A native of Los Angeles, David has been working in the visual effects industry since 1993. With a degree in Business Management and a background in traditional art, computer technology, and graphic design, David has worked for numerous studios large and small on a significant number of major motion pictures, animated features, commercials, episodic/streaming television, real-time immersive content, theme park rides, and special venue installations. David was most recently the Global Head of CG at Crafty Apes, overseeing all 3D artists, supervisors, and related department heads while providing general management, facilitating and coordinating communication, and administering technical oversight of the CG department across eight global locations of the studio (Los Angeles, Atlanta, New York, Baton Rouge, Albuquerque, Vancouver, Montreal, and London). As the Global Head of CG at FuseFX (Los Angeles, Vancouver, New York, and Atlanta), David focused on managing an incredibly talented team of artists and supervisors across many disciplines, while spearheading the development of a fully integrated software pipeline for producing that work in an efficient, artist-friendly workflow. David has worked at a number of major studios such as BrickyardVFX, Sony Pictures Imageworks (Beowulf, Open Season), Digital Domain (Stealth, I,Robot, The Day After Tomorrow, Looney Tunes Back In Action), Walt Disney Feature Animation and The Secret Lab (Kangaroo Jack, Mickey's Philharmagic, Treasure Planet, Home On The Range, Reign Of Fire, The Little Matchgirl, One By One, Wildlife, Dinosaur), and Tricoast Studios (The Story Of O, Dead Of Night/Lighthouse, Blue Ridge Fall, Killing Mr. Griffin, The Mangler 2). He was also the owner of Image In Motion, a small visual effects and post facility based out of Van Nuys, CA. David specializes in nearly all aspects of visual effects creation and on-set supervision.Specialties: Global Artist/Supervisor Management, Creative Direction and Design, On-Set VFX Supervision, Pipeline Development & Architecture, Hardware Infrastructure Improvement, Research & Development, Project Bidding, Script & Treatment Development, Directing, Animation, and Previz.
Listed skills include Visual Effects, Animation, Character Animation, Film, and 10 others.