Daniel Garvey

Daniel Garvey Email and Phone Number

Staff Software Engineer @ Engine
Chandler, AZ, US
Daniel Garvey's Location
Chandler, Arizona, United States, United States
Daniel Garvey's Contact Details
About Daniel Garvey

As a Principal Software Engineer, I apply my experience in developing large scale distributed systems, client-side tools, and cross platform applications to deliver cutting-edge solutions. I am passionate about CI/CD, operational excellence, and programming best practices, and I constantly seek to improve the quality, performance, and security of our software stack and processes.

Daniel Garvey's Current Company Details
Engine

Engine

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Staff Software Engineer
Chandler, AZ, US
Website:
enginebcn.com
Employees:
953
Daniel Garvey Work Experience Details
  • Engine
    Staff Software Engineer
    Engine
    Chandler, Az, Us
  • Hotel Engine
    Staff Software Engineer
    Hotel Engine Feb 2024 - Present
    Denver, Colorado, Us
  • Glowforge
    Principal Software Engineer
    Glowforge Mar 2023 - Dec 2023
    Seattle, Wa, Us
    • Migrated existing front end test framework from Selenium to Cypress.• Played integral role in shaping the vision and mission statement for the Platform Engineering Team.• Performed scalability and reliability monitoring audit of exiting software stack and processes.• Maintained critical Kubernetes infrastructure on Google Kubernetes Engine (GKE) supporting a microservice ecosystem with multiple services.
  • Star Cruise Studios
    Software Developer
    Star Cruise Studios Feb 2022 - Mar 2023
    • Developed “Tap, Pop and Sprout” mobile game as well as associated back-end AWS services and deployed to Apple App Store, Google Play and Amazon App Store, accumulating over 15,000 installs.• Contract development using Unity and writing HLSL shaders.
  • Amazon
    Senior Software Development Engineer
    Amazon Oct 2021 - Feb 2022
    Seattle, Wa, Us
    AWS Commerce Platform• Lead team in effort to build reusable code templates that include best practices for security, scalability, and maintainability, allowing turnkey deployment of well-architected serverless applications.• Worked with teams across the organization to identify core use cases and prioritize roadmap for individual templates to be implemented.
  • Amazon
    Software Development Engineer Ii
    Amazon Apr 2017 - Oct 2021
    Seattle, Wa, Us
    AWS Commerce Platform• Collaborated on architecture of a migration workflow used to segregate global data into individual regional data stores.• Communicated with service teams to gather requirements and discuss technical limitations that need to be addressed during data migration.• Lead team in development of a proxy library to execute the migration workflow in partner team’s services and assisted partner teams with the integration of the software libraries into their services.Cloud Drive• Designed services using AWS Lambda to generate reports for data integrity verification jobs on the Cloud Drive platform.• Created reusable components to handle cross cutting concerns for the team’s serverless systems, including dependency injection, environment metadata handling, metrics recording and logging.FBA Onsite Fees• Acted as technical lead on the FBA Onsite Fees team, authoring the high-level design of services and guiding the team on individual low-level designs.• Promoted best practices for maintainability and scalability within the team.• Set up of CI/CD pipelines and automated integration tests.
  • Amazon
    Software Development Engineer
    Amazon Dec 2014 - Apr 2017
    Seattle, Wa, Us
    FBA SKU Central• Lead the development of the back-end system of the SKU Central page on Seller Central.• Supported other team members in learning the backend system and cooperated with them on extensions to the internal scripting language.• Connected with peer teams to discover and onboard the data sources required for the page.• Developed test infrastructure using the Cucumber test framework that allowed a single set of tests to be run against both mocked and live downstream dependencies.Cloud Drive Photos• Implemented features across the Cloud Drive Photos mobile application on Android and Fire OS collaborating with peer iOS, Web, and services teams.• Optimized application to reduce resource usage and improve fluidity of the application.• Integrated automated profiling tools to quickly detect performance degradation.• Drove application through security review.
  • Microsoft
    Software Development Engineer
    Microsoft Jul 2011 - Nov 2014
    Redmond, Washington, Us
    • Refactored Azure Storage Emulator to support multiple backend database technologies.• Owned Emulator and Authoring tools installers and build scripts.• Collaborated with back-end teams to implement Microsoft Azure front-end APIs.• Implemented open-source Cmdlets for Azure Service Management PowerShell Module.
  • Asu Fulton School Of Engineering
    Student Worker
    Asu Fulton School Of Engineering Sep 2010 - May 2011
    • Programmed educational video game focused on high school level physics for the SURGE educational research team.• Developed core game play elements and experimental features using Unity3D.
  • Asu
    Student
    Asu Aug 2006 - May 2011
  • Microsoft
    Software Development Engineer Intern
    Microsoft May 2010 - Aug 2010
    Redmond, Washington, Us
    • Created a welcome page introducing users to features of the Windows Azure Developer Portal using Silverlight 4.0.• Designed an informational page that aggregated and displayed user subscription data.
  • Phoenix Game Studios Llc
    Co-Founder
    Phoenix Game Studios Llc Jul 2009 - May 2010
    • Launched “Ninja Guardian” on Microsoft’s Xbox Live Indie Games platform.• Designed and implemented core gameplay features and HLSL shader techniques using XNA.
  • Pearson Education
    Intern
    Pearson Education May 2008 - Aug 2008
    London, Gb
    • Created authoring tools using Adobe Flash and Actionscript, that were used to assist in the creation of content in online textbooks.

Daniel Garvey Skills

Game Development Game Design Unity3d Video Games Actionscript Gameplay Programming Hlsl Flash Programming Software Development Game Engines Distributed Systems C# Software Engineering Java Windows Azure

Daniel Garvey Education Details

  • Arizona State University
    Arizona State University
    Computer Science

Frequently Asked Questions about Daniel Garvey

What company does Daniel Garvey work for?

Daniel Garvey works for Engine

What is Daniel Garvey's role at the current company?

Daniel Garvey's current role is Staff Software Engineer.

What is Daniel Garvey's email address?

Daniel Garvey's email address is ga****@****zon.com

What schools did Daniel Garvey attend?

Daniel Garvey attended Arizona State University.

What skills is Daniel Garvey known for?

Daniel Garvey has skills like Game Development, Game Design, Unity3d, Video Games, Actionscript, Gameplay Programming, Hlsl, Flash, Programming, Software Development, Game Engines, Distributed Systems.

Who are Daniel Garvey's colleagues?

Daniel Garvey's colleagues are Quynh Pauling, Katherine Crum, Boone Epstein, Kristi Dudash, Natalia D'angelo, Aurora Aubley, Colton Qualls.

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