Who is Greg Newton? Overview
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Greg Newton is listed as Senior VFX Artist at Jam City, based in Carlsbad, California, United States. AeroLeads shows a matched LinkedIn profile for Greg Newton.
Greg Newton previously worked as Senior VFX Artist and Outsource Art Manager at Redemption Games, Inc. and Senior VFX Artist at Visual Concepts. Greg Newton holds Ba, Telecommunication from Michigan State University.
Email format at Jam City
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About Greg Newton
Accomplished video game professional with 20+ years of developing innovative games. Self-driven, creative, real-time VFX artist with strong background in modeling, scripting, texturing and agile development environments. Extensive experience creating particles systems, building geometry, animating geometry, and blending them together to create real-time VFXs. Strong understanding of technical setup, integration, optimizing and troubleshooting. Specialize in bridging the gap between technical and artistic personnel. Fluent working with: Maya, MEL scripting, Photoshop, Unreal, Unity, Cocos Creator, Substance Painter, Mudbox, Zbrush, Perforce, Jira, Github.
Listed skills include Ps3, Maya, Texturing, Video Games, and 15 others.
Greg Newton's current company
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Greg Newton work experience
A career timeline built from the work history available for this profile.
Senior Vfx Artist And Outsource Art Manager
Crushers! (Android, iOS, PC) Directed and managed art outsourcing with international artists around the globe. Integrated UI art into Unity. Cake Crack (Android, iOS, PC) Conceptualized and created dynamic VFX for UI and gameplay, heavily optimizing them to enhance overall performance. Directed and managed UI art outsourcing with international artists..
Senior Vfx Artist
LEGO 2KDRIVE (PC, PS4/5, Xbox, Switch)Designed and created vehicle weapon VFX and power-ups, built and animated downloadable vehicle add-ons, and collaborated on environment VFX with the team. Worked remotely and asynchronously.
Principal Vfx Artist
Unannounced (PC, Xbox NextGen and PS NextGen)Developed VFX look and pipeline for original title using Unreal.
Senior Vfx Artist
H1Z1: King of the Kill (PC)Coordinated enhancements to the existing special effects pipeline and toolset. Optimized and revamped VFX for gameplay and visual improvements based on community and internal feedback. Provided FX support across multiple titles.
Senior Vfx Artist
Gnomageddon (Unreleased) (PS4)Pitched an original concept for a Free2Play game during a PlayStation game jam, developed and presented a working prototype, and secured a product ID with budget for a new IP. As vision holder, roles included managing team personnel, VFX, environment modeling, character modeling, SFX, character design and level design..
Senior Artist
NBA Shoot Out 2001 (PS2)Created and prepped player head shot texture maps using photographs as a base. The Mark of Kri (PS2)Modeled and textured multiple game environments, and developed vertex lighting benchmarks that were integrated throughout the game. Received an 'Honorable Mention' at E3 2002.
Senior Artist
Offroad Challenge (Arcade)Lead track modeler responsible for developing the track construction pipeline and managing the track development team. Utilized Wavefront, 3DMax, and Softimage. Sold over 8,000 units. Cruis'n USA (Nintendo 64)Converted all art assets from the arcade version and developed custom scripts to rebuild over 10,000 models. Reduced.
Visualization Engineer
Worked with Ford, GM & Chrysler making automotive training videos and broadcast commercials. Worked on site at Ford Light Truck gathering engineering data in multiple formats (PDGS, Aries Solids, SDRC, Pro-E, FEA Meshes & Alias) and assembled them for early electronic mock up and fit studies.
Colleagues at Jam City
Other employees you can reach at jamcity.com. View company contacts →
Alvin Santiago
Colleague at Jam City
Cebu, Central Visayas, Philippines, Philippines
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RM
Riley Macdonald
Colleague at Jam City
San Francisco, California, United States, United States
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DM
Dave Markowitz
Colleague at Jam City
Thousand Oaks, California, United States, United States
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EC
Emma Condie
Colleague at Jam City
Cary, North Carolina, United States, United States
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AJ
Apoorva Juneja Babu
Colleague at Jam City
Berlin, Berlin, Germany, Germany
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JE
Jairo Espitia
Colleague at Jam City
Buenos Aires, Buenos Aires Province, Argentina, Argentina
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RB
Rhys Bevan
Colleague at Jam City
Greater Chicago Area, United States
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MR
Milena Rodríguez Suárez
Colleague at Jam City
Montevideo, Montevideo, Uruguay, Uruguay
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OQ
Olivia Quintanilla
Colleague at Jam City
Los Angeles Metropolitan Area, United States, United States
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BR
Brandon Renne
Colleague at Jam City
United States, United States
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Greg Newton education
Ba, Telecommunication
Project Management Certification Courses
Frequently asked questions about Greg Newton
Quick answers generated from the profile data available on this page.
What company does Greg Newton work for?
Greg Newton works for Jam City.
What is Greg Newton's role at Jam City?
Greg Newton is listed as Senior VFX Artist at Jam City.
Where is Greg Newton based?
Greg Newton is based in Carlsbad, California, United States while working with Jam City.
What companies has Greg Newton worked for?
Greg Newton has worked for Jam City, Redemption Games, Inc., Visual Concepts, Carbine Studios, and Daybreak Game Company Llc.
Who are Greg Newton's colleagues at Jam City?
Greg Newton's colleagues at Jam City include Alvin Santiago, Riley Macdonald, Dave Markowitz, Emma Condie, and Apoorva Juneja Babu.
How can I contact Greg Newton?
You can use AeroLeads to view verified contact signals for Greg Newton at Jam City, including work email, phone, and LinkedIn data when available.
What schools did Greg Newton attend?
Greg Newton holds Ba, Telecommunication from Michigan State University.
What skills is Greg Newton known for?
Greg Newton is listed with skills including Ps3, Maya, Texturing, Video Games, Game Development, Lighting, Environment Art, and Mel.
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