Corey Smith Email and Phone Number
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Corey Smith personal email
Corey Smith is a SVP, Creative Operations - ReDefine Animation and Visual Effects at ReDefine. He possess expertise in animation, visual effects, character animation, computer graphics, maya and 44 more skills. He is proficient in Chinese (Mandarin) and French. Colleagues describe him as "I first met Corey working alongside him when I joined Disney from DreamQuest Images and immediately recognized him to be a talented modeler, with an easy going and congenial nature. A few years later I had the pleasure of working under his supervision on `Meet the Robinsons`. His personality and knowledge lent him natural leadership abilities, which were evident on the production. He was an excellent supervisor and I would gladly work with him again." and "I have a long history of working with Corey Smith in varying capacities. We worked side-by-side for many years, until I had the fortune of having him onboard "Chicken Little" as our Modeling Department Lead. Having Corey in the mix took a great load off my mind as his CG Supervisor. Simply put: he took care of business, and I never had any worries about the work coming from his team. Given Corey's great production experience, organizational skills, work ethic and… Show more"
Redefine
View- Website:
- redefine.co
- Employees:
- 515
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Svp, Creative Operations - Animation And Visual EffectsRedefine Jan 2022 - PresentMontreal, Quebec, Canada -
Creative Director, AnimationRedefine Animation Nov 2020 - Jan 2022Montreal, Quebec, CanadaDevelopment and Production of new projects, co-productions and internal Animation IP for North America. -
Head Of CgDneg Jun 2018 - Nov 2020Montreal, Qc -
Visual Effects SupervisorDouble Negative Mar 2017 - Jun 2018London, United KingdomVisual Effects Supervisor - Feature Animation -
Co-Owner | Creative DirectorAtomic Monkey Inc Mar 2001 - Feb 2017Burbank CaAtomic Monkey develops IP for physical product and animation (features and series). Their talented creative team produces character art and engineered projects for Consumer Products, Licensing & Merchandising, Parks & Resorts, Conventions, PoP, Employee Appreciation Gifts/Awards, Executive Gifts, Work Anniversary Gifts and Desktop toys. -
Manager, ProductionDisney Consumer Products And Interactive Media Apr 2013 - Jul 2016Glendale, CaIntegration of Product Design, R&D, Tech and Creative teams to assemble a production workflow and produce digital content for next-gen wearable AR/VR connected devices. Responsible for managing a diverse team of Tool/Pipeline Engineers; Development and Animation Artists; Audio Team and Talent. -
Consulting Vfx Supervisor - The Magic BrushThe Walt Disney Company Shanghai Limited Apr 2013 - Jul 2013Shanghai, China"Local" animation project. Consulted with the Director, Producers, Supervisors and Disney leadership to review animatic, consult on pipeline development, assess schedule and production processes, and provide artistic (and technical) direction. -
Complexity Consultant - Book Of LifeReel Fx Jan 2013 - Apr 2013Dallas/Fort Worth AreaWorked with the Director, Producers and Supervisors to review story reel, consult on pipeline development, assess asset and overall show complexity and establish a plan to bring the project back into scope. -
Visual Effects Supervisor - Legend Of TemboDigital Domain Apr 2011 - Sep 2012Port St Lucie, FloridaResponsible for working with leadership in all locations (Venice, Vancouver, San Fransicso and Florida) to build an Animation pipeline at Tradition Studios in Florida to support Digital Domain’s first Animated Feature.Worked with the Directors and Production Designer to establish the look and style of the film and define the needs of the first project for the studio. Delivered test sequence to drive pipeline and tools development and to establish “look of film”. -
Technical ConsultantTechnicolor Feb 2011 - Apr 2011Hollywood, Ca - Bangalore, IndiaStudiowide assessment with strategic recommendations and defined milestones. -
