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Lead / Senior Technical, Character, and Creature Animator with extensive experience in feature, television, VR, advertising, and theme park attraction animation. Equally at ease blocking out a sequence as creating a tool which empowers the team to deliver fantastic results earlier than expected. Always interested in a new challenge.Website: www.thatdavelogan.com
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Industrial Light & MagicSan Francisco, Ca, Us -
Lead AnimatorIndustrial Light & Magic Sep 2024 - PresentSan Francisco, Ca, UsLead Animator on an upcoming feature film. Technical achievements: responsible for testing character rigs and coordinating fixes with modelling and creature dev departments, ensuring consistency in rigging and tooling execution, testing out and establishing best practices for the use of our markerless mocap system, creating and maintaining bespoke tools for the project. -
Senior AnimatorIndustrial Light & Magic Sep 2021 - PresentSan Francisco, Ca, UsAnimated shots from initial conception to final render. Took initiative and created and improved dozens of tools (Maya Python / PyMel / PyQT / Pyside / MEL) which have cumulatively saved thousands of hours of animation work.Projects:LILO AND STITCH (2025)THE ELECTRIC STATE - Netflix movie (2025) Technical achievements: developed a user-friendly tool that enables animators to quickly set up custom rigs for assets with wheels (cars, robots, etc.) with complex multi-path setups. This tool ensures each wheel maintains proper contact with its path, preventing unnatural slipping. Additionally, it allows animators to project paths onto ground geometry, considering ground normals for efficient animation on uneven terrain.WICKED (2024)ATLAS - Netflix movie (2024)THE MANDALORIAN - SEASON 3 - Disney+ show (2023)THE BOOK OF BOBA FETT - Disney+ show (2021) -
Lead AnimatorIndustrial Light & Magic May 2022 - Jun 2023San Francisco, Ca, UsLead Animator on the Ahsoka Disney+ series (2023) Created prefabricated scene configurations for multiple sequences, providing animators with all the necessary tools for rapid initial blocking while maintaining spatial consistency across shots. Implemented a specialized flowpath rig setup for Purrgil creatures, empowering animators to efficiently block out complex, flowing movements. Worked closely with other departments to proactively identify and address potential problems before they escalated. -
AnimatorIndustrial Light & Magic Aug 2015 - Sep 2021San Francisco, Ca, UsProjects:THE BOOK OF BOBA FETT - Disney+ show (2021)THE MANDALORIAN - SEASON 2 - Disney+ show (2020)STAR WARS JEDI FALLEN ORDER - TV commercial (2019)STAR WARS BELL - TV commercial (2019)VADER IMMORTAL - ILMXLAB VR experience (2019)STAR TOURS - THE RISE OF SKYWALKER UPDATE - theme park ride (2019) Technical achievements: created Maya Python tool which allows animators to “solo” the controls of a particular rig with a single click — ie hiding all controls and flight paths from every other rig, only displaying the one(s) the animator is currently concerned with, thus preventing viewport clutter with dozens of assets loaded at once.THE MANDALORIAN - SEASON 1 - Disney+ show (2019)TERMINATOR: DARK FATE (2019)AVENGERS: ENDGAME (2019)CAPTAIN MARVEL (2019)STAR WARS: GALAXY'S EDGE TV COMMERCIAL (2019)STAR WARS: RISE OF THE RESISTANCE - theme park ride (2019)BUMBLEBEE Walmart commercial(2019)BUMBLEBEE (2018) Technical achievements: created Maya Python tool which bakes all animation onto primary animation controls, removing all animation and constraints from parenting nodes. Tool also optionally offers to allow user to change the character's rig origin, allowing for animators to bake their animation onto clean and clear axis for a more efficient workflow.SOLO: A STAR WARS STORY (2018)A QUIET PLACE (2018)BLACK PANTHER (2018)STAR WARS BATTLEFRONT 2 commercials (2017)THOR: RAGNAROK (2017)TRANSFORMERS: THE LAST KNIGHT (2017)ROGUE ONE: A STAR WARS STORY (2016)TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS (2016) -
