Corey Smith

Corey Smith Email and Phone Number

SVP, Creative Operations - ReDefine Animation and Visual Effects @ ReDefine
london, england, united kingdom
Corey Smith's Location
Canada, Canada
Corey Smith's Contact Details

Corey Smith personal email

n/a
About Corey Smith

Corey Smith is a SVP, Creative Operations - ReDefine Animation and Visual Effects at ReDefine. He possess expertise in animation, visual effects, character animation, computer graphics, maya and 44 more skills. He is proficient in Chinese (Mandarin) and French. Colleagues describe him as "I first met Corey working alongside him when I joined Disney from DreamQuest Images and immediately recognized him to be a talented modeler, with an easy going and congenial nature. A few years later I had the pleasure of working under his supervision on `Meet the Robinsons`. His personality and knowledge lent him natural leadership abilities, which were evident on the production. He was an excellent supervisor and I would gladly work with him again." and "I have a long history of working with Corey Smith in varying capacities. We worked side-by-side for many years, until I had the fortune of having him onboard "Chicken Little" as our Modeling Department Lead. Having Corey in the mix took a great load off my mind as his CG Supervisor. Simply put: he took care of business, and I never had any worries about the work coming from his team. Given Corey's great production experience, organizational skills, work ethic and… Show more"

Corey Smith's Current Company Details
ReDefine

Redefine

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SVP, Creative Operations - ReDefine Animation and Visual Effects
london, england, united kingdom
Website:
redefine.co
Employees:
515
Corey Smith Work Experience Details
  • Redefine
    Svp, Creative Operations - Animation And Visual Effects
    Redefine Jan 2022 - Present
    Montreal, Quebec, Canada
  • Redefine Animation
    Creative Director, Animation
    Redefine Animation Nov 2020 - Jan 2022
    Montreal, Quebec, Canada
    Development and Production of new projects, co-productions and internal Animation IP for North America.
  • Dneg
    Head Of Cg
    Dneg Jun 2018 - Nov 2020
    Montreal, Qc
  • Double Negative
    Visual Effects Supervisor
    Double Negative Mar 2017 - Jun 2018
    London, United Kingdom
    Visual Effects Supervisor - Feature Animation
  • Atomic Monkey Inc
    Co-Owner | Creative Director
    Atomic Monkey Inc Mar 2001 - Feb 2017
    Burbank Ca
    Atomic Monkey develops IP for physical product and animation (features and series). Their talented creative team produces character art and engineered projects for Consumer Products, Licensing & Merchandising, Parks & Resorts, Conventions, PoP, Employee Appreciation Gifts/Awards, Executive Gifts, Work Anniversary Gifts and Desktop toys.
  • Disney Consumer Products And Interactive Media
    Manager, Production
    Disney Consumer Products And Interactive Media Apr 2013 - Jul 2016
    Glendale, Ca
    Integration of Product Design, R&D, Tech and Creative teams to assemble a production workflow and produce digital content for next-gen wearable AR/VR connected devices. Responsible for managing a diverse team of Tool/Pipeline Engineers; Development and Animation Artists; Audio Team and Talent.
  • The Walt Disney Company Shanghai Limited
    Consulting Vfx Supervisor - The Magic Brush
    The Walt Disney Company Shanghai Limited Apr 2013 - Jul 2013
    Shanghai, China
    "Local" animation project. Consulted with the Director, Producers, Supervisors and Disney leadership to review animatic, consult on pipeline development, assess schedule and production processes, and provide artistic (and technical) direction.
  • Reel Fx
    Complexity Consultant - Book Of Life
    Reel Fx Jan 2013 - Apr 2013
    Dallas/Fort Worth Area
    Worked with the Director, Producers and Supervisors to review story reel, consult on pipeline development, assess asset and overall show complexity and establish a plan to bring the project back into scope.
  • Digital Domain
    Visual Effects Supervisor - Legend Of Tembo
    Digital Domain Apr 2011 - Sep 2012
    Port St Lucie, Florida
    Responsible for working with leadership in all locations (Venice, Vancouver, San Fransicso and Florida) to build an Animation pipeline at Tradition Studios in Florida to support Digital Domain’s first Animated Feature.Worked with the Directors and Production Designer to establish the look and style of the film and define the needs of the first project for the studio. Delivered test sequence to drive pipeline and tools development and to establish “look of film”.
  • Technicolor
    Technical Consultant
    Technicolor Feb 2011 - Apr 2011
    Hollywood, Ca - Bangalore, India
    Studiowide assessment with strategic recommendations and defined milestones.
  • The Walt Disney Company
    Visual Effects Supervisor - Gnomeo & Juliet
    The Walt Disney Company Feb 2008 - Oct 2010
    Toronto, Ontario
    VFX Supervisor for Touchstone (Disney) Productions at Arc Animation Studios in Toronto (formerly known as Starz). Worked with Director and Art Director to achieve a style and look for the film. Worked with Pipeline team to implement processes to streamline production.
  • Walt Disney Animation Studios
    Cg Supervisor
    Walt Disney Animation Studios Jul 2007 - Feb 2008
    Glendale, Ca And Mumbai, India
    CG production of "Tinkerbell" and "North of Neverland". Review and assess complexity. Work with the directors in LA and the overseas studio to maintain the vision, look and feel of the film, while minimizing complexity from asset production to final lighting.
  • Walt Disney Feature Animation
    Cg Supervisor
    Walt Disney Feature Animation Apr 2004 - Feb 2007
    Burbank, Ca
    Technical oversight of 3D asset production and shot pipeline on feature animated film "Meet the Robinsons". Worked closely with the Director and Art Directors to use various production methods for achieving the desired look and feel for the film.
  • Walt Disney Feature Animation
    Modeling Supervisor
    Walt Disney Feature Animation Apr 2002 - May 2004
    Burbank, Ca
    Asset Development (character / environment / prop) on feature film, "Chicken Little". Involved in the setup of new subdivision surfaces pipeline, the continued evolution of the facial control system and facial transfer tools.
  • Walt Disney Feature Animation
    Cg Consultant
    Walt Disney Feature Animation Jun 2003 - Dec 2003
    Burbank, Ca
    Supervision of model development and facial setup on 3D Visual Develepment R&D project "Best of Both Worlds".
  • Art Center College Of Design
    Instructor
    Art Center College Of Design May 2004 - Aug 2004
    Pasadena, Ca
    Instructor for "3D Modeling for Feature Film" course. Weekly evening course in the application of computer modeling to feature film, encompassing a variety of technical and aesthetic issues with an emphasis on how the models are used throughout a production pipeline.
  • Walt Disney Feature Animation
    Supervisor Modeling & Facial Development
    Walt Disney Feature Animation Apr 2001 - May 2002
    Burbank, Ca
    Supervision of modeling and facial setup for 3D Stereo-vision theme park attraction "Mickey's Philharmagic", based on the characters from classic traditional films: Aladin, Beauty and Beast, Lion King, The Little Mermaid, The Sorcerer's Apprentice, and Peter Pan.
  • Walt Disney Feature Animation
    Character Modeler & Facial Td
    Walt Disney Feature Animation Feb 2001 - May 2001
    Burbank, Ca
    Modeling and facial setup for 3D Mickey Visual Development R&D test.
  • Walt Disney Feature Animation
    Cg Modeler
    Walt Disney Feature Animation Oct 2000 - Jan 2001
    Burbank, Ca
    Character modeler on Disney's Digital Human Initiative R&D project. The original "Gemini Man" project.
  • Walt Disney Feature Animation
    Cg Modeler, Facial Td And Character Td
    Walt Disney Feature Animation Jul 1998 - Sep 2000
    Burbank, Ca
    Character modeling, facial setup and rigging for "WildLife" Visual Development R&D, and "WildLife" production (unreleased).
  • Walt Disney Feature Animation
    Creature Modeler & Facial Td
    Walt Disney Feature Animation May 1996 - Jul 1998
    Burbank, Ca
    Modeling of detailed organic creatures, facial targets and facial rigging for feature film "Dinosaurs"

