Game Logic Developer
CurrentWorking on World of Tanks game modes like PVE-events (Mirny 13, Road to Berlin), Bootcamp and Topography.Implementing in-game features and game mechanics (e.g. triggers, buffs, invulnerability etc.) on both client and server side.Close cooperation with game designers.Implementing editor tools while working on topography mode: - heat maps- free-form triggers implemented as rectilinear polygons