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Danny Ngan Email & Phone Number

Lead Producer at RUN Studios managing the Turn 10 Studios Media Team. Freelance photographer. at RUN Studios
Location: Seattle, Washington, United States 13 work roles 1 school
1 work email found @glu.com 2 phones found area 206 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email d****@glu.com
Direct phone (206) ***-****
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Current company
Role
Lead Producer at RUN Studios managing the Turn 10 Studios Media Team. Freelance photographer.
Location
Seattle, Washington, United States
Company size

Who is Danny Ngan? Overview

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Quick answer

Danny Ngan is listed as Lead Producer at RUN Studios managing the Turn 10 Studios Media Team. Freelance photographer. at RUN Studios, a with 230 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at glu.com, phone signal with area code 206, and a matched LinkedIn profile for Danny Ngan.

Danny Ngan previously worked as Lead Producer at Run Studios and Lead Producer at Turn 10 Studios. Danny Ngan holds Bachelor Of Fine Arts (B.F.A.), Design And Visual Communications, General from University Of Oregon.

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Email format at RUN Studios

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{first}.{last}@glu.com
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Profile bio

About Danny Ngan

I am a producer and content creator with a diverse background in game development, art direction, media production, and project management.I am currently the Lead Producer on the Media Team at Turn 10 Studios (via RUN Studios), where I manage the creation of video and still images in support of the Forza Motorsport and Horizon games.I am also a photographer specializing in event, live music, and documentary photography.

Listed skills include Maya, Game Development, Video Games, Photography, and 37 others.

Current workplace

Danny Ngan's current company

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RUN Studios
Run Studios
Lead Producer at RUN Studios managing the Turn 10 Studios Media Team. Freelance photographer.
Seattle, WA, US
Website
Employees
230
AeroLeads page
13 roles

Danny Ngan work experience

A career timeline built from the work history available for this profile.

Lead Producer

Current

Seattle, Washington, Us

Lead Producer supporting the media team for Turn 10 Studios / Microsoft.Manage video and still image creation for products and teams across the Forza franchise.Collaborate with stakeholders to capture strategy, key activities, milestones, budget considerations, deliverables, and dates in a project plan.Coordinate with internal and external resources to ensure alignment and on-time delivery of multiple video and still image assets every month.Work with art directors, senior producers, and leads to grow the media team’s skills and abilities to support ever-changing media needs across all Forza titles.Define workflow to support on-demand asset creation for social media and live streaming.Track and analyze metrics for Forza franchise video release performance across social media channels to better understand effectiveness of media assets and ROI.Review and revise processes to support hybrid office/work-from-home requirements with an emphasis on team well-being.Implemented Wrike project management software to streamline task tracking and project reporting.

Jan 2020 - Present

Lead Producer

Current

Redmond, Washington, Us

Producer for the media team at Turn 10 Studios (via Yoh Staffing during Sep 2017 - Jan 2020, via RUN Studios Jan 2020 to present).Manage video and still image creation for products and teams across the Forza franchise.Collaborate with stakeholders to capture strategy, key activities, milestones, budget considerations, deliverables, and dates in a project plan.Coordinate with internal and external resources to ensure alignment and on-time delivery of multiple video and still image assets every month.Work with art directors, senior producers, and leads to grow the media team’s skills and abilities to support ever-changing media needs across all Forza titles.Define workflow to support on-demand asset creation for social media and live streaming.Track and analyze metrics for Forza franchise video release performance across social media channels to better understand effectiveness of media assets and ROI.Review and revise processes to support hybrid office/work-from-home requirements with an emphasis on team well-being.Implemented Wrike project management software to streamline task tracking and project reporting.

Sep 2017 - Present

Photographer

Current
Danny Ngan Photography

Provide a wide range of photographic services with an emphasis on events and live music.Clients include:Museum of Pop Culture (MoPOP)Pike Place Market FoundationSeattle Arts & LecturesTransportation Choices CoalitionNorthwest CenterSynchronicity EventsSeattle Theater GroupDaydream StateCamp JitterbugYou can view my work at http://www.dannynganphotography.com.

Sep 2005 - Present

Producer

San Francisco, Ca, Us

Producer (2014-2017):Managed content production, feature development, and live ops for free-to-play iOS and Android games.Developed and maintained staffing, content, and feature release schedules across multiple projects.Provided creative direction and technical support for marketing, PR, and social media campaigns.Defined best practices and processes for managing and tracking feature work with Agile and waterfall workflows.Established scheduling and planning standards for early feature development and UX design.Coordinated outsource art content creation for multiple products.Mentored associate producers and new discipline leads.Advised and assisted team members on productivity and time management processes.Optimized content pipeline to deliver dynamic content updates every 7 - 14 days.Achieved average star rating of 4.5 out of 5 on all products in the Apple App Store and Google Play Store.Art Manager/Art Lead (2011-2014):Managed animation department and provided career development guidance.Oversaw content creation across multiple projects.Provided art direction, feedback, and technical support for internal, external, and outsource art teams.Established and maintained content schedule for bi-weekly releases on live titles.Created art assets for character animations, concept art, and UI/UX.Produced content and assets for social media, marketing, and PR campaigns.Improved art team efficiency through better planning and documentation.Implemented standardized scheduling and task tracking processes across multiple projects.Released products:- Nicki Minaj: The Empire - Producer.- Britney Spears: American Dream - Producer.- Sniper X with Jason Statham - Art Producer.- Deer Hunter 2014 - Art Lead / Content Producer.- Dino Hunter: Deadly Shores - Art Manager.- Defenders & Dragons - Art Manager.- Tons of Guns - Technical Art Lead.- Deer Hunter Reloaded - Art Lead.

