I come to you with years of experience managing and actively incorporating UX and Human Factor teams focused on product design and usability of everything from FDA-regulated spinal surgery robotic arms and other medical devices to financial investment applications. I’ve designed medical device instructions for use here in the US as well as Europe and developed hospital clinical environments and mobile reporting programs for clinical trials.I’ve worked with myriad companies to establish and develop new product design/UX teams and departments: tech companies such as Progress Software; medical device/pharma companies such as Parexel, Merck, Amgen, and Bayer; and financial management companies such as Fidelity, State Street, and Chase. I’ve designed both internal-facing (clinical research advisors, fund managers, etc.) and external, customer-facing, software, print collateral, and applications across the board.My background is in graphic design and product design user experience/usability where I’ve combined iterative wire framing and interactive prototyping with a heavy focus on the human factor to ensure that whatever I design—in whatever application: Adobe Creative Suite, Figma, Microsoft Office/PowerBI, or on the back of a napkin—provides a positive and effective user experience to end users. And I have tons of experience testing devices, apps, software, sites, material, etc. with representative end-users to establish both quantitative and qualitative data to support a specific design/direction. Teams that I’ve directed and managed utilize a number of different research techniques to ensure that our clients’ goals from the vision phase are addressed and satisfied and that the collected observations and feedback from the evaluation phase are addressed by implementing both qualitative and quantitative testing.
Listed skills include User Experience, User Interface Design, Usability Testing, Information Architecture, and 22 others.