Hi there.My name is Daniel and I'm a senior 3D artist. I have been working in the CGI and VFX industries for over 9 years. I went from being a junior compositing and 3d artist to a senior pipeline developer and a studio producer.For the last three years I have switched to freelance and worked mainly with Architectural projects. Also, I'm focusing on real-time rendering systems (VR/AR/VP) and looking for a collaboration. I do have strong expertise in 3d modeling and all kinds of visualization.As a freelancer I provide:- High-End Interior and Exterior Visualization (inc. 360 and VR)- 3D Modeling by photos, sketches or blueprints- 3D Rendering of your product for presentations- 3D animatics and cinematics for any purpose (movie, commercial, education, etc.)- Post-production services- Photogrammetry servicesI generally use: - Autodesk 3ds Max, - Autodesk Fusion 360,- FStorm Renderer, - Unreal Engine 4, - Keyshot,- Adobe Photoshop/Lightroom.I may also work with: - Autodesk Revit, - Substance Painter/Designer,- ZBrush,- DaVinci Resolve,- 3DEqualizer and Mocha Pro,- The Foundry Nuke and Nuke Studio,Feel free to contact ✌
Render Division
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Computer Graphic GeneralistRender Division Jan 2020 - PresentValencian Community, SpainHigh-End 3D visualization and AnimationVirtual Reality for Architecture Projects and ExhibitionsModern GPU and Unreal Engine 4 pipelinePhotogrammetry (Reality Capture, ZBrush)
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Senior Computer Graphic DesignerLookingood Nov 2018 - PresentSt Petersburg, St Petersburg City, RussiaArchitecture and Interior Design VisualizationSoftware: 3ds Max, Revit, FStom Renderer, Substance Painter/Designer, Photoshop/Lightroom
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Producer / Product OwnerScandinava Jul 2017 - Oct 2018St Petersburg, St Petersburg City, RussiaInternal and external project managementfull and short length movies(Titles: "Tanki", "Coma", "Something for Nothing")
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Senior Pipeline DeveloperScandinava Jul 2015 - Aug 2017St Petersburg, St Petersburg City, RussiaIntegrating Nuke Studio in main studio's pipelineCreating In-house Tools on PythonR'n'D
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Compositing ArtistScandinava May 2015 - Aug 2017St Petersburg, St Petersburg City, RussiaVFX post-production departmentSoftware: Nuke, After Effects, Mocha Pro, Houdini, Redshift renderer(Titles: "Panfilov's 28 Men", "Tanki", "Coma", "Something for Nothing")
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3D Artist | Rad GamesEx Rad Games Jan 2010 - Oct 2012GermanyCreating games assets and concepts
Frequently Asked Questions about Daniel Strong
What company does Daniel Strong work for?
Daniel Strong works for Render Division
What is Daniel Strong's role at the current company?
Daniel Strong's current role is Computer Graphic Generalist.
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Daniel Strong
Oklahoma City, Ok2freymiller.com, superservicellc.com3 +161653XXXXX
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Daniel Strong
United Kingdom -
Daniel Strong
Greater Cardiff Area -
3gmail.com, futureperfectworldwide.com, virginia.edu
2 +143422XXXXX
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