Rohit Kumar personal email
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Art Lead in Immersive Arts Studio with 10+ years of Professional Game Industry Experience. Presently responsible for Leading an entire Project. Responsibilities including Art Management, Planning and Execution, Communication, Art Direction, Project Estimation, Project Management, Training and mentoring Artists and Future/Junior Art leads.Core Skills:# QA, Pre-Visualization, Team Management.# Project Management, Project Estimation,Client Communication,In-House Training.# Level Art / Environments / Props / Weapons / Vehicles and Character Costumes for RTS, Current and Next Gen Games.#Hands on Experience of Level Editors like Unreal, Crytek and Unity etc.# Complete Knowledge of Game Development Life Cycle, strong command on Real Time Rendering and Production Rendering.Software:* 3DS Max* Maya* Photoshop* Painter* Zbrush * Mudbox* Unreal 3 Engine* Unity 3d* Substance Painter* Marvelous Designer 5 Contact: rohit_3d@hotmail.comPortfolio: www.digitalpoly.blogspot.comLinkedIn Profile: http://in.linkedin.com/in/digital3dPublished Games::: Gothic3:Forsaken Gods, Guild2: Venice, WiiYoga, Street Cricket Championship.Specialties: Modeling, Texturing, Concepting.Game development: level designing.
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Art LeadImmersive Arts Studio Aug 2016 - PresentGreen Park New Delhi3d Pipeline management, Art team management, 3d modeling, Texturing and implementation with unity. -
Art LeadThinking Monkeys Aug 2011 - Aug 2016Gurgaon, IndiaWorking as Art Lead in Thinking Monkeys.My responsibilities are making every type of Modeling Texturing and User Interface for our In house Games. -
Character ArtistLakshya Digital Feb 2010 - Aug 2011Gurgaon, IndiaWorked as Character Artist for Lakshya Digital. -
Character ArtistTrine Games Apr 2008 - Jan 2010Mumbai Area, IndiaWorked as Character artist.My responsibilities were Modeling texturing Characters and Props for Gaming.And also have to do the level designing and get ready the characters and Props for Game Engine.Have a good Knowledge of Unreal Engine, Infernal Engine, Genome Engine, Hammer and Gamebryo.
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Character ArtistGyansystems Sep 2006 - Mar 2008Worked as Character artist.My responsibilities were Modeling texturing Characters and Props for Gaming. Modding in Hammer Editor for Half life2.And also have to do the level designing and get ready the characters and Props for Game Engine.
Rohit Kumar Skills
Rohit Kumar Education Details
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MaacComputer Graphics -
Govt. High School Gothra
Frequently Asked Questions about Rohit Kumar
What company does Rohit Kumar work for?
Rohit Kumar works for Immersive Arts Studio
What is Rohit Kumar's role at the current company?
Rohit Kumar's current role is Art Lead.
What is Rohit Kumar's email address?
Rohit Kumar's email address is ro****@****ail.com
What schools did Rohit Kumar attend?
Rohit Kumar attended Kurukshetra University, Maharshi Dayanand University, Maac, Govt. High School Gothra.
What skills is Rohit Kumar known for?
Rohit Kumar has skills like Texturing, Uv Mapping, Maya, Game Development, Zbrush, Video Games, Unreal Engine 3, Characters, Mudbox, Digital Sculpting, 3d Modeling, Modeling.
Who are Rohit Kumar's colleagues?
Rohit Kumar's colleagues are Achintya Bisht, Krishnapal Yadav, Jay Kumar, Akhilesh Bhartia, Pradeepk Pandey, Kaustubh Kumar, Devesh Gupta.
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