Douglas Dodd

Douglas Dodd Email and Phone Number

Software developer, immersive applications, games, educational & training @
Douglas Dodd's Location
Fort Myers, Florida, United States, United States
Douglas Dodd's Contact Details
About Douglas Dodd

I'm easy to work with and I'm a team player, mentoring my teammates and developing a culture that encourages collaboration. I create games, training simulations in VR, applications and tools, and I prototype to quickly focus on specific results. I have a passion for developing immersive experiences in Virtual Reality. I have a great depth and breadth of experience and I bring a lot to the table. I love developing awesome content that exceeds expectations, and I thrive on being challenged. I write high-performance code which is clean, efficient, mscalable, reusable and maintainable. I'm very reliable and I keep my eye on the big picture.Virtual reality trainingDoug has been developing virtual reality training simulations since 2016.  He has done work for large corporations, such as Disney, Applied Materials and Sanofi-Pasteur.Created TaskMaster - a training platform for virtual realityDoug created a scalable system for managing training simulations in virtual reality, and using the platform, he’s created many VR training applications, most recently for Sanofi-Pasteur.Development Lead at DisneyDoug led teams of engineers in the development of Flash-based Facebook games.   He managed game teams and worked with designers and stakeholders to create  and execute an engineering plan for the game.

Douglas Dodd's Current Company Details
High Energy Graphics, Inc.

High Energy Graphics, Inc.

Software developer, immersive applications, games, educational & training
Douglas Dodd Work Experience Details
  • High Energy Graphics, Inc.
    Founder, Principle, Director Of Engineering
    High Energy Graphics, Inc. Feb 1996 - Present
    San Mateo, California
    Founder, Principle, Engineer, ArtistVR platform for producing interactive Virtual Reality training simulationsBasketBlaster: Virtual Reality game developed in Unity3DDrDefender: Virtual Reality Tower defense game developed in Unity3DDeveloped “Shrak”, a 3D FPS game, using Quake 3D engine: responsible for design, modeling and animation of all weapons and monsters in the game. Destiny – 3D video game for Canadian government: responsible for modeling & animating prehistoric reptiles, plants and scenes used in the game. Pressrun: 3D video game introducing printing process for Marcy Design in Columbus, OHBreakout: 3D breakout game developed in Unity3D
  • Icon Technical Studio
    Software Development Lead
    Icon Technical Studio Jul 2019 - Present
    Michigan, United States
    Develop virtual training simulations in Unity using platform I developed on my own (my intellectual property)Develop in Unity for a variety of applications, including VRDevelop in Unreal for a variety of applications, including VR
  • High Energy Virtual Reality
    Principal
    High Energy Virtual Reality Mar 2014 - Present
    Fort Myers, Florida, United States
    Development of immersive (virtual reality) experiences, games, tools, and applications.
  • Sellerutils
    Director Of Engineering
    Sellerutils Apr 2014 - May 2016
    San Mateo, California
    Using Drupal e-commerce and various APIs (mainly Amazon's marketplace Web Services), my team and I developed complete system (SaaS) to help Amazon sellers maintain relationships with their customers, promote their products and a host of other tools and services related to selling on Amazon.com.
  • Igt
    Software Engineer Iii
    Igt Feb 2013 - Apr 2014
    San Francisco, California
    Game Developer• Developed mobile Bingo game• Developed platform for 3rd party Flash games to run on IGTs game portal• Tailored 3rd party games to run correctly on our platform• Built Game Proxy system that mimicked 3rd party games on our system. - used for testing client/server communication and to discover and report any communication issues that were occurring.
  • The Walt Disney Company
    Game Development Lead And Software Architect
    The Walt Disney Company Jun 2009 - Dec 2012
    Developed engineering strategy, software architecture and managed development of games. Worked with Product and Engineers to get games from concept to launch and beyond. Developed frameworks, tools and code libraries used throughout the company.
  • Mall4It
    Chief Architect
    Mall4It Jun 2008 - Jun 2010
    MallForIt is an on-line shopping mall representing multiple vendors in niche markets. We employ state-of-the-art SEO techniques/web marketing to get traffic to businesses.
  • Zero G Games
    Software Engineer And Game Developer
    Zero G Games 2007 - 2008
    Senior Software Engineer and Chief Software Architect for developing online games and game frameworks

Douglas Dodd Skills

Game Development Video Games Online Gaming Actionscript Flash Game Design Social Games Javascript User Interface Php Mobile Applications Casual Games Ios Development User Interface Design Ios Mobile Games Flex Unity3d Iphone Cross Platform Development Android Software Development Computer Games Embedded Systems Embedded Software Programming 3d Modeling 3d Prototyping Html 5 Css3 Software Solution Architecture Python Django Mysql Flash Builder

Douglas Dodd Education Details

Frequently Asked Questions about Douglas Dodd

What company does Douglas Dodd work for?

Douglas Dodd works for High Energy Graphics, Inc.

What is Douglas Dodd's role at the current company?

Douglas Dodd's current role is Software developer, immersive applications, games, educational & training.

What is Douglas Dodd's email address?

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What is Douglas Dodd's direct phone number?

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What schools did Douglas Dodd attend?

Douglas Dodd attended The Ohio State University, The Ohio State University.

What skills is Douglas Dodd known for?

Douglas Dodd has skills like Game Development, Video Games, Online Gaming, Actionscript, Flash, Game Design, Social Games, Javascript, User Interface, Php, Mobile Applications, Casual Games.

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