Sai Deng work email
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Sai Deng personal email
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Passionate about new technologies, math and programming.https://scholar.google.com/citations?user=15ti0FIAAAAJ&hl=en
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Staff Software EngineerPolygon LabsSan Jose, Ca, Us -
Staff Software EngineerPolygon Labs Sep 2024 - PresentRemote, AezkVM, zkEVMPlonky3, SP1 -
Senior Software EngineerMozak Jun 2023 - Aug 2024Working on RISC-V and zk-STARKs based zkVM and a recursive zk based states update system. -
Member Of Technical StaffPolymer Labs Jan 2022 - May 2023New York, UsImplemented zkTree, an efficient distributed zk (zero knowledge proof based) proving pipeline with cheap on-chain verification cost. -
Senior Software EngineerGoogle 2018 - Jan 2022Mountain View, Ca, Us(WebM codec team): Working on video/image compression/video codec encoding optimization, AV1/AVIF/VP9 encoder perceptual quality improvement and SSIM/VMAF oriented encoding optimization -
Software EngineerGoogle Jan 2016 - 2018Mountain View, Ca, Us(Daydream VR): Working on Light Fields related R&D, parallel data-processing pipeline for compression, and mobile end decompression and rendering -
Software Engineering InternGoogle May 2015 - Aug 2015Mountain View, Ca, UsGoogle Camera/Dirty Lens DetectorMachine Learning/Android Development -
Research AssistantUniversity Of Utah Jun 2012 - May 2015Salt Lake City, Utah, UsWork at the Geometric Design and Computation research group- Project 1: A 3D modeling software using Hierarchical B-spline basis- Project 2: Hexahedral structured volume decomposition via generalized sweeping- Project 3: Direct Isosurface extraction of hex-based high-order geometry and attribute representations -
Game ProgrammerPerfect World Co., Ltd. Jul 2009 - Feb 2010北京市, 北京市, CnWork full time at Perfect World (a leading online game developer and operator in China)- Game title: Battle of the Immortals- A Online PC Game with 100k peak concurrent players, using C++ and DirectX- In charge of the Game Replay System, 3D Camera System, Font Rendering System and etc. -
Research AssistantNanyang Technological University, Singapore Sep 2008 - Mar 2009Singapore, Singapore, SgWork at Interactive Entertainment Research Centre- An Augmented Reality project, exhibited in SIGGRAPH ASIA 2008 Art Gallery- Using C++, OpenCV, Head Mounted Display, Webcams and Wii Remotes -
Summer InternAutodesk Jul 2008 - Aug 2008San Francisco, Ca, UsIntern at Autodesk China Research & Development- A building design software (mini Revit) using C++ and OpenGL- Team lead of a group of five interns; in charge of the 3D display module- The only one who won “Innovation & Technology Award”, “Peer to Peer Award ” and “2nd Prize Scholarship”
Sai Deng Skills
Sai Deng Education Details
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University Of UtahComputer Graphics And Visualization -
Peking UniversityDigital Arts And Technology -
Hunan UniversitySoftware Enginerring
Frequently Asked Questions about Sai Deng
What company does Sai Deng work for?
Sai Deng works for Polygon Labs
What is Sai Deng's role at the current company?
Sai Deng's current role is Staff Software Engineer.
What is Sai Deng's email address?
Sai Deng's email address is sd****@****gle.com
What schools did Sai Deng attend?
Sai Deng attended University Of Utah, Peking University, Hunan University.
What skills is Sai Deng known for?
Sai Deng has skills like Android, Java, C++, Opengl, Directx, Computer Graphics, Geometric Modeling, Game Development.
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