Aug 2011 - Mar 2017

Lead Animator

Kirkland, Wa, Us

Lead animator for console and handheld games.Collaborated with lead artists, art director, and clients on visual style for character animations.Designed and maintained character rigging and animation pipelines to support a variety of platforms.Supervised outsourced character modeling and animation.Shipped titles:- Where The Wild Things Are (Xbox 360) - October 2009- The Princess and The Frog (Wii) - December 2009- Marvel Super Hero Squad: The Infinity Gauntlet (360/PS3/Wii) - November 2010- Shinobi (3DS) - November 2011

Jul 2009 - Aug 2011

Animator

Character animation for hand-held and next-gen game consoles.Published Work:- Pirates of the Caribbean: Dead Man's Chest (PSP)- Over the Hedge: Hammy Goes Nuts (PSP)- Indiana Jones and the Staff of Kings (PSP)

Apr 2005 - Jul 2009

3D Artist

Redmond, Washington, Us

Provided 3D modeling and texturing for the Flight Simulator group.Developed custom tools to speed up UV mapping and texturing.Published Work:- Microsoft Flight Simulator 10.

Oct 2004 - Mar 2005

Freelance Artist

Self-Employed

3D animation, game development, motion graphics design, web publishing, multimedia authoring, and digital video production; provide custom training courses in 3D animation and digital video production.Past clients include:-BraveTree Productions-BuzzMonkey Software-Sierra Entertainment/Vivendi Universal Games-Exileworks Inc.-Tesseraction Games-Stardust Interactive Media-Chambers Communications-Imagination International Inc.-Presentation Design Group

Sep 1996 - Sep 2004

Adjunct Instructor

Eugene, Or, Us

Developed and taught courses in traditional animation, 3D animation, motion graphics design, interactive media, game design and development, and digital imaging.Established ongoing partnerships with local game studios to provide internship and employment opportunities for students.Supervised internships and independent studies in 3D modeling and animation, character animation, game design and production, stop motion animation, and Flash design.Curated and managed annual student animation festival.

Jun 1998 - Mar 2004

Art Director

Bellyfire Games

Art director and technical director for PC and Xbox games.Oversaw design and production of art assets.Developed art production pipeline.Wrote MEL scripts to aid in art production.Managed art team consisting of contract artists and interns.

Nov 2002 - Aug 2003

Visiting Instructor

Eugene, Or, Us

Taught courses in digital imaging, computer animation, and 3D graphics; redesigned computer animation course to include professional-level 3D graphics training using Alias Maya.

Sep 2001 - Jun 2003

3D Artist

Us

Created 3D art and animation for PC and console games; areas of specialty included 3D character animation, low-poly modeling, compositing, and special effects; provided training for new artists and interns; worked with art directors and producers to redesign art production workflow; assisted in art production scheduling.Published Work:- Radio Control Racers- Radio Control Racers Deluxe- Cool Pool- Pinball: Thrillride- Return of the Incredible Machine: Contraptions- Incredible Machine: Even More Contraptions- Trophy Hunting 4

Jun 1998 - Aug 2001
Team & coworkers

Colleagues at RUN Studios

Other employees you can reach at runstudios.com. View company contacts for 230 employees →

1 education record

Danny Ngan education

  • University Of Oregon
    University Of Oregon
    General
FAQ

Frequently asked questions about Danny Ngan

Quick answers generated from the profile data available on this page.

What company does Danny Ngan work for?

Danny Ngan works for RUN Studios.

What is Danny Ngan's role at RUN Studios?

Danny Ngan is listed as Lead Producer at RUN Studios managing the Turn 10 Studios Media Team. Freelance photographer. at RUN Studios.

What is Danny Ngan's email address?

AeroLeads has found 1 work email signal at @glu.com for Danny Ngan at RUN Studios.

What is Danny Ngan's phone number?

AeroLeads has found 2 phone signal(s) with area code 206 for Danny Ngan at RUN Studios.

Where is Danny Ngan based?

Danny Ngan is based in Seattle, Washington, United States while working with RUN Studios.

What companies has Danny Ngan worked for?

Danny Ngan has worked for Run Studios, Turn 10 Studios, Danny Ngan Photography, Glu Mobile, and Griptonite Games.

Who are Danny Ngan's colleagues at RUN Studios?

Danny Ngan's colleagues at RUN Studios include Chrispin Flores, Nancy Pappas, Tatjana Hardy, Steven Peterson, and Tanya Hebert.

How can I contact Danny Ngan?

You can use AeroLeads to view verified contact signals for Danny Ngan at RUN Studios, including work email, phone, and LinkedIn data when available.

What schools did Danny Ngan attend?

Danny Ngan holds Bachelor Of Fine Arts (B.F.A.), Design And Visual Communications, General from University Of Oregon.

What skills is Danny Ngan known for?

Danny Ngan is listed with skills including Maya, Game Development, Video Games, Photography, Photoshop, Animation, Portrait Photography, and Unity3D.

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