jam CityCamano, Washington, United States
View →
LB
Leila Bradaran
Colleague at Jam CityLos Angeles, California, United States
View →
KM
Kristen Mcdonald
Colleague at Jam CityFullerton, California, United States
View →
AK
Andrew Keehan
Colleague at Jam CityUnited States
View →
EA
Elbio Aguilar
Colleague at Jam CityMontevideo, Uruguay
View →
KT
Katherine Townsend
Colleague at Jam CityGreater Boston, United States
View →
KB
Kerch Bentos Pereira
Colleague at Jam CityMontevideo, Uruguay
View →
DO
Dylan Ortiz
Colleague at Jam CitySan Francisco, California, United States
View →
Connor Scott education
Mfa, Interactive Design & Game Development
Bfa, Interactive Design & Game Development
Frequently asked questions about Connor Scott
Quick answers generated from the profile data available on this page.
What company does Connor Scott work for?
Connor Scott works for Jam City.
What is Connor Scott's role at Jam City?
Connor Scott is listed as Lead Game Designer, Features | Former Principal Game Designer & Sr. Product Manager at Jam City.
What is Connor Scott's email address?
AeroLeads has found 2 work email signals at @jamcity.com for Connor Scott at Jam City.
What is Connor Scott's phone number?
AeroLeads has found 1 phone signal(s) with area code 678 for Connor Scott at Jam City.
Where is Connor Scott based?
Connor Scott is based in Las Vegas, Nevada, United States while working with Jam City.
What companies has Connor Scott worked for?
Connor Scott has worked for Jam City, Scopely, Storm8, and Loot Drop Inc.
Who are Connor Scott's colleagues at Jam City?
Connor Scott's colleagues at Jam City include Stephen Glatfelter, Abdihakim Ibrahim, Russ Menapace, Leila Bradaran, and Kristen Mcdonald.
How can I contact Connor Scott?
You can use AeroLeads to view verified contact signals for Connor Scott at Jam City, including work email, phone, and LinkedIn data when available.
What schools did Connor Scott attend?
Connor Scott holds Mfa, Interactive Design & Game Development from Savannah College Of Art And Design.
What skills is Connor Scott known for?
Connor Scott is listed with skills including Game Design, Level Design, Game Development, Mobile Games, Content Design, Photoshop, Game Mechanics, and Unreal Engine 3.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial