David Mann Email & Phone Number
@adacel.com
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Who is David Mann? Overview
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David Mann is listed as Technical Lead at Adacel, a with 423 employees, based in Greater Montreal Metropolitan Area, Canada. AeroLeads shows a work email signal at adacel.com and a matched LinkedIn profile for David Mann.
David Mann previously worked as Solutions Designer (Senior Technical Artist) at Adacel and Senior 3D Modeler - Data Specialist, Visual Databases at Adacel. David Mann holds Certificate, 3Ds Max from Nad, School Of Digital Arts, Animation And Design - Uqac.
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About David Mann
Constantly looking to excel and learn in the 3D Multimedia, Environmental Design, Simulation & VFX fields through hard work, persistence and ingenuity!With more than 17 years’ experience in the Simulation Industry. Retaining numerous technical lead roles. I have had the opportunity to learn multiple skills. Becoming extremely proficient, with a robust technical background. leveraging years of 3D Modeling, Environmental, SFX and Artistic knowledge into Industry standard, Technical Artist. Thus, creating numerous PBR compliant textures, masks, materials, material functions, data tables and Blueprints in Unreal Engine. Over these years, I have developed and delivered hundreds of large scale (53nm) visual databases and maintenance trainers that include a high level of fidelity, keeping performance in mind. Satisfying customer needs and requirements. These R&D, Military and Civil projects have been developed for both Offline and Runtime applications, in 2D and 3D synthetic environments. Working on these high profile projects has expanded my limits, capabilities, and attitudes within a team atmosphere. Proving that communication, the ability to learn quickly are essential qualities to any team. Amongst those qualities, I work efficiently under pressure and within tight deadlines - contact switching when necessary. I have shown the ability to adapt well to new software, environments, and procedures and thrive on new challenges. Interested in all aspects of visual simulation technology, production, animation, rigging, modeling, and visual effects!Tools & Skills: Unreal Engine, 3D Studio Max, Photoshop, Trian 3D Builder, Global Mapper - GIS, Illustrator, SpeedTree, MAPublisher, IsoDraw, IsoDraw CADprocess, Solid Works, Presagis Creator, Terra Vista, Mudbox, ZBrush, Premiere Pro, Corel Draw, Lithos, Motif IDE, Arc Map - ArcGis, After Effects, Combustion.
Listed skills include 3D Modeling, Texturing, 3D Studio Max, 3D Graphics, and 45 others.
David Mann's current company
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David Mann work experience
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Solutions Designer (Senior Technical Artist)
Bridge the gap between the issues of creative design, 3D modeling and engineering for next-gen ATC simulation development. Possessing an equal amount of knowledge in both disciplines ensures all needs are being met, while providing all-round knowledge and experience working in the artistic and programming realms of simulation.• Co-Developing AeroScene–Adacel’s newstate-of-the-art Image Generation (IG) solution that delivers unprecedented visual capabilities - Built in Unreal Engine.• Co-Developing AeroScene's real-time weather system. Delivering real-time dynamic elements, such as; volumetric clouds, multiple cloud layers, global & localized weather systems, rain, snow, wind, lighting, rain shafts, virga, environment lighting, shadows - Built in Unreal Engine.• Developing various Materials, Material Functions, Blueprints, Niagara Particle Systems (SFX), Water Shaders, Post Process Materials, Skeletal & Static Meshes, Impostors, Animations, Blend Spaces in order to advance our visual system. Using Unreal Engine.• Developing numerous large scale (+53nm) environments for use in Unreal and Legacy products. Including Multi-Layer and Multi-Tile Static Mesh and/or Landscape Levels that include Geo-Specific and Geo-Typical Features.• Developing workflows and processes that take advantage of existing and recent updates within Unreal Engine 4 & 5. Lumen, Virtual Shadow Maps, Nanite, Landscapes, RVT's, PCG, Octahedral Impostors• AeroScene Demos and Presentations or Adacel’s new state-of-the-art Image Generation (IG) and VR solution.
