Daniel Mason Email & Phone Number
@image-engine.com
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Who is Daniel Mason? Overview
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Daniel Mason is listed as Senior Matchmove Artist at Image Engine Design Inc., a with 193 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at image-engine.com and a matched LinkedIn profile for Daniel Mason.
Daniel Mason previously worked as Tracking Artist/Lead at Method Studios and Matchmove Lead at Gener8 Digital Media Corp. Daniel Mason holds Bsc (Hons), 3D Cgi Modelling And Animation, First from Bournemouth University.
Email format at Image Engine Design Inc.
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About Daniel Mason
I am currently a senior tracking/matchmove artist at Image Engine with eleven years of industry experience living in Vancouver BC as a permanent resident. In my time as a matchmover, I have worked for Framestore (Film) and Milk VFX on short term contracts, as well as working longer stints at Method Studios and Gener8 Digital Media Services. I have worked in VFX tracking, layout and rotomation for feature films and TV as well as tracking and layout for stereo conversion. I have also worked as a lead on multiple shows at both method and gener8 and spent eleven weeks in India training and assisting in the supervision of a new tracking team for gener8 I was trained as a generalist and studied 3D CGI (modelling and animation) at Bournemouth University, which covered the uses of CGI for film, tv, games and advertising. Prior to this, I worked for three years as an architectural technician. I completed my BSc (Hons) Degree in 2012 with a first.My aims are varied and while I enjoy tracking, I am open to work in other areas such as modelling and animation. I have become adept with MEL script, having designed multiple tools both simple and complex for use in tracking. I am currently branching into C# and unity in my own time.I aspire towards developing a career that would allow me to work in as many areas of 3D as possible, whether this be in film, games, tv, or any other media.
Listed skills include Maya, Texturing, 3D Studio Max, 3D Modeling, and 28 others.
Daniel Mason's current company
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Daniel Mason work experience
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Tracking Artist/Lead
Matchmove Lead
As a matchmover at Gener8 my key role has been to track cameras for very quick turnover and build rough scene layouts. Gener8 deals in stereo conversion. While this means there is a slightly looser error margin, so much of the information that you are provided with reflexively in a vfx pipeline is absent. Such information includes lens grids, camera information (focal length, film back, etc), survey information and more. Furthermore, we are required to complete the final track to the vfx plate, which has often been cheated and transformed, adding a plethora of further problems to the mix. In addition to my standard duties, I also build custom MEL tools for my department and spent several weeks in India training a department of new artists. Since my supervisor left the company, I have taken on the role of department lead/supervisor. In my new role, I liase more directly with production and artists at our other facilities as well as being responsible for the quality margins of the work that comes through our office.
Matchmove Artist
Matchmove Artist
While at Framestore, my primary duty was camera tracking for VFX shots. I worked at multiple sites and on a number of projects (listed on this page).In addition to my standard tracking duties, I was occasionally required for character rotomation. The majority of this was done on 'Jupiter Ascending', but 'Guardians of the Galaxy' also had shots that required attention.
Matchmove Artist
At Milk VFX. My primary task was to track cameras for vfx shots and build rough layouts.In addition to this I was required for object tracking and very simple rotomation.I spent small periods of time in charge of the department, while my colleagues were away, and was required to liase directly with production and keep production shots flowing until their return.The majority of my work at this office was on Doctor Who.
Matchmove Artist
While at Framestore, my primary duty was camera tracking for VFX shots. I worked at multiple sites and on a number of projects (listed on this page).In addition to my standard tracking duties, I was occasionally required for character rotomation. The majority of this was done on 'Jupiter Ascending', but 'Guardians of the Galaxy' also had shots that required attention.
Supplier Support Assistant
This was primarily financial work using Oracle. It was my job to acquire and check bank details as well as setting up accounts for people who required payment through the borough council. As so many people are paid through the council it was laborious work, that involved liaising directly with suppliers and lengthy anti-fraud checks.I was also responsible for making amendments to pre-existing supplier accounts, involving further checks with the aim of weeding out illegitimate claims.During the course of this job I dealt with suppliers as large as international companies and as small as individual foster carers, and I was directly responsible for the payments to each.
Trainee Architectural Technician
The primary focus of the job was the amendment of CAD Drawings. When the architect and the client decided on a change to the buildings design, or a change was necessary to bring the building in line with regulations, people like myself would implement the change on the AutoCAD drawings.This position also entailed the creation of new drawings. These could be anything from internal elevations to kitchen layouts.Another important aspect of the job was communication. When the drawings were completed at any stage, they would have to be sent to all of the relevant parties, in both hard copy and file formats that they were easily able to access.
Colleagues at Image Engine Design Inc.
Other employees you can reach at image-engine.com. View company contacts for 193 employees →
Ania B.
Colleague at Image Engine Design Inc.Vancouver, British Columbia, Canada
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Benita Permelia
Colleague at Image Engine Design Inc.Los Angeles Metropolitan Area, United States
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Master Aye
Colleague at Image Engine Design Inc.Myanmar
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Mischka Anouchka
Colleague at Image Engine Design Inc.Périgueux, Nouvelle-Aquitaine, France
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Jared Hasselbach
Colleague at Image Engine Design Inc.City Of Langley, British Columbia, Canada
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Anders Elmholdt
Colleague at Image Engine Design Inc.Greater Vancouver Metropolitan Area, Canada
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KC
Kalli Christianson
Colleague at Image Engine Design Inc.Greater Vancouver Metropolitan Area, Canada
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Grecia Corpus Rincon
Colleague at Image Engine Design Inc.Mexico
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Portia Tickell
Colleague at Image Engine Design Inc.Delta, British Columbia, Canada
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Martyn Culpitt
Colleague at Image Engine Design Inc.North Vancouver, British Columbia, Canada
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Daniel Mason education
Bsc (Hons), 3D Cgi Modelling And Animation, First
Btech (National Certificate), Construction, Double Merit
Agce (A Levels), Mathematics, Physics & Dt (Product Design)
Frequently asked questions about Daniel Mason
Quick answers generated from the profile data available on this page.
What company does Daniel Mason work for?
Daniel Mason works for Image Engine Design Inc..
What is Daniel Mason's role at Image Engine Design Inc.?
Daniel Mason is listed as Senior Matchmove Artist at Image Engine Design Inc..
What is Daniel Mason's email address?
AeroLeads has found 1 work email signal at @image-engine.com for Daniel Mason at Image Engine Design Inc..
Where is Daniel Mason based?
Daniel Mason is based in Vancouver, British Columbia, Canada while working with Image Engine Design Inc..
What companies has Daniel Mason worked for?
Daniel Mason has worked for Image Engine Design Inc., Method Studios, Gener8 Digital Media Corp, Framestore, and Milk Visual Effects.
Who are Daniel Mason's colleagues at Image Engine Design Inc.?
Daniel Mason's colleagues at Image Engine Design Inc. include Ania B., Benita Permelia, Master Aye, Mischka Anouchka, and Jared Hasselbach.
How can I contact Daniel Mason?
You can use AeroLeads to view verified contact signals for Daniel Mason at Image Engine Design Inc., including work email, phone, and LinkedIn data when available.
What schools did Daniel Mason attend?
Daniel Mason holds Bsc (Hons), 3D Cgi Modelling And Animation, First from Bournemouth University.
What skills is Daniel Mason known for?
Daniel Mason is listed with skills including Maya, Texturing, 3D Studio Max, 3D Modeling, Mudbox, Photoshop, Uv Mapping, and Animation.
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