Junior AnimatorIndustrial Light & Magic Mar 2014 - Aug 2015San Francisco, Ca, UsWARCRAFT (2016) Technical achievements: created Maya Python tool to aid with the amelioration of foot slips.STAR WARS: TRIALS ON TATOOINE - ILMxLab VR experience (2015)PIRATES OF THE CARIBBEAN: BATTLE FOR THE SUNKEN TREASURE - theme park ride (2015) Technical achievements: created Maya Python tool to plot character animation onto uneven ground terrain, vastly speeding up the process of populating the ocean floor with both mocap and keyframe animated pirates.STAR WARS: THE FORCE AWAKENS (2015)TOMORROWLAND (2015)TRANSFORMERS: AGE OF EXTINCTION (2014) Technical achievements: created Maya Python tool with PyQT GUI that allows animators to scale multiple animation curves in the Graph Editor simultaneously by independent values. Ie, each selected curve could be scaled by its average value, first value, maximum value, etc.WANDA WUHAN RIDE - THEME PARK RIDE (2014) -
Animation Assistant / Anim TdIndustrial Light & Magic Jul 2012 - Mar 2014San Francisco, Ca, UsNOAH (2014) Technical achievements: Created constraint management tool for quick and automatic constraint management for the company’s unique rig setups TEENAGE MUTANT NINJA TURTLES (2014) Technical achievements: created cycle creation tool which allows users to create a perfectly looping animation cycle from non-looping animation / mocap. PACIFIC RIM (2013) Technical achievements: created reference image plane tool with automatic focal length compensation among other features -
Freelance AnimatorHealth Nuts Media Jan 2011 - Mar 2012Animated educational health videos for children. Animated 1-2 minutes of footage per week.
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Freelance AnimatorOruga Animation Studios Jan 2012 - Feb 2012Provided character animation for augmented reality ad campaign for Fanta.
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Freelance AnimatorSix Point Harness Sep 2011 - Nov 2011Los Angeles, Ca, UsAnimated on various Mondo Media projects. -
AnimatorSix Point Harness Dec 2010 - Jun 2011Los Angeles, Ca, UsAnimated on the first season of MTV's "Good Vibes" as well as a pilot for Mondo Media. -
Freelance AnimatorPacific Resources For Education And Learning Jan 2011 - Apr 2011Honolulu, Hi, UsProvided freelance character animation for upcoming Hawaiian educational series. -
AnimatorClick N Kids Mar 2010 - Nov 2010Animated on Looney Toons Phonics, developed several production and artist assisting JSFL scripts.
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Independent ContractorInhance Digital Jan 2010 - Mar 2010Los Angeles, Ca, UsDesigned and developed interactive kiosk display for high profile client. -
Independent ContractorPbs May 2007 - Sep 2008Provided character animation as well as designed and developed game prototypes for PBS' Kids PLAY! service. Designed and developed PBS Teachers 2008 election module (http://www.pbs.org/teachers/vote2008/blueprint/index.html)
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Independent ContractorBuffalo Design Group Inc. 2007 - 2008Performed a variety of animation-related services, such as e-card direction and animation, as well as provided ActionScript programming skills when needed.
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AnimatorAnimax Entertainment Jun 2007 - Sep 2007Animator for "Slacker Cats" and "BUFU"
Dave Logan Skills
Dave Logan Education Details
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Animation MentorAnimation -
Animation MentorCreature Animation -
University At BuffaloSociology
Frequently Asked Questions about Dave Logan
What company does Dave Logan work for?
Dave Logan works for Industrial Light & Magic
What is Dave Logan's role at the current company?
Dave Logan's current role is Lead Animator at Industrial Light & Magic.
What is Dave Logan's email address?
Dave Logan's email address is dl****@****ilm.com
What is Dave Logan's direct phone number?
Dave Logan's direct phone number is +141593*****
What schools did Dave Logan attend?
Dave Logan attended Animation Mentor, Animation Mentor, University At Buffalo.
What skills is Dave Logan known for?
Dave Logan has skills like Character Animation, Maya, Flash, After Effects, Flash Animation, Photoshop, Motion Graphics, Premiere, 3d Studio Max, Actionscript, Css, Mel.
Who are Dave Logan's colleagues?
Dave Logan's colleagues are Darren Coombes, Ojaswi Jhalani, Eirimas Jaskinas, Amy Beth Christenson Smith, Daniel Cabral, Goldee Kumar, Bee Bee Lim.
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