Corey Smith Email & Phone Number
@redefine.co
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Who is Corey Smith? Overview
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Corey Smith is listed as SVP, Creative Operations - Animation and Visual Effects at ReDefine, a company with 515 employees, based in Canada, Canada, Canada. AeroLeads shows a work email signal at redefine.co and a matched LinkedIn profile for Corey Smith.
Corey Smith previously worked as Creative Director, Animation at Redefine Animation and Head of CG at Dneg. Corey Smith holds Bs, Aerospace/Mechanical Engineering from University At Buffalo.
Email format at ReDefine
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AeroLeads found 1 current-domain work email signal for Corey Smith. Compare company email patterns before reaching out.
About Corey Smith
Corey Smith is a SVP, Creative Operations - Animation and Visual Effects at ReDefine. He possess expertise in animation, visual effects, character animation, computer graphics, maya and 44 more skills. He is proficient in Chinese (Mandarin) and French. Colleagues describe him as "I first met Corey working alongside him when I joined Disney from DreamQuest Images and immediately recognized him to be a talented modeler, with an easy going and congenial nature. A few years later I had the pleasure of working under his supervision on `Meet the Robinsons`. His personality and knowledge lent him natural leadership abilities, which were evident on the production. He was an excellent supervisor and I would gladly work with him again." and "I have a long history of working with Corey Smith in varying capacities. We worked side-by-side for many years, until I had the fortune of having him onboard "Chicken Little" as our Modeling Department Lead. Having Corey in the mix took a great load off my mind as his CG Supervisor. Simply put: he took care of business, and I never had any worries about the work coming from his team. Given Corey's great production experience, organizational skills, work ethic and… Show more"
Listed skills include Animation, Visual Effects, Character Animation, Computer Graphics, and 45 others.
Corey Smith's current company
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Corey Smith work experience
A career timeline built from the work history available for this profile.
Creative Director, Animation
Development and Production of new projects, co-productions and internal Animation IP for North America.
Head Of Cg
Co-Owner | Creative Director
Atomic Monkey develops IP for physical product and animation (features and series). Their talented creative team produces character art and engineered projects for Consumer Products, Licensing & Merchandising, Parks & Resorts, Conventions, PoP, Employee Appreciation Gifts/Awards, Executive Gifts, Work Anniversary Gifts and Desktop toys.
Manager, Production
Integration of Product Design, R&D, Tech and Creative teams to assemble a production workflow and produce digital content for next-gen wearable AR/VR connected devices. Responsible for managing a diverse team of Tool/Pipeline Engineers; Development and Animation Artists; Audio Team and Talent.
Consulting Vfx Supervisor - The Magic Brush
"Local" animation project. Consulted with the Director, Producers, Supervisors and Disney leadership to review animatic, consult on pipeline development, assess schedule and production processes, and provide artistic (and technical) direction.
Complexity Consultant - Book Of Life
Worked with the Director, Producers and Supervisors to review story reel, consult on pipeline development, assess asset and overall show complexity and establish a plan to bring the project back into scope.
Visual Effects Supervisor - Legend Of Tembo
Responsible for working with leadership in all locations (Venice, Vancouver, San Fransicso and Florida) to build an Animation pipeline at Tradition Studios in Florida to support Digital Domain’s first Animated Feature.Worked with the Directors and Production Designer to establish the look and style of the film and define the needs of the first project for.
Technical Consultant
Studiowide assessment with strategic recommendations and defined milestones.
Visual Effects Supervisor - Gnomeo & Juliet
VFX Supervisor for Touchstone (Disney) Productions at Arc Animation Studios in Toronto (formerly known as Starz). Worked with Director and Art Director to achieve a style and look for the film. Worked with Pipeline team to implement processes to streamline production.
Cg Supervisor
CG production of "Tinkerbell" and "North of Neverland". Review and assess complexity. Work with the directors in LA and the overseas studio to maintain the vision, look and feel of the film, while minimizing complexity from asset production to final lighting.
