David Klaus Email and Phone Number
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Game development, retail, medical, logistics; I've worked with teams of all shapes and sizes to deliver value.Whether the need is for someone working directly with individual teams on their process and delivery, or larger training initiatives to allow culture change across an organization - I love diving in with groups and individuals to solve tough problems.My love for games comes through in everything I do: I'm a Co-Founder of Agile Games Twin Cities - a monthly meetup to share game concepts that can be use to help teams learn and improve.
Super Evil Megacorp
View- Website:
- superevilmegacorp.com
- Employees:
- 108
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Sr Technical ProducerSuper Evil MegacorpMinneapolis, Mn, Us -
Technical ProducerSuper Evil Megacorp Mar 2024 - Present -
Product Operations SpecialistChs Inc. Dec 2023 - Feb 2024Inver Grove Heights, Minnesota, United States -
Lead Agile CoachTarget May 2022 - Nov 2023Minneapolis, Minnesota, United StatesDeveloped ICAgile certified Product Manager Training and have delivered to over 250 participants. Coached and mentored employees across the company. Developed and delivered multiple other trainings and team workshops such as Giving and Receiving Feedback, Value Stream Mapping, Retrospective workshops, Roles and Responsibilities Workshops, and more.Created on-demand learning videos for Agile 101 and Product 101 concepts.Transitioned offerings to be in person or remote as teams transitioned to a WFH/Hybrid model. -
Sr Agile Coach - DojoTarget Mar 2019 - May 2022Greater Minneapolis-St. Paul AreaLed immersive team workshops to develop and adopt new ways of working for their teams. Facilitated sessions and workshops for solving difficult problems with groups of all sizes and seniority levels. Delivered team trainings as teams requested them. -
Scrum MasterTarget Sep 2018 - Mar 2019Scrum Mastered 4 teams developing software for the Target App. -
Scrum MasterSpok Mar 2018 - Aug 2018Eden Prairie MinnesotaScrum Mastered 3 separate teams across both old technology being retired, and new technology being developed.
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Agile CoachC.H. Robinson Jan 2017 - Feb 2018Eden PrairieDeveloped and delivered different team focused training, such as Agile Fundamentals, to over 200 employees. Created the learning plan for new engineers hired to the company in a program called "The HatCHRy" to effectively transition them to working on teams at the company. -
Scrum MasterC.H. Robinson Jun 2016 - Dec 2016Eden Prairie, MnScrum Mastered 3 separate teams delivering third party logistics software. -
Development ManagerRiot Games Jun 2014 - Jun 2016♦ Content R&D:Led a new team focused on identifying and prototyping new potential content for our player base. Developed a process to allow for rapid iteration and adaptation. Celebrated when we said "no" to a new idea before we invested too much time into trying to make it work.♦ Skins Team:Planned and executed on delivery of every skin release from April 2012 through October 2015, over 250 skins. Developed a process with the team that was efficient and effective, they enjoyed, and delivered results the company valued. Built a culture of accountability, autonomy, and continuous improvement that allowed scaling the team from 15 artists to 40+ cross functional team members. Developed individuals to work as a large team through1:1 coaching and mentoring. ♦ Personalization Engineering Team:Led an engineering tools in delivery of tools used by artists at the company. Worked as Product Owner and Delivery Lead to curate the backlog and deliver on the team's goals.♦ Initiative Organization:Created floor plans that promoted cross functional collaboration as the company moved to a new campus. Worked collaboratively with partner teams to optimize these for communication between dependent teams.♦ Value Stream Mapping:Led Value Stream Mapping workshops with areas across the company in order to improve process efficiency and scaling of teams. -
Associate Development ManagerRiot Games Jun 2013 - Jun 2014♦ Skins Team:Planned and executed on delivery of every skin release from April 2012 through October 2015, over 250 skins. Developed a process with the team that was efficient and effective, they enjoyed, and delivered results the company valued. Built a culture of accountability, autonomy, and continuous improvement that allowed scaling the team from 15 artists to 40+ cross functional team members. Developed individuals to work as a large team through1:1 coaching and mentoring. ♦ Relaunch Team:Led a team of artists to deliver work in a timely and healthy cadence. Coached the team on delivery and continuous improvement, giving the team the skills to fully own their own process.♦ Motion Graphics Team:Developed a workflow for creating animated screens for the login page of the League of Legends client. Collaborated with dependent teams to add this new work to existing delivery workflows.♦ Illustration Team:Created effective and sustainable workflows for delivering artwork while work with upstream and downstream dependencies of our work. -
Assistant ProducerRiot Games Apr 2012 - Jun 2013♦ Illustration Team:Created effective and sustainable workflows for delivering artwork while work with upstream and downstream dependencies of our work.♦ Store Team:Identified a mentor to learn from in a new field. Led Scrum stand ups and retros, and captured and shared metrics with partner teams and the organization. -
Team LeadCosco Industries Jan 2010 - Mar 2012Led multiple pre-press teams that created rubber stamps and embossers in InDesign. Continuously improved the process, solved problems that inhibited our work, and maintained milestones for the pace which we needed to deliver on a daily basis.
David Klaus Skills
David Klaus Education Details
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Psychology
Frequently Asked Questions about David Klaus
What company does David Klaus work for?
David Klaus works for Super Evil Megacorp
What is David Klaus's role at the current company?
David Klaus's current role is Sr Technical Producer.
What is David Klaus's email address?
David Klaus's email address is dk****@****mes.com
What is David Klaus's direct phone number?
David Klaus's direct phone number is +150735*****
What schools did David Klaus attend?
David Klaus attended Minnesota State University, Mankato.
What skills is David Klaus known for?
David Klaus has skills like Development Management, Certified Scrum Master Csm, Lean Management, Value Stream Mapping, Agile Methodologies, Agile Project Management, Game Development, Jira, Perforce, Video Games, Computer Games, Gameplay.
Who are David Klaus's colleagues?
David Klaus's colleagues are John Wu, H. Tuvan Gezer, José Alexandre Paiva Castro, Jesús Gumbau, Phd, T Pain, Zé Alexandre, Davi Moura.
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David Klaus
Brookline, Ma1carlsonsw.com -
David Klaus
New York City Metropolitan Area8grahambrownusa.com, freecountry.com, freecountry.com, grahambrown.com, fgoldman.com, yahoo.com, alphaindustries.com, alphaindustries.com -
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David Klaus
Milwaukee, Wi
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