Dean Sanchez
AeroLeads people directory · profile

Dean Sanchez Email & Phone Number

Real-Time Environment Artist / Level Artist / 3D World Builder at Ghost Story Games
Location: Los Angeles, California, United States 8 work roles 1 school
1 work email found @halon.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email d****@halon.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Real-Time Environment Artist / Level Artist / 3D World Builder
Location
Los Angeles, California, United States
Company size

Who is Dean Sanchez? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Dean Sanchez is listed as Real-Time Environment Artist / Level Artist / 3D World Builder at Ghost Story Games, a company with 67 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at halon.com and a matched LinkedIn profile for Dean Sanchez.

Dean Sanchez previously worked as Environment Artist at Mob Entertainment and Sr. Environment Artist at Lost Boys Interactive. Dean Sanchez holds Digital Production For Entertainment Certificate, 3D Modeling And Texturing from Gnomon.

Company email context

Email format at Ghost Story Games

This section adds company-level context without repeating Dean Sanchez's masked contact details.

{first_initial}{last}@halon.com
86% confidence

AeroLeads found 1 current-domain work email signal for Dean Sanchez. Compare company email patterns before reaching out.

Profile bio

About Dean Sanchez

I am an 3D Environment Artist with over 8 years of experience in real-time game engines, specializing in creating immersive environments & assets for game projects. Currently, I focus on world-building, asset creation, & modeling/texturing, delivering high-quality visuals & optimizing assets for seamless integration into Unreal Engine & other game engines.Previously, I served as a Virtual Production Environment/Asset Artist for multiple game/film/tv projects in Unreal Engine, where I honed my skills in crafting 3D assets & environments for both long-form and short-form media. Also, my role at Lightstorm Entertainment's AVATAR Sequels involved close collaboration with Production/Level Designers, Art Directors, Lead Artists, Concept Artists, & other developers to transform concepts & rough blockouts into full game/production ready environments & assets.

Listed skills include Maya, Zbrush, Photoshop, Texturing, and 22 others.

Current workplace

Dean Sanchez's current company

Company context helps verify the profile and gives searchers a useful next step.

Ghost Story Games
Ghost Story Games
Real-Time Environment Artist / Level Artist / 3D World Builder
Employees
67
AeroLeads page
8 roles

Dean Sanchez work experience

A career timeline built from the work history available for this profile.

Environment Artist

Current

St Louis, Missouri, US

Sep 2024 - Present

Sr. Environment Artist

Madison, WI, US

Unreleased AAA Games & Internal Projects:- Modeling, sculpting, texturing, optimizing & assembling high-quality environment assets for video games, enhancing gameplay flow, combat pacing, and visual fidelity in Unreal Engine. Ensuring asset performance while maintaining artistic & technical standards.- Environment world-building, layout design, lighting, &.

May 2023 - Sep 2024

Sr. Environment / Asset Artist (Unreal Engine)

Santa Monica, CA, US

Virtual Art Department:- Modeling, texturing, lighting, layout design, & optimization of high-quality 3D assets for real-time Virtual Art Production in Unreal Engine. Creating visually stunning & technically efficient environments that meet the demands of real-time performance for games, film, & television.- Developing detailed props & large-scale.

Dec 2021 - Mar 2023

Sr. Environment / Asset Artist (Unreal Engine)

Los Angeles, California, US

REBEL MOON Virtual Art Department:- Modeling, texturing, & optimizing 3D assets for Unreal Engine Virtual Production, contributing to immersive world-building & environment layout design.

Oct 2021 - Dec 2021

Avatar Sequels: Sr. Environment / Asset Artist (Game Engine)

US

AVATAR Sequels Virtual Art Department:- Lead Artist for the creation of multiple environment sets, vehicles, & 3D assets in Weta’s game engine.- Collaborating closely with Directors & Production Designers to realize their vision. Managing teams & delegating tasks effectively to ensure high-quality asset delivery for use in Virtual Production capture..

Aug 2016 - Sep 2021

3D Modeler & Texture Artist

Studio City, CA, US

- Modeling, texturing, lighting, & rendering assets for high-impact key art used in one-sheets & billboards.

Jul 2015 - Aug 2016
Team & coworkers

Colleagues at Ghost Story Games

Other employees you can reach at ghoststorygames.com. View company contacts for 67 employees →

1 education record

Dean Sanchez education

  • Gnomon
    Gnomon
    3D Modeling And Texturing
FAQ

Frequently asked questions about Dean Sanchez

Quick answers generated from the profile data available on this page.

What company does Dean Sanchez work for?

Dean Sanchez works for Ghost Story Games.

What is Dean Sanchez's role at Ghost Story Games?

Dean Sanchez is listed as Real-Time Environment Artist / Level Artist / 3D World Builder at Ghost Story Games.

What is Dean Sanchez's email address?

AeroLeads has found 1 work email signal at @halon.com for Dean Sanchez at Ghost Story Games.

Where is Dean Sanchez based?

Dean Sanchez is based in Los Angeles, California, United States while working with Ghost Story Games.

What companies has Dean Sanchez worked for?

Dean Sanchez has worked for Ghost Story Games, Mob Entertainment, Lost Boys Interactive, Halon Entertainment, and Happy Mushroom.

Who are Dean Sanchez's colleagues at Ghost Story Games?

Dean Sanchez's colleagues at Ghost Story Games include Alex Twin, Eric Smirh, Caryn M. Boehm, Nick Adderley, and Lucas Aceituno.

How can I contact Dean Sanchez?

You can use AeroLeads to view verified contact signals for Dean Sanchez at Ghost Story Games, including work email, phone, and LinkedIn data when available.

What schools did Dean Sanchez attend?

Dean Sanchez holds Digital Production For Entertainment Certificate, 3D Modeling And Texturing from Gnomon.

What skills is Dean Sanchez known for?

Dean Sanchez is listed with skills including Maya, Zbrush, Photoshop, Texturing, Character Animation, Mudbox, 3D Modeling, and Computer Graphics.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.