Dominik Mueller Email & Phone Number
Who is Dominik Mueller? Overview
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Dominik Mueller is listed as Concept Artist at Sandbox Interactive, a with 51 employees, based in Berlin, Germany. AeroLeads shows a matched LinkedIn profile for Dominik Mueller.
Dominik Mueller previously worked as 2D & 3D Environment Artist at Sandbox Interactive and Game Designer at Sandbox Interactive. Dominik Mueller holds Bachelor’S Degree, Game Design, First Class Honours from University Of The Arts London.
Email format at Sandbox Interactive
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About Dominik Mueller
I am a humorous, self-motivated and innovative game developer who loves solving challenges and developing new skills. I can seamlessly adapt to any given situation and tackle problems with a calm and focused mind.Fast Learner Eager to learn and improve whenever I can: a creative person can never know too many perspectives. Diversity is needed in order to find solutions that are not obvious at first sight, which always lead me to widen my horizon and learn as much as I can. One for all, all for oneExperienced working in a team and leading small teams. Ability to built a good working atmosphere and motivate co-workers.Jack of all TradesProficient in key elements of game development: including Art, Design and Narrative. Making game is my passion.
Listed skills include Game Design, Unity3D, Level Design, Game Development, and 27 others.
Dominik Mueller's current company
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Dominik Mueller work experience
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2D & 3D Environment Artist
Game Designer
Level Designer
Level Designer
Creating levels with assets and tools or implementing level design into pre-existing environments. Assuring entertaining game flow, visually pleasing areas and rewarding game play. Additionally designing quests and missions in cooperation with Game Design and Creative Director. Furthermore implementation of script and dialogue cues as well as creation of several UI elements.
Game Production And Game Design Assistant
Updating Game Design Documents and optimizing work schedule of the development team. Designing mechanics, in-game economies and creating interactive prototypes of games and apps for clients, such as the Sunday Times.
Colleagues at Sandbox Interactive
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Sebastian Schröter
Colleague at Sandbox InteractiveBerlin Metropolitan Area, Germany
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Vanessa Schmäske
Colleague at Sandbox InteractiveBerlin, Germany
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Hasan Karakoyak
Colleague at Sandbox InteractiveBerlin, Germany
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Hossam Dewidar
Colleague at Sandbox InteractiveEgypt
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EM
Evangelia Matsouka
Colleague at Sandbox InteractiveBerlin, Germany
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Carlo Frühauf
Colleague at Sandbox InteractiveDarmstadt, Hesse, Germany
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Christoph Hombergs
Colleague at Sandbox InteractiveBerlin, Germany
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Ferie P.
Colleague at Sandbox InteractiveGermany
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Ekaterina Mikhailova
Colleague at Sandbox InteractiveBerlin, Germany
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Christopher Jarsembinski
Colleague at Sandbox InteractiveBerlin, Germany
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Dominik Mueller education
Bachelor’S Degree, Game Design, First Class Honours
Foundation Degree, Game Design, Distinction
Frequently asked questions about Dominik Mueller
Quick answers generated from the profile data available on this page.
What company does Dominik Mueller work for?
Dominik Mueller works for Sandbox Interactive.
What is Dominik Mueller's role at Sandbox Interactive?
Dominik Mueller is listed as Concept Artist at Sandbox Interactive.
Where is Dominik Mueller based?
Dominik Mueller is based in Berlin, Germany while working with Sandbox Interactive.
What companies has Dominik Mueller worked for?
Dominik Mueller has worked for Sandbox Interactive and Beefjack.
Who are Dominik Mueller's colleagues at Sandbox Interactive?
Dominik Mueller's colleagues at Sandbox Interactive include Sebastian Schröter, Vanessa Schmäske, Hasan Karakoyak, Hossam Dewidar, and Evangelia Matsouka.
How can I contact Dominik Mueller?
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What schools did Dominik Mueller attend?
Dominik Mueller holds Bachelor’S Degree, Game Design, First Class Honours from University Of The Arts London.
What skills is Dominik Mueller known for?
Dominik Mueller is listed with skills including Game Design, Unity3D, Level Design, Game Development, Game Design Documents, Game Theory, Microsoft Word, and Unreal Engine 4.
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