Dylan Rogerson Email & Phone Number
@wizards.com
2 phones found area 310
LinkedIn matched
Who is Dylan Rogerson? Overview
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Dylan Rogerson is listed as Senior Research Scientist at Wizards of the Coast, a with 1640 employees, based in Renton, Washington, United States. AeroLeads shows a work email signal at wizards.com, phone signal with area code 310, and a matched LinkedIn profile for Dylan Rogerson.
Dylan Rogerson previously worked as Senior Research Scientist at Hasbro and Senior Data Scientist at Wizards Of The Coast. Dylan Rogerson holds Master Of Science (Ms), Physics, 3.305 from University Of California, Irvine.
Email format at Wizards of the Coast
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About Dylan Rogerson
Dylan is the Senior Research Scientist for Hasbro, leading experimentation, modeling development and data science infrastructure research across the company. Day to day he governs the AB testing program, model production/testing and advises peers on research. His goal is to empower the company through informed data-informed decision making supported by a strong data infrastructure. He works across all major brands/verticals in Hasbro, but is currently weighted on Wizards of the Coast (Magic the Gathering / D&D) and digital products in development.He was previous employed as a founding member of the Activision's Game Analytics Team, serving as a Data Scientist for 8 Call of Duty titles, 3 Skylander titles and one Guitar Hero title. His work has made major contributions to the design and maintenance of economies of 4 Call of Duty titles as well as informing daily design decisions in each major title around topics such as: fraud, matchmaking, toxicity, progression, ARM, game balance and AB testing. He also popularized 'match fun surveys' as an industry standard starting in Call of Duty Black Ops 3 and popularized in his GDC talk 'Did You Have Fun?'.Prior to working in the video game industry, Dylan worked on several projects in Doctor Taborek's physics lab at the University of California at Irvine. His published work is “An Experimental and Numerical Investigation of Static Liquid Lenses.” in Langmuir.Skills• Leadership experience in AB testing, model production/development, contract negotiation and team growth/mentorship• Modeling experience in fraud, forecasting, LTV, meta segmentation, customer segmentation, segmentation stability, predictive analytics, AI applications (fraud, style transfer and simple game AI) and basically whatever algorithm is best for the situation.• Experience developing analytic suites and tooling for customer service, fraud detection, game development, marketing, and product analysis.• Proficient in SQL, R, Python, Databricks, Snowflake and Tableau.
Listed skills include Data Analysis, Analytics, Programming, R, and 8 others.
Dylan Rogerson's current company
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Dylan Rogerson work experience
A career timeline built from the work history available for this profile.
Senior Research Scientist
- Develops company wide analytics infrastructure projects aimed at providing services across all product verticals. Examples include model production infrastructure, forecasting at Wizards of the Coast, AI research and AB testing program evaluation.- Leads the AB testing program for Hasbro generating substantial revenue lift across the company. Responsible for test governance, communication, vendor contract negotiation, test curation and prioritization.- Explores new methodologies for modeling focused on services. Examples include forecasting, pricing elasticity, lifetime value modeling, customer segmentation, meta segmentation, matchmaking and AI applications.- Advises members of the team on project work through running weekly open forums, development weeks and one on one project feedback sessions. Focused on leveling up coworker expertise in the analytics space!
Senior Research Scientist
• Currently leads the Data Lab team for Wizards of the Coast, conducting data science research and providing modeling services for the company• Manages data driven products through advocacy, planning and advisory work• Focused on the highest priority analytics asks for the company spanning: forecasting, customer segmentation, LTV, new platform emergence and applications of AI/machine learning in emerging fields.• Communicates major findings to all levels of the business from design leads to C level.• Expertise in areas of supervised and unsupervised machine learning with focus on areas directly applicable to game design and production. This work extends to knowledge/development of neural networks, adaptive forecasting, high performance low impact modeling, hypothesis generative modeling, clustering stability and survey analysis.
Senior Data Scientist
• Currently leads analytics research for digital products (primarily Magic the Gathering: Arena). • Contributes to both pre and post launch insights as well as development of investigative and production ready models.• Communicates major findings to all levels of the business from design leads to C level.Pursuing research in areas of supervised and unsupervised machine learning with focus on areas directly applicable to game design and production. This work extends to knowledge/development of neural networks, high performance low impact modeling, hypothesis generative modeling, clustering stability and survey analysis.
Lead Data Scientist
• Currently leads various deep research projects for the Call of Duty Franchise. Recently lead the zombies analytics insights team for Call of Duty: Black Ops 4. In the past has contributed post and pre-launch findings for the Guitar Hero, Skylanders and Call of Duty franchises. This includes working with studio leadership to create and ship features based on analytics insights as well as guiding a team through the creation of self-service analytics portals and self-contained reports on insights.• Pursuing research in areas of supervised and unsupervised machine learning with focus on areas directly applicable to game design and production. This work extends to knowledge/development of neural networks, high performance low impact modeling, hypothesis generative modeling, clustering stability and survey analysis.• Created and prototyped several analytically driven game systems pre-launch and developed monitoring suites post-launch in order to optimize said systems. In the same vein he has worked on simulations for several designer driven systems in order to troubleshoot and assess areas of potential risk.• Work has led to impactful game design decisions on several titles including: The Call of Duty Franchise (8 titles in counting), Skylanders (entire franchise) and Guitar Hero: Live as well as advisory work on Destiny and several other titles currently in development.
