Daniel Herrera
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Daniel Herrera Email & Phone Number

Director of Information Technology at 16p11.2 Genetic Foundation
Location: Irvine, California, United States 5 work roles 3 schools
1 work email found @telltalegames.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email d****@telltalegames.com
LinkedIn Profile matched
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Current company
Role
Director of Information Technology
Location
Irvine, California, United States

Who is Daniel Herrera? Overview

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Quick answer

Daniel Herrera is listed as Director of Information Technology at 16p11.2 Genetic Foundation, based in Irvine, California, United States. AeroLeads shows a work email signal at telltalegames.com and a matched LinkedIn profile for Daniel Herrera.

Daniel Herrera previously worked as Director Of Information Technology at Prime Tech Cabinets Inc and Senior Cinematic Artist at Telltale Games. Daniel Herrera holds Mfa, 3D Animation from Academy Of Art University.

Company email context

Email format at 16p11.2 Genetic Foundation

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{first_initial}{last}@telltalegames.com
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Profile bio

About Daniel Herrera

With a BA in Cognitive Science from UC Berkeley and an MA in 3D Animation from the Academy of Art University, I began my software development career at Telltale Games as a Technical Artist, where I automated the 3D character-rigging process. Transitioning to the cinematics department, I enhanced the game-authoring pipeline and applied cinematography techniques to support Telltale's storytelling focus.After managing the Cinematics Department and working remotely from Southern California, I continued to advance my coding skills. As the current Director of IT at Prime Tech Cabinets, I implemented an ERP system and developed tools to customize the data pipeline, optimizing operations and data management.My next step is to leverage my Cognitive Science education, storytelling and interactivity skills from Telltale, and usability tools from Prime Tech to create AI-driven applications for individualized learning for children with speech and language challenges. I am particularly interested in therapeutic training for speech and language mechanics and assistive technology that enhances accessibility in interpreting and generating language in the written form.

Listed skills include Character Animation, Mel, Cinematics, Character Rigging, and 5 others.

Current workplace

Daniel Herrera's current company

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16p11.2 Genetic Foundation
16P11.2 Genetic Foundation
Director of Information Technology
Irvine, CA, US
Website
AeroLeads page
5 roles

Daniel Herrera work experience

A career timeline built from the work history available for this profile.

Senior Cinematic Artist

• Collaborated with the technical director, the chief technology officer and the core programming team to design and improve the company's authoring software. • Customized the Maya animation pipeline to the specific needs of different projects. • Created over 150 high-quality cutscenes using the company's authoring tools.• Collaborated with designers and art director to ensure that gameplay and cutscenes support the pacing, story, mood and aesthetic needs of each project. • Hired, trained and defined the cinematic art department. • Managed and directed a team of ten cinematic artists. • Designed and implemented a training course for new cinematic artists that included tutorial videos and documentation.• Delivered estimates, schedules and tracking reports to the production team.

Dec 2007 - May 2017

Director, Jurassic Park, The Game - Episode 1

• Directed art, programming and sound departments to ensure that every piece supports a single vision.• Selected and directed naturalistic voice actors.• Directed motion capture sessions and defined new Maya animation pipeline.• Directed and reviewed cinematics.• Developed new approaches to cinematic gameplay.• Responsible for the look and feel of the entire episode.

Aug 2010 - Mar 2011

Technical Artist

• Painted geometry weights of over 100 characters in Maya and created over 20 re-useable rigs that include bipeds, quadrupeds and polypeds.• Used MEL to create tools that automated common rigging, weighting and animation tasks. • Provided technical training and support in Maya tools for the modeling and animation departments, involving workflow improvements, troubleshooting and tool debugging. • Developed techniques that cut animation time in half and collaborated to integrate them into the pipeline. • Researched and developed methods to automate character acting and trained character animators to use these methods.

Jun 2005 - Dec 2007
3 education records

Daniel Herrera education

FAQ

Frequently asked questions about Daniel Herrera

Quick answers generated from the profile data available on this page.

What company does Daniel Herrera work for?

Daniel Herrera works for 16p11.2 Genetic Foundation.

What is Daniel Herrera's role at 16p11.2 Genetic Foundation?

Daniel Herrera is listed as Director of Information Technology at 16p11.2 Genetic Foundation.

What is Daniel Herrera's email address?

AeroLeads has found 1 work email signal at @telltalegames.com for Daniel Herrera at 16p11.2 Genetic Foundation.

Where is Daniel Herrera based?

Daniel Herrera is based in Irvine, California, United States while working with 16p11.2 Genetic Foundation.

What companies has Daniel Herrera worked for?

Daniel Herrera has worked for 16P11.2 Genetic Foundation, Prime Tech Cabinets Inc, and Telltale Games.

How can I contact Daniel Herrera?

You can use AeroLeads to view verified contact signals for Daniel Herrera at 16p11.2 Genetic Foundation, including work email, phone, and LinkedIn data when available.

What schools did Daniel Herrera attend?

Daniel Herrera holds Mfa, 3D Animation from Academy Of Art University.

What skills is Daniel Herrera known for?

Daniel Herrera is listed with skills including Character Animation, Mel, Cinematics, Character Rigging, Hiring, Team Management, Software Project Management, and Character Skinning.

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