Senior 3D Modeler - Data Specialist, Visual Databases
3D Modeler, Visual Databases
Lead Technical Illustrator
• Responsible for organizing, developing, producing complex technical illustrations, graphics and artwork from 3D to 2D. • Worked with orthographic, isometric, dimetric, trimetric and perspective views. • Produced all within the allocated budget and scheduled time period, for various Operational, Maintenance and Technical Publications.• Supported Technical Publication team during development, update and delivery of all specific Technical Illustrations. Meeting the necessary required specifications for Defense and Non-Defense contracts.• Rendered and delivered various projects and project variations, with-in tight deadlines on high profile projects. Such as; Bombardier Challenger 300/350.• QA and Illustration verification of multiple illustrations from sub-contractors and customers, in order to ensure that they respect given national and international standards and specifications.• Technical Illustration tracking, effort, estimation process, and impact analysis of Engineering drawing changes or new customer amendments.• Prepared all illustrations and graphics to be inserted into the related Technical Publications.• Load, Position and explode 3D models and their related parts based on engineering plans, the Authors Mark-Ups and provided BOM or EDPL.• Convert and Capture manufacturers 3D Model in the most efficient way, that best describes the installation process.• Inform Technical Lead Writer of assignment status, so that delays can be monitored and corrected.• Created and published various Marketing material.• Knowledge of the ATA, S1000D and S2000M specifications and requirements. • 5 week Intensive training with Rheinmetall Technical Publications, Germany.
Visual Database Designer Ii
• Advanced 3D Visual Database Design on numerous high profile projects for both Military and Civil project and products.• Developed Offline and Runtime 3D simulations, environments and respective project libraries. • Modeled hundreds of Military and Civil airports. Including various vehicles, buildings, lighting systems, clutter, obstructions, markings and effects.• Produced high resolution Imagery and Elevation according to customer needs.• Lead multiple projects in the Advanced Database Group, such as; NTF, Hawk128, S3000.• Was the primary point of contact for local teams, contractors and international customers.• Helped further develop a new dynamic, low cost, synthetic visual solution.• Expert knowledge of CE:CDB, Modeling, Texturing, Visual Database production and deployment.• Provided excellent technical support for various customer contracts.Resolving technical problems by analyzing and investigating customer provided data. Identifying solutions and recommending the appropriate action.• Wrote technical documentation and workflows for advanced modeling.• Published procedures to maintain future internal standards.• Performed technical training seminars for local and international, civil and military clients such as Agusta-Westland, German Air Force and CAE.• Created work-orders in order to build High Fidelity landmarks, Geo-Specific and Geo-Typical airfields within a specific allotted timeline, budget and quality
2D Illustrator - 3D Artist
• Developed 2D and 3D based maintenance trainers for Military and Civil Contracts.• Primary Modeler, Animator and Rigger of multiple complex 3D systems/components and projects.• Helped develop 3D maintenance trainer environment, workflow and procedure.• Reviewed and analysed multiple customer provided plans and photos.• Researched and Introduced efficient methods of illustrating, animating and rigging.
Colleagues at Adacel
Other employees you can reach at adacel.com. View company contacts for 423 employees →
Erin Weymouth
Colleague at AdacelOklahoma City Metropolitan Area, United States
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Bonita Laisla
Colleague at AdacelIran, Islamic Republic Of
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Safiullah Syed
Colleague at AdacelHyderabad, Telangana, India
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Anton Schwing
Colleague at AdacelOrlando, Florida, United States
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Ananda Putri
Colleague at AdacelIndonesia
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Gianna Duran
Colleague at AdacelLas Vegas, Nevada, United States
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Bekir Zabun
Colleague at AdacelTürkiye, Turkey
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Benny Smith
Colleague at AdacelOrlando, Florida, United States
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Douglas Penney
Colleague at AdacelLongueuil, Quebec, Canada
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Shekhar Chander
Colleague at AdacelGurgaon, Haryana, India
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David Mann education
Certificate, 3Ds Max
Certificate, Gis - Global Mapper
Certificate, Technical Illustration
D.E.C, Illustration & Design
Frequently asked questions about David Mann
Quick answers generated from the profile data available on this page.
What company does David Mann work for?
David Mann works for Adacel.
What is David Mann's role at Adacel?
David Mann is listed as Technical Lead at Adacel.
What is David Mann's email address?
AeroLeads has found 1 work email signal at @adacel.com for David Mann at Adacel.
Where is David Mann based?
David Mann is based in Greater Montreal Metropolitan Area, Canada while working with Adacel.
What companies has David Mann worked for?
David Mann has worked for Adacel, Glelcs Inc., Cae, and Lockheed Martin.
Who are David Mann's colleagues at Adacel?
David Mann's colleagues at Adacel include Erin Weymouth, Bonita Laisla, Safiullah Syed, Anton Schwing, and Ananda Putri.
How can I contact David Mann?
You can use AeroLeads to view verified contact signals for David Mann at Adacel, including work email, phone, and LinkedIn data when available.
What schools did David Mann attend?
David Mann holds Certificate, 3Ds Max from Nad, School Of Digital Arts, Animation And Design - Uqac.
What skills is David Mann known for?
David Mann is listed with skills including 3D Modeling, Texturing, 3D Studio Max, 3D Graphics, Modeling, Photoshop, Flight Simulation, and Animation.
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