Dan Bickell Email & Phone Number
@ixperiential.com
4 phones found area 562 and 323
LinkedIn matched
Who is Dan Bickell? Overview
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Dan Bickell is listed as 3D Modelling Art Director at iXperiential Media at iXperiential Media, a with 15 employees, based in Long Beach, California, United States. AeroLeads shows a work email signal at ixperiential.com, phone signal with area code 562, 323, and a matched LinkedIn profile for Dan Bickell.
Dan Bickell previously worked as 3D Technical Art Director at Inhance Digital and Senior 3D Artist at Inhance Digital.
Email format at iXperiential Media
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AeroLeads found 1 current-domain work email signal for Dan Bickell. Compare company email patterns before reaching out.
About Dan Bickell
Dan Bickell is a 3D Modelling Art Director at iXperiential Media at iXperiential Media. He possess expertise in ps3, video games, game development, 3d modeling, uv mapping and 10 more skills. Colleagues describe him as "He is probably the best lead artist I ever work with. Very smart, has great leadership, does clean/beautiful work. He is very good at finding each team member's strongest talent and let us work in most efficient way. I honestly still miss to work with him." and "Dan is a great 3d artist with a stunning attention to realistic detail. As a rigger I can personally appreciate how clean his work is which always makes rigging one of his models an easy task."
Listed skills include Ps3, Video Games, Game Development, 3D Modeling, and 11 others.
Dan Bickell's current company
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Dan Bickell work experience
A career timeline built from the work history available for this profile.
3D Technical Art Director
Oversight of technical military and aerospace 3D asset creation and real-time 3D pipelines.
Lead Artist
Lead Artist
Lead Artist - Vehicles, for True Crime: Streets of LA and True Crime: New York City
Colleagues at iXperiential Media
Other employees you can reach at ixperiential.com. View company contacts for 15 employees →
Kevin Quattro
Colleague at Ixperiential MediaLongs, South Carolina, United States
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Elliot Strong
Colleague at Ixperiential MediaUnited States
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Dave Hendrie
Colleague at Ixperiential MediaLos Angeles, California, United States
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Dennis Michel
Colleague at Ixperiential MediaLos Angeles, California, United States
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Steve Malmo
Colleague at Ixperiential MediaLos Angeles, California, United States
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Rodrick Lekey
Colleague at Ixperiential MediaGlendale, California, United States
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Alexander Chernyh
Colleague at Ixperiential MediaUnited States
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Myeong Kim
Colleague at Ixperiential MediaLos Angeles, California, United States
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Ignatius Wong
Colleague at Ixperiential MediaBurbank, California, United States
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Elliot Strong
Colleague at Ixperiential MediaUnited States
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Frequently asked questions about Dan Bickell
Quick answers generated from the profile data available on this page.
What company does Dan Bickell work for?
Dan Bickell works for iXperiential Media.
What is Dan Bickell's role at iXperiential Media?
Dan Bickell is listed as 3D Modelling Art Director at iXperiential Media at iXperiential Media.
What is Dan Bickell's email address?
AeroLeads has found 1 work email signal at @ixperiential.com for Dan Bickell at iXperiential Media.
What is Dan Bickell's phone number?
AeroLeads has found 4 phone signal(s) with area code 562, 323 for Dan Bickell at iXperiential Media.
Where is Dan Bickell based?
Dan Bickell is based in Long Beach, California, United States while working with iXperiential Media.
What companies has Dan Bickell worked for?
Dan Bickell has worked for Ixperiential Media, Inhance Digital, Isopod Labs, Treyarch, and Luxoflux.
Who are Dan Bickell's colleagues at iXperiential Media?
Dan Bickell's colleagues at iXperiential Media include Kevin Quattro, Elliot Strong, Dave Hendrie, Dennis Michel, and Steve Malmo.
How can I contact Dan Bickell?
You can use AeroLeads to view verified contact signals for Dan Bickell at iXperiential Media, including work email, phone, and LinkedIn data when available.
What skills is Dan Bickell known for?
Dan Bickell is listed with skills including Ps3, Video Games, Game Development, 3D Modeling, Uv Mapping, Texturing, Xbox 360, and Environment Art.
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