Cruz Dewilde Email & Phone Number
@nvidia.com
2 phones found area 408
LinkedIn matched
Who is Cruz Dewilde? Overview
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Cruz Dewilde is listed as I live and breathe to tilt the needle...Senior Creative 3D Artist at NVIDIA at NVIDIA, a company with 18356 employees, based in San Jose, California, United States. AeroLeads shows a work email signal at nvidia.com, phone signal with area code 408, and a matched LinkedIn profile for Cruz Dewilde.
Cruz Dewilde previously worked as Senior Creative 3D Artist at Nvidia and 3D Technical Artist / Systems Specialist (Creative Marketing, Full-Time Contractor) at Nvidia. Cruz Dewilde holds Master Of Science (Ms), Management from Stanford University Graduate School Of Business.
Email format at NVIDIA
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AeroLeads found 1 current-domain work email signal for Cruz Dewilde. Compare company email patterns before reaching out.
About Cruz Dewilde
Portfolio: http://www.avantgravity.com/Recommendations: http://www.avantgravity.com/letters.htmlSpecialties: Maya, Houdini, Python, Nuke, RealFlow, After Effects
Listed skills include Maya, Animation, Visual Effects, Computer Animation, and 25 others.
Cruz Dewilde's current company
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Cruz Dewilde work experience
A career timeline built from the work history available for this profile.
3D Technical Artist / Systems Specialist (Creative Marketing, Full-Time Contractor)
Develop and support tools for the Creative Marketing 3D pipeline to improve the efficiency of preparing engineering CAD models for shading, lighting, and rendering – ultimately lowering the average amount of model-prep time from three days to under three hours. Create numerous 3D animations for trade shows, events, and promotional videos (including.
Owner, Digital Animator
Engaged in promoting scientific communication, education, exploration, and discovery through the dynamic medium of digital animation. Projects include: * Blue Marble Space: Promotional animation for a non-profit space exploration research institute. * NASA: Lead Digital Animator 2014 “Transformer pulsar” binary star system * Planet Labs: Lead Digital.
Stereoscopic Technical Director
Developed and supported the Stereo Department’s pipeline, automating the throughput, processing, storage, and selective retrieval of tens of millions of image files and compositing elements in the making of two high-profile Hollywood films. Created a variety of Python tools, extensions, and plugins for Autodesk Maya to facilitate mutli-rig stereoscopic.
Content Management Architect
Architected, implemented, and supported three TeamSite content management systems, which serve hundreds of users in dozens of school districts as collaborative development environments for creating, deploying, and scoring modular standardized tests for K-12 education. Authored numerous Perl scripts and extensions to fully automate back-end administration.
Digital Modeler
Rebuilt and textured an high-resolution digital model of the NOAA-18 weather satellite for the Morrison Planetarium's flagship production "Fragile Planet”.
Web Applications Developer (Por Intranet Team, Consultant)
Designed and implemented intranet and internet search solutions using the Inktomi Enterprise Search Platform and TeamSite for PG&E Newco Energy Corporation. Developed a number of Perl applications for automating the migration of web content and streamlining work-flow, including a dynamically self-organizing hierarchical search taxonomy using Verity’s.
Consultant
Helped launch an Artificial Intelligence research startup (formerly known as “Emergent Minds, Inc.”), focused on evolving adaptive neural learning systems. Assisted in establishing a corporate identity, writing federal grant proposals, and communicating the company’s business plan to potential investors.
Senior Web Engineer
Developed and supported Brocade’s TeamSite content-management system and heavily customized Inktomi search engines for Brocade’s internet, extranet, and intranet web sites. Served on the IT Architecture Council, and created over 20 self-sustaining information-management applications for streamlining work-flow as well as automating access and management of.
Senior Software Developer
Lead the design and implementation of an automated, end-to-end management infrastructure for monitoring a wide-area network of check-cashing ATM’s using CA Unicenter and custom-designed SNMP agents. Received the highest annual performance rating (97%) of all 52 software engineers in the technology development department.