Cg Supervisor
Technical oversight of 3D asset production and shot pipeline on feature animated film "Meet the Robinsons". Worked closely with the Director and Art Directors to use various production methods for achieving the desired look and feel for the film.
Modeling Supervisor
Asset Development (character / environment / prop) on feature film, "Chicken Little". Involved in the setup of new subdivision surfaces pipeline, the continued evolution of the facial control system and facial transfer tools.
Cg Consultant
Supervision of model development and facial setup on 3D Visual Develepment R&D project "Best of Both Worlds".
Instructor
Instructor for "3D Modeling for Feature Film" course. Weekly evening course in the application of computer modeling to feature film, encompassing a variety of technical and aesthetic issues with an emphasis on how the models are used throughout a production pipeline.
Supervisor Modeling & Facial Development
Supervision of modeling and facial setup for 3D Stereo-vision theme park attraction "Mickey's Philharmagic", based on the characters from classic traditional films: Aladin, Beauty and Beast, Lion King, The Little Mermaid, The Sorcerer's Apprentice, and Peter Pan.
Character Modeler & Facial Td
Modeling and facial setup for 3D Mickey Visual Development R&D test.
Cg Modeler
Character modeler on Disney's Digital Human Initiative R&D project. The original "Gemini Man" project.
Cg Modeler, Facial Td And Character Td
Character modeling, facial setup and rigging for "WildLife" Visual Development R&D, and "WildLife" production (unreleased).
Creature Modeler & Facial Td
Modeling of detailed organic creatures, facial targets and facial rigging for feature film "Dinosaurs"
Colleagues at ReDefine
Other employees you can reach at redefine.co. View company contacts for 515 employees →
Eswar Pariga
Colleague at RedefineHyderabad, Telangana, India, India
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PS
Pritam Shaw
Colleague at RedefineKolkata, West Bengal, India, India
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RP
Rabin Purkait
Colleague at RedefineKolkata Metropolitan Area, West Bengal, India, India
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KC
Kaushal Chouhan
Colleague at RedefineMumbai, Maharashtra, India, India
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GT
Gabor Toth
Colleague at RedefineHungary, Hungary
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SS
Shashank Shribathry
Colleague at RedefineMumbai, Maharashtra, India, India
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PH
Pravin Hodage
Colleague at RedefinePune, Maharashtra, India, India
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RK
Rakesh Kumar
Colleague at RedefineMumbai, Maharashtra, India, India
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NS
Nishita Shetty
Colleague at RedefineMumbai, Maharashtra, India, India
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BM
Bellamkonda Mahesh
Colleague at RedefineHyderabad, Telangana, India, India
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Corey Smith education
Bs, Aerospace/Mechanical Engineering
Itdc Animation Program
Frequently asked questions about Corey Smith
Quick answers generated from the profile data available on this page.
What company does Corey Smith work for?
Corey Smith works for ReDefine.
What is Corey Smith's role at ReDefine?
Corey Smith is listed as SVP, Creative Operations - Animation and Visual Effects at ReDefine.
What is Corey Smith's email address?
AeroLeads has found 1 work email signal at @redefine.co for Corey Smith at ReDefine.
Where is Corey Smith based?
Corey Smith is based in Canada, Canada, Canada while working with ReDefine.
What companies has Corey Smith worked for?
Corey Smith has worked for Redefine, Redefine Animation, Dneg, Double Negative, and Atomic Monkey Inc.
Who are Corey Smith's colleagues at ReDefine?
Corey Smith's colleagues at ReDefine include Eswar Pariga, Pritam Shaw, Rabin Purkait, Kaushal Chouhan, and Gabor Toth.
How can I contact Corey Smith?
You can use AeroLeads to view verified contact signals for Corey Smith at ReDefine, including work email, phone, and LinkedIn data when available.
What schools did Corey Smith attend?
Corey Smith holds Bs, Aerospace/Mechanical Engineering from University At Buffalo.
What skills is Corey Smith known for?
Corey Smith is listed with skills including Animation, Visual Effects, Character Animation, Computer Graphics, Maya, 3D Modeling, Rigging, and Traditional Animation.
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