Visual Effects Supervisor - Gnomeo & JulietThe Walt Disney Company Feb 2008 - Oct 2010Toronto, OntarioVFX Supervisor for Touchstone (Disney) Productions at Arc Animation Studios in Toronto (formerly known as Starz). Worked with Director and Art Director to achieve a style and look for the film. Worked with Pipeline team to implement processes to streamline production. -
Cg SupervisorWalt Disney Animation Studios Jul 2007 - Feb 2008Glendale, Ca And Mumbai, IndiaCG production of "Tinkerbell" and "North of Neverland". Review and assess complexity. Work with the directors in LA and the overseas studio to maintain the vision, look and feel of the film, while minimizing complexity from asset production to final lighting. -
Cg SupervisorWalt Disney Feature Animation Apr 2004 - Feb 2007Burbank, CaTechnical oversight of 3D asset production and shot pipeline on feature animated film "Meet the Robinsons". Worked closely with the Director and Art Directors to use various production methods for achieving the desired look and feel for the film. -
Modeling SupervisorWalt Disney Feature Animation Apr 2002 - May 2004Burbank, CaAsset Development (character / environment / prop) on feature film, "Chicken Little". Involved in the setup of new subdivision surfaces pipeline, the continued evolution of the facial control system and facial transfer tools. -
Cg ConsultantWalt Disney Feature Animation Jun 2003 - Dec 2003Burbank, CaSupervision of model development and facial setup on 3D Visual Develepment R&D project "Best of Both Worlds". -
InstructorArt Center College Of Design May 2004 - Aug 2004Pasadena, CaInstructor for "3D Modeling for Feature Film" course. Weekly evening course in the application of computer modeling to feature film, encompassing a variety of technical and aesthetic issues with an emphasis on how the models are used throughout a production pipeline. -
Supervisor Modeling & Facial DevelopmentWalt Disney Feature Animation Apr 2001 - May 2002Burbank, CaSupervision of modeling and facial setup for 3D Stereo-vision theme park attraction "Mickey's Philharmagic", based on the characters from classic traditional films: Aladin, Beauty and Beast, Lion King, The Little Mermaid, The Sorcerer's Apprentice, and Peter Pan. -
Character Modeler & Facial TdWalt Disney Feature Animation Feb 2001 - May 2001Burbank, CaModeling and facial setup for 3D Mickey Visual Development R&D test. -
Cg ModelerWalt Disney Feature Animation Oct 2000 - Jan 2001Burbank, CaCharacter modeler on Disney's Digital Human Initiative R&D project. The original "Gemini Man" project. -
Cg Modeler, Facial Td And Character TdWalt Disney Feature Animation Jul 1998 - Sep 2000Burbank, CaCharacter modeling, facial setup and rigging for "WildLife" Visual Development R&D, and "WildLife" production (unreleased). -
Creature Modeler & Facial TdWalt Disney Feature Animation May 1996 - Jul 1998Burbank, CaModeling of detailed organic creatures, facial targets and facial rigging for feature film "Dinosaurs"
Corey Smith Skills
Corey Smith Education Details
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Aerospace/Mechanical Engineering -
Itdc Animation Program
Frequently Asked Questions about Corey Smith
What company does Corey Smith work for?
Corey Smith works for Redefine
What is Corey Smith's role at the current company?
Corey Smith's current role is SVP, Creative Operations - ReDefine Animation and Visual Effects.
What is Corey Smith's email address?
Corey Smith's email address is co****@****key.com
What schools did Corey Smith attend?
Corey Smith attended University At Buffalo, University Of Toronto.
What skills is Corey Smith known for?
Corey Smith has skills like Animation, Visual Effects, Character Animation, Computer Graphics, Maya, 3d Modeling, Rigging, Traditional Animation, Team Building, Computer Animation, Project Planning, Film.
Who are Corey Smith's colleagues?
Corey Smith's colleagues are Nayash Dasagari, Nilesh Chaudhari, Pradipto Chakraborty, Nilesh Pillai, Shekhar Ratate, Deevi Tejasri, Yogesh Jathar.
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Corey Smith
Canada3noraltalodge.com, forensicinv.com, trustram.com -
Corey Smith
London, On -
1dal.ca
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