Sai Deng Email & Phone Number
@google.com
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Who is Sai Deng? Overview
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Sai Deng is listed as Staff Software Engineer at Polygon Labs, based in San Jose, California, United States. AeroLeads shows a work email signal at google.com and a matched LinkedIn profile for Sai Deng.
Sai Deng previously worked as Senior Software Engineer at Mozak and Member Of Technical Staff at Polymer Labs. Sai Deng holds Master’S Degree, Computer Graphics And Visualization from University Of Utah.
Email format at Polygon Labs
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AeroLeads found 1 current-domain work email signal for Sai Deng. Compare company email patterns before reaching out.
About Sai Deng
Passionate about new technologies, math and programming.https://scholar.google.com/citations?user=15ti0FIAAAAJ&hl=en
Listed skills include Android, Java, C++, Opengl, and 4 others.
Sai Deng's current company
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Sai Deng work experience
A career timeline built from the work history available for this profile.
Senior Software Engineer
Working on RISC-V and zk-STARKs based zkVM and a recursive zk based states update system.
Member Of Technical Staff
Implemented zkTree, an efficient distributed zk (zero knowledge proof based) proving pipeline with cheap on-chain verification cost.
Senior Software Engineer
(WebM codec team): Working on video/image compression/video codec encoding optimization, AV1/AVIF/VP9 encoder perceptual quality improvement and SSIM/VMAF oriented encoding optimization
Software Engineer
(Daydream VR): Working on Light Fields related R&D, parallel data-processing pipeline for compression, and mobile end decompression and rendering
Software Engineering Intern
Google Camera/Dirty Lens DetectorMachine Learning/Android Development
Research Assistant
Work at the Geometric Design and Computation research group- Project 1: A 3D modeling software using Hierarchical B-spline basis- Project 2: Hexahedral structured volume decomposition via generalized sweeping- Project 3: Direct Isosurface extraction of hex-based high-order geometry and attribute representations
Game Programmer
Work full time at Perfect World (a leading online game developer and operator in China)- Game title: Battle of the Immortals- A Online PC Game with 100k peak concurrent players, using C++ and DirectX- In charge of the Game Replay System, 3D Camera System, Font Rendering System and etc.
Research Assistant
Work at Interactive Entertainment Research Centre- An Augmented Reality project, exhibited in SIGGRAPH ASIA 2008 Art Gallery- Using C++, OpenCV, Head Mounted Display, Webcams and Wii Remotes
Summer Intern
Intern at Autodesk China Research & Development- A building design software (mini Revit) using C++ and OpenGL- Team lead of a group of five interns; in charge of the 3D display module- The only one who won “Innovation & Technology Award”, “Peer to Peer Award ” and “2nd Prize Scholarship”
Sai Deng education
Master’S Degree, Computer Graphics And Visualization
Master'S Degree, Digital Arts And Technology
Bachelor'S Degree, Software Enginerring
Frequently asked questions about Sai Deng
Quick answers generated from the profile data available on this page.
What company does Sai Deng work for?
Sai Deng works for Polygon Labs.
What is Sai Deng's role at Polygon Labs?
Sai Deng is listed as Staff Software Engineer at Polygon Labs.
What is Sai Deng's email address?
AeroLeads has found 1 work email signal at @google.com for Sai Deng at Polygon Labs.
Where is Sai Deng based?
Sai Deng is based in San Jose, California, United States while working with Polygon Labs.
What companies has Sai Deng worked for?
Sai Deng has worked for Polygon Labs, Mozak, Polymer Labs, Google, and University Of Utah.
How can I contact Sai Deng?
You can use AeroLeads to view verified contact signals for Sai Deng at Polygon Labs, including work email, phone, and LinkedIn data when available.
What schools did Sai Deng attend?
Sai Deng holds Master’S Degree, Computer Graphics And Visualization from University Of Utah.
What skills is Sai Deng known for?
Sai Deng is listed with skills including Android, Java, C++, Opengl, Directx, Computer Graphics, Geometric Modeling, and Game Development.
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