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I'm easy to work with and I'm a team player, mentoring my teammates and developing a culture that encourages collaboration. I create games, training simulations in VR, applications and tools, and I prototype to quickly focus on specific results. I have a passion for developing immersive experiences in Virtual Reality. I have a great depth and breadth of experience and I bring a lot to the table. I love developing awesome content that exceeds expectations, and I thrive on being challenged. I write high-performance code which is clean, efficient, mscalable, reusable and maintainable. I'm very reliable and I keep my eye on the big picture.Virtual reality trainingDoug has been developing virtual reality training simulations since 2016. He has done work for large corporations, such as Disney, Applied Materials and Sanofi-Pasteur.Created TaskMaster - a training platform for virtual realityDoug created a scalable system for managing training simulations in virtual reality, and using the platform, he’s created many VR training applications, most recently for Sanofi-Pasteur.Development Lead at DisneyDoug led teams of engineers in the development of Flash-based Facebook games. He managed game teams and worked with designers and stakeholders to create and execute an engineering plan for the game.
High Energy Graphics, Inc.
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Founder, Principle, Director Of EngineeringHigh Energy Graphics, Inc. Feb 1996 - PresentSan Mateo, CaliforniaFounder, Principle, Engineer, ArtistVR platform for producing interactive Virtual Reality training simulationsBasketBlaster: Virtual Reality game developed in Unity3DDrDefender: Virtual Reality Tower defense game developed in Unity3DDeveloped “Shrak”, a 3D FPS game, using Quake 3D engine: responsible for design, modeling and animation of all weapons and monsters in the game. Destiny – 3D video game for Canadian government: responsible for modeling & animating prehistoric reptiles, plants and scenes used in the game. Pressrun: 3D video game introducing printing process for Marcy Design in Columbus, OHBreakout: 3D breakout game developed in Unity3D
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Software Development LeadIcon Technical Studio Jul 2019 - PresentMichigan, United StatesDevelop virtual training simulations in Unity using platform I developed on my own (my intellectual property)Develop in Unity for a variety of applications, including VRDevelop in Unreal for a variety of applications, including VR
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PrincipalHigh Energy Virtual Reality Mar 2014 - PresentFort Myers, Florida, United StatesDevelopment of immersive (virtual reality) experiences, games, tools, and applications.
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Director Of EngineeringSellerutils Apr 2014 - May 2016San Mateo, CaliforniaUsing Drupal e-commerce and various APIs (mainly Amazon's marketplace Web Services), my team and I developed complete system (SaaS) to help Amazon sellers maintain relationships with their customers, promote their products and a host of other tools and services related to selling on Amazon.com.
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Software Engineer IiiIgt Feb 2013 - Apr 2014San Francisco, CaliforniaGame Developer• Developed mobile Bingo game• Developed platform for 3rd party Flash games to run on IGTs game portal• Tailored 3rd party games to run correctly on our platform• Built Game Proxy system that mimicked 3rd party games on our system. - used for testing client/server communication and to discover and report any communication issues that were occurring. -
Game Development Lead And Software ArchitectThe Walt Disney Company Jun 2009 - Dec 2012Developed engineering strategy, software architecture and managed development of games. Worked with Product and Engineers to get games from concept to launch and beyond. Developed frameworks, tools and code libraries used throughout the company. -
Chief ArchitectMall4It Jun 2008 - Jun 2010MallForIt is an on-line shopping mall representing multiple vendors in niche markets. We employ state-of-the-art SEO techniques/web marketing to get traffic to businesses.
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Software Engineer And Game DeveloperZero G Games 2007 - 2008Senior Software Engineer and Chief Software Architect for developing online games and game frameworks
Douglas Dodd Skills
Douglas Dodd Education Details
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Engineering Physics/Electrical Engineering With A Cis Minor -
Engineering Physics/Applied Physics
Frequently Asked Questions about Douglas Dodd
What company does Douglas Dodd work for?
Douglas Dodd works for High Energy Graphics, Inc.
What is Douglas Dodd's role at the current company?
Douglas Dodd's current role is Software developer, immersive applications, games, educational & training.
What is Douglas Dodd's email address?
Douglas Dodd's email address is do****@****ail.com
What is Douglas Dodd's direct phone number?
Douglas Dodd's direct phone number is +165099*****
What schools did Douglas Dodd attend?
Douglas Dodd attended The Ohio State University, The Ohio State University.
What skills is Douglas Dodd known for?
Douglas Dodd has skills like Game Development, Video Games, Online Gaming, Actionscript, Flash, Game Design, Social Games, Javascript, User Interface, Php, Mobile Applications, Casual Games.
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