Validation Architect
Current- Established the Cloud Gaming Chromebook segment and overall gaming strategy. Developed cloud gaming test methodology to compare Chromebooks, Windows PCs (local and cloud), game consoles, and cloud devices. Results drove internal gaming strategy across ChromeOS and data shared with the Windows teams. - This led to a data driven recommendation that decreased latency around 22%, improved the overall cloud gaming experience, and drove CPU sell up.- Drove Android App compatibility on ChromeOS through major OS and architecture changes by partnering with multiple internal teams and directing a 3rd party test company to triage & remediate apps, defining tests and advising next steps. This work allowed us to hit our goal of within 2-4% compatibility from competitors, and >=82% app compatibility overall.- Showcased Intel Chromebooks through the creation, testing, and finalizing of 20+ sell up workloads.- Sync with Google on a regular basis to share data, facilitate cross company communication, collaborate on issues, and solve customer issues to make Intel based Chromebooks the best experience