Lead Concept Artist
Current-Giving constructive feedback to other artists on the project.-Communication with different departments, such as game designers, UI/UX artists, animators and 3D artists. Close work with the Art director.-Delivering high-quality concepts and illustrations.-Part of the R&D group. Estimated time for one prototype was about 2-3 months.-Responsible for visuals from idea/fake shot to playable version with rough graphics.