Software Design Engineer Iv (Information Technologies Group, Consultant)
Designed and implemented an SNMP-based HP OpenView network management system for monitoring Microsoft’s world-wide telecommunications network, including technologies such as voice-over-IP, PBX switching systems, Polycom video-conferencing, broadband, voicemail, and more.
Systems Administrator Iii (Core Services)
Designed and implemented a web-based Network Operations Center to manage a WAN of over 35,000 heterogeneous nodes (Solaris, SunOS, HP-UX, NT, MacOS, Cisco, Network Appliance, etc.) using HP Network Node Manager 6.0 as the base platform; capabilities include geographical and service-level views of the network, fault-management, performance-monitoring.
Product Support Engineer (Staff)
Joined this early-stage software company during my junior year in college, and was promoted twice within my first year of hire, ultimately working with Engineering to QA test new components of Blyth’s primary software product, OMNIS7: a cross-platform programming environment for developing, deploying, and maintaining front-end client/server applications.
Colleagues at NVIDIA
Other employees you can reach at nvidia.com. View company contacts for 18356 employees →
Devin O'Kelly
Colleague at Nvidia
Dallas, Texas, United States, United States
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BM
Basavaraj Mandewal
Colleague at Nvidia
Bangalore Urban, Karnataka, India, India
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SC
Sri Charan Nukala
Colleague at Nvidia
Bengaluru, Karnataka, India, India
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GM
George Mitchell
Colleague at Nvidia
Madison, Alabama, United States, United States
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RS
Renjie Shao
Colleague at Nvidia
San Diego, California, United States, United States
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JR
Jason Ramos
Colleague at Nvidia
United States, United States
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FL
Fang Liu
Colleague at Nvidia
Raleigh, North Carolina, United States, United States
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GM
Guillermo Marcus
Colleague at Nvidia
Germany, Germany
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TC
Théo Cherrier
Colleague at Nvidia
Villeurbanne, Auvergne-Rhône-Alpes, France, France
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TP
Thong Pham
Colleague at Nvidia
San Jose, California, United States, United States
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Cruz Dewilde education
Master Of Science (Ms), Management
Master Of Fine Arts (Mfa), Digital Animation & Visual Effects
Bachelor Of Science (Bs), Symbolic Systems
Leipzig, Germany (Former Ddr)
Hs, Languanges, Writing
Frequently asked questions about Cruz Dewilde
Quick answers generated from the profile data available on this page.
What company does Cruz Dewilde work for?
Cruz Dewilde works for NVIDIA.
What is Cruz Dewilde's role at NVIDIA?
Cruz Dewilde is listed as I live and breathe to tilt the needle...Senior Creative 3D Artist at NVIDIA at NVIDIA.
What is Cruz Dewilde's email address?
AeroLeads has found 1 work email signal at @nvidia.com for Cruz Dewilde at NVIDIA.
What is Cruz Dewilde's phone number?
AeroLeads has found 2 phone signal(s) with area code 408 for Cruz Dewilde at NVIDIA.
Where is Cruz Dewilde based?
Cruz Dewilde is based in San Jose, California, United States while working with NVIDIA.
What companies has Cruz Dewilde worked for?
Cruz Dewilde has worked for Nvidia, Avantgravity, Imagemovers Digital, Ctb Mcgraw Hill, and California Academy Of Sciences.
Who are Cruz Dewilde's colleagues at NVIDIA?
Cruz Dewilde's colleagues at NVIDIA include Devin O'Kelly, Basavaraj Mandewal, Sri Charan Nukala, George Mitchell, and Renjie Shao.
How can I contact Cruz Dewilde?
You can use AeroLeads to view verified contact signals for Cruz Dewilde at NVIDIA, including work email, phone, and LinkedIn data when available.
What schools did Cruz Dewilde attend?
Cruz Dewilde holds Master Of Science (Ms), Management from Stanford University Graduate School Of Business.
What skills is Cruz Dewilde known for?
Cruz Dewilde is listed with skills including Maya, Animation, Visual Effects, Computer Animation, After Effects, Python, Nuke, and Compositing.
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