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Senior CG artist with a decade of experience in the entertainment industry. Demonstrates a capability in leading teams and projects, blending artistic vision with technical expertise to produce compelling imagery.
Dgfx
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Freelance Visual Effects ArtistDgfx Mar 2020 - PresentLos Angeles Metropolitan Area-Specialized in creating assets, environments, and visual effects for various clients.-Collaborated with clients and artist to integrate assets into game engines, and other digital platforms, ensuring optimal performance and visual fidelity.-Advanced knowledge in modeling, texturing, and animation to deliver high-quality visuals that enhance user engagement and experience.-Continuously adapt to the latest technologies and software, staying ahead in a competitive and evolving digital landscape.
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Cg GeneralistJamm Sep 2024 - Oct 2024Los Angeles Metropolitan AreaLighting, Look Development, 3D Environments -
Cg GeneralistWhiskytree Sep 2022 - Jul 2023Los Angeles Metropolitan Area-Tasked with creating realistic 3D environments and visual effects for various projects, including the acclaimed TV mini-series "Masters of the Air."-Managed lighting and visual development to ensure scenes were visually compelling and aligned with creative visions.-Designed detailed vegetation and natural scenes using specialized software, enhancing the realism of environments.-Played a crucial role in resolving technical challenges and streamlining the production process. -
Environment ArtistFramestore Sep 2021 - Sep 2022Los Angeles Metropolitan Area-created environments with 3D and 2D techniques, utilizing industry standard graphics software to create high quality set extensions.-Advanced compositing skills for integration of CG elements into live-action plates.-Effectively used Houdini for intricate scattering setups, terrain creation, vegetation. -
Environment ArtistOutpost Vfx May 2021 - Sep 2021Los Angeles, California, United States-Utilized Maya and ZBrush for the creation of high-quality environment assets, demonstrating expertise in look development and shading for detailed 3D models.-Leveraged the power of Mari for texture painting across multi UDIM tiles and Speedtree for the generation of realistic vegetation, enriching the environmental complexity.-Developed photo-realistic renders by creating intricate Arnold shaders using a blend of procedural and hand-painted texture maps, thereby enhancing the visual quality and realism of the final outputs. -
Environment ArtistCosa Vfx Mar 2020 - Jul 2020Los Angeles, California, United StatesGeneralist artist with the environments team including 3D modeling, texture painting, set dressing, vegetation modeling, and look development of CG assets. Also tasked with projection/precomp of sequences with Nuke. Worked with 2D matte painters by providing renders for paint-over work. -
3D Matte PainterPixomondo Nov 2019 - Mar 2020-Responsible for creating seamless and realistic backgrounds and environments using Maya and Nuke.Projects: Westworld Star Trek Discovery -
3D Dmp Key ArtistMill Film Mar 2019 - Nov 2019Montreal, Canada AreaShows:Maleficent: Mistress of EvilBody CamFinch
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Senior Matte PainterAtomic Fiction Apr 2018 - Mar 2019Montreal, Quebec, CanadaProjects:The Predator The First OA -
Freelance Matte PainterAaron Sims Creative Dec 2017 - Feb 2018Los Angeles, California -
Freelance Matte PainterHydraulx Vfx Oct 2017 - Dec 2017Los Angeles, CaliforniaA Series of Unfortunate Events
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Freelance Matte PainterShade Vfx Jul 2017 - Aug 2017Los Angeles, CaliforniaDownsizing (2017)Inhumans (2017)Lost in Space (2017) -
Matte PainterDouble Negative Nov 2016 - Mar 2017Vancouver, Canada AreaWonder Woman (2017)Annihilation (2017) -
Matte Painter / GeneralistMoving Picture Company Sep 2016 - Nov 2016Montreal, Canada AreaAlien: Covenant (2017) Director: Ridley Scott -
3D Environment ArtistAtomic Fiction Jan 2016 - Aug 2016Montreal, Canada AreaStar Trek Beyond (2016)Pirates of the Caribbean 5 (2017) -
Matte PainterStargate Studios Aug 2015 - Jan 2016Greater Los Angeles AreaHeroes Reborn (season 1)Ray Donovan (season 1)Agent X (season 1) -
Digital ArtistCosa Vfx Dec 2014 - Apr 2015Greater Los Angeles AreaGotham (season 2)Minority Report (season 1)Agents of Shield (season 3)CSI: Las Vegas (final season)
Daniel Giron Skills
Daniel Giron Education Details
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Animation & Visual Effects -
CgmaEnvironment Art For Games In Ue4
Frequently Asked Questions about Daniel Giron
What company does Daniel Giron work for?
Daniel Giron works for Dgfx
What is Daniel Giron's role at the current company?
Daniel Giron's current role is Senior Environment Artist.
What is Daniel Giron's email address?
Daniel Giron's email address is da****@****ore.com
What is Daniel Giron's direct phone number?
Daniel Giron's direct phone number is +191753*****
What schools did Daniel Giron attend?
Daniel Giron attended Academy Of Art University, Cgma.
What are some of Daniel Giron's interests?
Daniel Giron has interest in Traveling, Figure Drawing, Hiking, Music, Painting, Photography, Production Design, Industrial Design, Traditional Painting, Drawing.
What skills is Daniel Giron known for?
Daniel Giron has skills like Maya, Nuke, Visual Effects, Texturing, Matte Painting, 3d Modeling, Photoshop, Compositing, Computer Graphics, Lighting, After Effects, Animation.
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Daniel Giron
New York, Ny2bofa.com, baml.com -
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