Senior Data Scientist
• Led the analytics insights team for Call of Duty: World War II. In the past has contributed post and pre-launch findings for the Guitar Hero, Skylanders and Call of Duty franchises. This includes working with studio leadership to create and ship features based on analytics insights as well as guiding a team through the creation of self-service analytics portals and self-contained reports on insights.• Utilizes both supervised and unsupervised machine learning methods in order to extract meaningful insights from large complex datasets. Experience in analytic techniques include: K-means/median/medoids, LDA and Agnes Clustering Methods, High Performance Linear and Logistic Regression, Tree Models and Gradient Boosting as well as new methodologies to describe a wide variety of game behaviors.• Created and prototyped several analytically driven game features pre-launch and developed monitoring suites post-launch in order to optimize said systems. In the same vain he has worked on simulations for several designer driven systems in order to troubleshoot and assess areas of potential risk.• Work has led to impactful game design decisions on several titles including: The Call of Duty Franchise (7 titles in counting), Skylanders (entire franchise) and Guitar Hero: Live as well as advisory work on Destiny and several other titles currently in development.
Data Scientist
• Utilize both supervised and unsupervised machine learning methods in order to extract meaningful insights from large complex datasets. Experience in analytic techniques include: K-means/median/medoids and Agnes Clustering Methods, High Performance Linear and Logistic Regression, Tree Models and Gradient Boosting as well as new methodologies to describe a wide variety of game behaviors.• Develop framework for post and pre-launch analytics and analytics reporting for titles. This includes creation of self-service analytics portals, as well as self-contained reports on insights.• Works directly with studios through the entire pipeline of data processing: Instrumentation, Testing and Production environments in order to present structured findings and independent inquiries to Game Development Studios, Central Infrastructure and Executive Leadership.• Work has led to impactful game design decisions on several titles including: Call of Duty: Modern Warfare 3, Black Ops 2, Ghosts, Advanced Warfare, Skylanders (entire franchise) as well as several other titles currently in development.
Customer Service Representative
• Compiled consumer data to formulate responses to emerging issues.• Consulted on and implemented changes to game design, web content, and application content to promote a better user experience.
Game Master
• Moderate online forums for user generated content.• Create statistically grounded metrics to identify cheaters in competitions for a military-style first person shooter.
Laboratory Researcher
• Performed research in the fields of tribology, laser induced nucleation, molecular dynamics simulations, acoustic bubble creation, droplet dynamics, liquid optics, and computational continuum mechanics. • Created and ran experiments independently. • Presented talks on various topics relating research to the scientific community.• Collaborated with co-workers to formulate workable solutions.
Colleagues at Wizards of the Coast
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Mike Carver
Colleague at Wizards Of The CoastSeattle, Washington, United States
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Veronica Ruggenberg Cpp
Colleague at Wizards Of The CoastSeattle, Washington, United States
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Bill Rose
Colleague at Wizards Of The CoastSeattle, Washington, United States
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Anne-Claire Little
Colleague at Wizards Of The CoastWoking, England, United Kingdom
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Randall Crews
Colleague at Wizards Of The CoastSeattle, Washington, United States
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John Kozar
Colleague at Wizards Of The CoastSeattle, Washington, United States
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Shawni Kitch
Colleague at Wizards Of The CoastFederal Way, Washington, United States
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Haley Walker
Colleague at Wizards Of The CoastGreater Phoenix Area, United States
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Rene Vuittonet
Colleague at Wizards Of The CoastSacramento, California, United States
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Janice Singley
Colleague at Wizards Of The CoastLeesburg, Virginia, United States
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Dylan Rogerson education
Frequently asked questions about Dylan Rogerson
Quick answers generated from the profile data available on this page.
What company does Dylan Rogerson work for?
Dylan Rogerson works for Wizards of the Coast.
What is Dylan Rogerson's role at Wizards of the Coast?
Dylan Rogerson is listed as Senior Research Scientist at Wizards of the Coast.
What is Dylan Rogerson's email address?
AeroLeads has found 1 work email signal at @wizards.com for Dylan Rogerson at Wizards of the Coast.
What is Dylan Rogerson's phone number?
AeroLeads has found 2 phone signal(s) with area code 310 for Dylan Rogerson at Wizards of the Coast.
Where is Dylan Rogerson based?
Dylan Rogerson is based in Renton, Washington, United States while working with Wizards of the Coast.
What companies has Dylan Rogerson worked for?
Dylan Rogerson has worked for Wizards Of The Coast, Hasbro, Activision, Sleepy Giant, and Uc Irvine.
Who are Dylan Rogerson's colleagues at Wizards of the Coast?
Dylan Rogerson's colleagues at Wizards of the Coast include Mike Carver, Veronica Ruggenberg Cpp, Bill Rose, Anne-Claire Little, and Randall Crews.
How can I contact Dylan Rogerson?
You can use AeroLeads to view verified contact signals for Dylan Rogerson at Wizards of the Coast, including work email, phone, and LinkedIn data when available.
What schools did Dylan Rogerson attend?
Dylan Rogerson holds Master Of Science (Ms), Physics, 3.305 from University Of California, Irvine.
What skills is Dylan Rogerson known for?
Dylan Rogerson is listed with skills including Data Analysis, Analytics, Programming, R, Game Design, Sql, Matlab, and Mathematica.
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