Aleksandr Davletbaev
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Aleksandr Davletbaev Email & Phone Number

Lead Unity Developer at KB Production
Location: Bulgakovo, Bashkortostan, Russian Federation 6 work roles 3 schools
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Current company
Role
Lead Unity Developer
Location
Bulgakovo, Bashkortostan, Russian Federation
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Aleksandr Davletbaev is listed as Lead Unity Developer at KB Production, a with 8 employees, based in Bulgakovo, Bashkortostan, Russian Federation. AeroLeads shows a matched LinkedIn profile for Aleksandr Davletbaev.

Aleksandr Davletbaev previously worked as Unity developer - game logic developer at Game Development Bureau and Lead Unity developer - Game logic developer at Playgendary. Aleksandr Davletbaev holds Phd/Research Teacher, Automation Of Technological Processes And Production, 4,7 from Уфимский Государственный Авиационный Технический Университет.

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Email format at KB Production

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KB Production

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Profile bio

About Aleksandr Davletbaev

I am a person who seeks to implement the teacher's phrase "You can implement absolutely everything in the program, you just need time and effort." I love unusual tasks that you need to think about, especially creative tasks that require non-standard approaches and solutions. I interact well with colleagues, I love projects that are solved together, at meetings. I love to work through the project inside and out, looking for potential opportunities to improve the programs. As my goal, I set the organization of my own group of developers, able to implement absolutely any task in the code, and at the same time enjoy the work.

Current workplace

Aleksandr Davletbaev's current company

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KB Production
Kb Production
Lead Unity Developer
Website
Employees
8
AeroLeads page
6 roles

Aleksandr Davletbaev work experience

A career timeline built from the work history available for this profile.

Lead Unity Developer

Current

TechLead- Проектирование архитектуры (C#, Unity3D, SOLID, YAGNI, KISS, DRY, Patterns, OOP)- Корректировка и распределение задач- Контроль качества кода (Code Review)- Наладка/Сборка приложения (CI)- Разработка механик, пользовательского интерфейса, систем работы с данными, анимации, 2D физики.- Разработка Editor скриптов - инструментов разработки- Слежение за соблюдением CodeStyle и Gitflow- Разработка и приемка технической документации по проекту и коду-… Show more TechLead- Проектирование архитектуры (C#, Unity3D, SOLID, YAGNI, KISS, DRY, Patterns, OOP)- Корректировка и распределение задач- Контроль качества кода (Code Review)- Наладка/Сборка приложения (CI)- Разработка механик, пользовательского интерфейса, систем работы с данными, анимации, 2D физики.- Разработка Editor скриптов - инструментов разработки- Слежение за соблюдением CodeStyle и Gitflow- Разработка и приемка технической документации по проекту и коду- Контроль работы по CI/CD- Консультирование и наставничество коллегTeamLead- Ведение разработки проектов- Управление командой разработки- Контроль выполнения задач- Развитие и поддержка команды разработки- Проведение встреч / митингов- Проведение ретроспективы- Разработка документации и внедрение pipeline разработки, налаживание процессов разработки- Планирование разработки- Определение и согласование используемого инструментария, согласование и утверждение инструментов разработки Show less

Sep 2023 - Present

Unity Developer - Game Logic Developer

Game Development Bureau

Miass, Russia

Development of Hyper Casual games for Android/IOS platforms. Development of prototypes, participation in design, implementation and support. implementation of logic in C#, in the Unity 3D engine- game architecture development- development of the logic of the game mechanics- development of UI logic, layout and customization- development of client-server logic for interface elements (Playfab)- implementation of analytics and advertising (Applovin, Firebase, Facebook… Show more Development of Hyper Casual games for Android/IOS platforms. Development of prototypes, participation in design, implementation and support. implementation of logic in C#, in the Unity 3D engine- game architecture development- development of the logic of the game mechanics- development of UI logic, layout and customization- development of client-server logic for interface elements (Playfab)- implementation of analytics and advertising (Applovin, Firebase, Facebook, Appsflyer)- implementation of payment systems (Unity in-apps purchasing)- work with uGUI, UnityEvents, Coroutines and other elements of the engine- development of algorithms for interaction with external services- elaboration of the internal business logic of the system- optimization and debugging of existing code- creating tools in the Editor for working with game assets- work with basic animations (Animator)- Working with GIt and Asana Show less

Feb 2017 - Sep 2023

Lead Unity Developer - Game Logic Developer

Ufa, Republic Of Bashkortostan, Russia

Development of Hyper Casual games for Android/IOS platforms. Development of prototypes, participation in design, implementation and support. implementation of logic in C#, in the Unity 3D engine- game architecture development- development of the logic of the game mechanics- development of UI logic, layout and customization- development of client-server logic for interface elements (Playfab)- implementation of analytics and advertising (Applovin, Firebase, Facebook… Show more Development of Hyper Casual games for Android/IOS platforms. Development of prototypes, participation in design, implementation and support. implementation of logic in C#, in the Unity 3D engine- game architecture development- development of the logic of the game mechanics- development of UI logic, layout and customization- development of client-server logic for interface elements (Playfab)- implementation of analytics and advertising (Applovin, Firebase, Facebook, Appsflyer)- implementation of payment systems (Unity in-apps purchasing)- work with uGUI, UnityEvents, Coroutines and other elements of the engine- development of algorithms for interaction with external services- elaboration of the internal business logic of the system- optimization and debugging of existing code- creating tools in the Editor for working with game assets- work with basic animations (Animator)- Working with GIt and Asanaparticipation in game development:https://play.google.com/store/apps/details?id=com.playgendary.ktb2&hl=ru&gl=US Show less

