Sai Deng
AeroLeads people directory · profile

Sai Deng Email & Phone Number

Staff Software Engineer at Polygon Labs
Location: San Jose, California, United States 11 work roles 3 schools
1 work email found @google.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email s****@google.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Staff Software Engineer
Location
San Jose, California, United States

Who is Sai Deng? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Sai Deng is listed as Staff Software Engineer at Polygon Labs, based in San Jose, California, United States. AeroLeads shows a work email signal at google.com and a matched LinkedIn profile for Sai Deng.

Sai Deng previously worked as Senior Software Engineer at Mozak and Member Of Technical Staff at Polymer Labs. Sai Deng holds Master’S Degree, Computer Graphics And Visualization from University Of Utah.

Company email context

Email format at Polygon Labs

This section adds company-level context without repeating Sai Deng's masked contact details.

{first_initial}{last}@google.com
86% confidence

AeroLeads found 1 current-domain work email signal for Sai Deng. Compare company email patterns before reaching out.

Profile bio

About Sai Deng

Passionate about new technologies, math and programming.https://scholar.google.com/citations?user=15ti0FIAAAAJ&hl=en

Listed skills include Android, Java, C++, Opengl, and 4 others.

Current workplace

Sai Deng's current company

Company context helps verify the profile and gives searchers a useful next step.

Polygon Labs
Polygon Labs
Staff Software Engineer
San Jose, CA, US
AeroLeads page
11 roles · 8 years

Sai Deng work experience

A career timeline built from the work history available for this profile.

Staff Software Engineer

Current

Remote, AE

zkVM, zkEVMPlonky3, SP1

Sep 2024 - Present

Senior Software Engineer

Working on RISC-V and zk-STARKs based zkVM and a recursive zk based states update system.

Jun 2023 - Aug 2024

Member Of Technical Staff

New York, US

Implemented zkTree, an efficient distributed zk (zero knowledge proof based) proving pipeline with cheap on-chain verification cost.

Jan 2022 - May 2023

Senior Software Engineer

Mountain View, CA, US

(WebM codec team): Working on video/image compression/video codec encoding optimization, AV1/AVIF/VP9 encoder perceptual quality improvement and SSIM/VMAF oriented encoding optimization

2018 - Jan 2022

Software Engineer

Mountain View, CA, US

(Daydream VR): Working on Light Fields related R&D, parallel data-processing pipeline for compression, and mobile end decompression and rendering

Jan 2016 - 2018

Software Engineering Intern

Mountain View, CA, US

Google Camera/Dirty Lens DetectorMachine Learning/Android Development

May 2015 - Aug 2015

Research Assistant

Salt Lake City, Utah, US

Work at the Geometric Design and Computation research group- Project 1: A 3D modeling software using Hierarchical B-spline basis- Project 2: Hexahedral structured volume decomposition via generalized sweeping- Project 3: Direct Isosurface extraction of hex-based high-order geometry and attribute representations

Jun 2012 - May 2015

Game Programmer

北京市, 北京市, CN

Work full time at Perfect World (a leading online game developer and operator in China)- Game title: Battle of the Immortals- A Online PC Game with 100k peak concurrent players, using C++ and DirectX- In charge of the Game Replay System, 3D Camera System, Font Rendering System and etc.

Jul 2009 - Feb 2010

Research Assistant

Singapore, Singapore, SG

Work at Interactive Entertainment Research Centre- An Augmented Reality project, exhibited in SIGGRAPH ASIA 2008 Art Gallery- Using C++, OpenCV, Head Mounted Display, Webcams and Wii Remotes

Sep 2008 - Mar 2009

Summer Intern

San Francisco, CA, US

Intern at Autodesk China Research & Development- A building design software (mini Revit) using C++ and OpenGL- Team lead of a group of five interns; in charge of the 3D display module- The only one who won “Innovation & Technology Award”, “Peer to Peer Award ” and “2nd Prize Scholarship”

Jul 2008 - Aug 2008
3 education records

Sai Deng education

Master’S Degree, Computer Graphics And Visualization

University Of Utah

Master'S Degree, Digital Arts And Technology

Peking University

Bachelor'S Degree, Software Enginerring

Hunan University
FAQ

Frequently asked questions about Sai Deng

Quick answers generated from the profile data available on this page.

What company does Sai Deng work for?

Sai Deng works for Polygon Labs.

What is Sai Deng's role at Polygon Labs?

Sai Deng is listed as Staff Software Engineer at Polygon Labs.

What is Sai Deng's email address?

AeroLeads has found 1 work email signal at @google.com for Sai Deng at Polygon Labs.

Where is Sai Deng based?

Sai Deng is based in San Jose, California, United States while working with Polygon Labs.

What companies has Sai Deng worked for?

Sai Deng has worked for Polygon Labs, Mozak, Polymer Labs, Google, and University Of Utah.

How can I contact Sai Deng?

You can use AeroLeads to view verified contact signals for Sai Deng at Polygon Labs, including work email, phone, and LinkedIn data when available.

What schools did Sai Deng attend?

Sai Deng holds Master’S Degree, Computer Graphics And Visualization from University Of Utah.

What skills is Sai Deng known for?

Sai Deng is listed with skills including Android, Java, C++, Opengl, Directx, Computer Graphics, Geometric Modeling, and Game Development.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.