Corey Smith Skills

Animation Visual Effects Character Animation Computer Graphics Maya 3d Modeling Rigging Traditional Animation Team Building Computer Animation Project Planning Film Modeling Feature Films Lighting Project Bidding Video Games Art Direction Rendering Art Photoshop Entertainment Layout Video Production Nuke Storyboarding Compositing Pipeline Development Special Effects Mel Mental Ray Shaders Concept Design Television Zbrush Texturing Virtual Reality Augmented Reality 3d Prototyping 3d Printing Asset Management Complexity Management Bidding Project Management Supervisory Skills Outsourcing Production Management Freeform Geomagic

Corey Smith Education Details

Frequently Asked Questions about Corey Smith

What company does Corey Smith work for?

Corey Smith works for Redefine

What is Corey Smith's role at the current company?

Corey Smith's current role is SVP, Creative Operations - ReDefine Animation and Visual Effects.

What is Corey Smith's email address?

Corey Smith's email address is co****@****key.com

What schools did Corey Smith attend?

Corey Smith attended University At Buffalo, University Of Toronto.

What skills is Corey Smith known for?

Corey Smith has skills like Animation, Visual Effects, Character Animation, Computer Graphics, Maya, 3d Modeling, Rigging, Traditional Animation, Team Building, Computer Animation, Project Planning, Film.

Who are Corey Smith's colleagues?

Corey Smith's colleagues are Nayash Dasagari, Nilesh Chaudhari, Pradipto Chakraborty, Nilesh Pillai, Shekhar Ratate, Deevi Tejasri, Yogesh Jathar.

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