Feb 2023 - Aug 2023

Software Engineer

Bulgakovo, Republic Of Bashkortostan, Russia / Miass, Russia

Development of Hyper Casual games for Android/IOS platforms. Development of prototypes, participation in design, implementation and support. implementation of logic in C#, in the Unity 3D engine- game architecture development- development of the logic of the game mechanics- development of UI logic, layout and customization- development of client-server logic for interface elements (Playfab)- implementation of analytics and advertising (Applovin, Firebase, Facebook… Show more Development of Hyper Casual games for Android/IOS platforms. Development of prototypes, participation in design, implementation and support. implementation of logic in C#, in the Unity 3D engine- game architecture development- development of the logic of the game mechanics- development of UI logic, layout and customization- development of client-server logic for interface elements (Playfab)- implementation of analytics and advertising (Applovin, Firebase, Facebook, Appsflyer)- implementation of payment systems (Unity in-apps purchasing)- work with uGUI, UnityEvents, Coroutines and other elements of the engine- development of algorithms for interaction with external services- elaboration of the internal business logic of the system- optimization and debugging of existing code- creating tools in the Editor for working with game assets- work with basic animations (Animator)- Working with GIt and Asanaparticipation in game development:https://play.google.com/store/apps/details?id=io.horror.showhttps://play.google.com/store/apps/details?id=com.azurgames.taxihttps://play.google.com/store/apps/details?id=com.azurgames.mergeshiphttps://play.google.com/store/apps/details?id=com.azurgames.citygangshttps://play.google.com/store/apps/details?id=com.azurgames.slime Show less

Apr 2019 - Feb 2023

Software Engineer

Ojs Company Tensor

Ufa, Russia

Development of the mid-core part of the SBIS system mobile application, information support for user interaction with the SBIS system- C ++, Qt creator, Android studio under Linux operating system- Development of a distributed system with parallel computing- Working with SQLite database- Full development cycle including testing and debugging

Aug 2017 - Apr 2019

Senior Software Engineer / Researcher

Ojs Istc Iskra

Ufa, Russia

Designing, development, testing and debugging of control systems for industrial equipment. Developed a control system for a range of machines, testing, implementation and support of control systems, commissioning at the customer's site. Development of PLC control systems (Fatek) in the form of relay circuits (IEC 61131-3 standard), development of user interfaces (Weintek - EasyBuilder). Development of mobile applications with ++ Qt for tablet computers as a human-machine interface for machine… Show more Designing, development, testing and debugging of control systems for industrial equipment. Developed a control system for a range of machines, testing, implementation and support of control systems, commissioning at the customer's site. Development of PLC control systems (Fatek) in the form of relay circuits (IEC 61131-3 standard), development of user interfaces (Weintek - EasyBuilder). Development of mobile applications with ++ Qt for tablet computers as a human-machine interface for machine tools.ExperienceLead Developer:• Design and development of the core of the machine control system;• Development of scripts for interaction between the central core of control systems and the user interface;• Development of synchronization algorithms for complex process equipment, algorithms for data collection and analysis, data conversion algorithms;• Development of the user interface of machines, interaction with the customer and the end user.• Preparation of project documentation (Operator's manual, algorithms, deployment schemes and user instructions)Participated in projects on the introduction of automated equipment management systems at factories in Russia and abroad) Show less

Aug 2012 - Jul 2017
Team & coworkers

Colleagues at KB Production

Other employees you can reach at kbpro.ru. View company contacts for 8 employees →

3 education records

Aleksandr Davletbaev education

Specialist Diploma, Automated System Of Information Processing And Control, 4,8

Activities and Societies: He was engaged in Football, Karate-do Fudokan, Handball and running. Studied at the Faculty of Informatics.

Technician Diploma, Computer Hardware And Automated Systems Software, 4.8

Miass Geological Prospecting College

Activities and Societies: Played football, volleyball, jogging, computer games He studied software for computer technology and automated.

FAQ

Frequently asked questions about Aleksandr Davletbaev

Quick answers generated from the profile data available on this page.

What company does Aleksandr Davletbaev work for?

Aleksandr Davletbaev works for KB Production.

What is Aleksandr Davletbaev's role at KB Production?

Aleksandr Davletbaev is listed as Lead Unity Developer at KB Production.

Where is Aleksandr Davletbaev based?

Aleksandr Davletbaev is based in Bulgakovo, Bashkortostan, Russian Federation while working with KB Production.

What companies has Aleksandr Davletbaev worked for?

Aleksandr Davletbaev has worked for Kb Production, Game Development Bureau, Playgendary, Azur Games, and Ojs Company Tensor.

Who are Aleksandr Davletbaev's colleagues at KB Production?

Aleksandr Davletbaev's colleagues at KB Production include Юлия Раимкулова, Stanislav Borisov, Maksim Polyakov, Liliya Babenkova, and Lidia Kettu.

How can I contact Aleksandr Davletbaev?

You can use AeroLeads to view verified contact signals for Aleksandr Davletbaev at KB Production, including work email, phone, and LinkedIn data when available.

What schools did Aleksandr Davletbaev attend?

Aleksandr Davletbaev holds Phd/Research Teacher, Automation Of Technological Processes And Production, 4,7 from Уфимский Государственный Авиационный Технический Университет.

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