Daniel Platt Email & Phone Number
@obsidian.net
6 phones found area 714 and 215
LinkedIn matched
Who is Daniel Platt? Overview
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Daniel Platt is listed as Principle 3d Artist - Character Artist at Obsidian Entertainment, a company with 313 employees, based in Laguna Niguel, California, United States. AeroLeads shows a work email signal at obsidian.net, phone signal with area code 714, 215, and a matched LinkedIn profile for Daniel Platt.
Daniel Platt previously worked as Senior 3d Artist at Obsidian Entertainment and Part Time Instructor at Laguna College Of Art And Design. Daniel Platt holds Bachelor Of Science (B.S.), Media Arts And Animation from Art Institute Of California: Orange County.
Email format at Obsidian Entertainment
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AeroLeads found 1 current-domain work email signal for Daniel Platt. Compare company email patterns before reaching out.
About Daniel Platt
A veteran of the video game industry since 2004 and have worked on titles of various different genres that have spanned the PS2, Xbox, Gamecube, PSP, Xbox 360, PS3, Xbox One, PS4 and PC. Along the way I have worked on original IP's, movie tie-ins, big name existing IP's and original IP's. I am well versed in working with internal art process(dealing directly with leads and art directors) as well as dealing with external art process(directing outsourcing companies to make sure they are delivering quality work). Over the last few years I have been in leadership rolls myself as both a senior and lead artist and have helped direct and teach those in positions under me.My primary skill set is in the sculpting, modeling, UV unwrapping, and texturing of 3d characters, vehicles and props. I have additional 3d skills in the areas of character rigging and VFX. Beyond my art skills I am also a very technical person and enjoy staying current with the latest tools and technology that can help make my work flow faster and easier.I currently live in Orange County, CA. Outside of work I have many different hobbies. I enjoy drawing and painting in both traditional and digital mediums. I am a huge gamer and enjoy playing games of all sorts both traditional and video games. When not doing that, I am usually playing or watching sports. I grew up playing football, ice hockey and practicing martial arts and continue to do so to this day. Lastly, I am a huge movie buff. I love watching and analyzing movies because of how much influence they have on the gaming industry and the personal inspiration they provide me.
Listed skills include Texturing, Uv Mapping, 3D Modeling, Digital Sculpting, and 8 others.
Daniel Platt's current company
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Daniel Platt work experience
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Senior 3D Artist
CurrentThe Outer WorldsSenior Character ArtistWorked directly with the project art director and lead character artist to produce primarily high quality robotic based characters. Additionally, used a versatile skill set to help construct creatures, human characters, environment hero props, and modular environment art constructions. Also, helped provide feedback.
Part Time Instructor
Instructed the students in an environment art centric level design class. Guide them through the process of level creation ranging from design conception to art creation and polish. Additionally, mentor the students about the day to day of working at a game development studio, as well as helping them prepare their portfolios for graduation.
Lead Artist
Unreleased Title- PCWork directly under the Art Director to help define the game style and architect the art pipeline. Lead a team of ten artists/animators by assigning tasks, checking on their progress and critiquing their final work to ensure quality. Create art assets which included character models/textures, environment props/textures and primarily VFX.
Character Artist
Green Lantern: Rise of the Manhunters – Xbox 360/Playstation 3Created character models, props, and weaponry within stylized art guidelines. Front Mission Evolved – Xbox 360/Playstation 3Created character models and mechs for in game and cinematic use. Painted complex texture maps to drive a mech customization shader which allowed for player driven color.
Technical Artist/Character Artist
The Golden Compass - Xbox 360/Playstation 3/Playstation 2/Wii/PSP/PCTracked the progress of a five person rigging team. Dictated specific assignments aligned with the skills of the team members. Built rigs with Autodesk Motionbuilder for bipedal and quadrupedal characters as well as custom rigs for machinery and weaponry. Polished characters received from.
Daniel Platt education
Bachelor Of Science (B.S.), Media Arts And Animation
Education record
Frequently asked questions about Daniel Platt
Quick answers generated from the profile data available on this page.
What company does Daniel Platt work for?
Daniel Platt works for Obsidian Entertainment.
What is Daniel Platt's role at Obsidian Entertainment?
Daniel Platt is listed as Principle 3d Artist - Character Artist at Obsidian Entertainment.
What is Daniel Platt's email address?
AeroLeads has found 1 work email signal at @obsidian.net for Daniel Platt at Obsidian Entertainment.
What is Daniel Platt's phone number?
AeroLeads has found 6 phone signal(s) with area code 714, 215 for Daniel Platt at Obsidian Entertainment.
Where is Daniel Platt based?
Daniel Platt is based in Laguna Niguel, California, United States while working with Obsidian Entertainment.
What companies has Daniel Platt worked for?
Daniel Platt has worked for Obsidian Entertainment, Laguna College Of Art And Design, Fireforge Games, Double Helix Games, and Shiny Entertainment.
How can I contact Daniel Platt?
You can use AeroLeads to view verified contact signals for Daniel Platt at Obsidian Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Daniel Platt attend?
Daniel Platt holds Bachelor Of Science (B.S.), Media Arts And Animation from Art Institute Of California: Orange County.
What skills is Daniel Platt known for?
Daniel Platt is listed with skills including Texturing, Uv Mapping, 3D Modeling, Digital Sculpting, Low Poly Modeling, Maya, Rigging, and Zbrush.
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