Erik Andreassen Email and Phone Number
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Specialties: Outsourcing/External Production, Internal Production, Multi-tasking, risk-assessment, problem solving, creative mind.
Powerhouse Animation Studios, Inc.
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Outsourcing Manager/ProducerPowerhouse Animation Studios, Inc. Sep 2014 - PresentAustin, Tx, Us -
Producer (Contract)Panic Button Apr 2012 - Apr 2014Austin, Texas, Us- Managed rescue and resuscitate project, working with a small team that turned a handful of assets into a full game within 6 months for a client, and passed cert on the first submission. The title was also accepted as a Wal-Mart timed exclusive, with an end-cap that sat alongside Modern Warfare.- Managed task list and acted as liaison with QA. - Made sure Client was up-to-date on all processes and progress. -
Project ManagerWebster Interactive Jan 2012 - Apr 2013-Manage a development team and Guide the development of e-commerce sites, internet and extranet applications, mobile sites, and apps for high-profile clients- Manage online marketing campaigns- Locate and vet potential developers for mobile sites and apps- Update task lists/schedule of many projects simultaneously, keeping projects within defined scopes, time-lines, and budgets- Creation of wireframes for new sites/applications.
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Associate Producer (Outsourcing)Junction Point Studios Nov 2009 - Nov 2011- Acted as primary contact with external partners/vendors- Sought out new external partners, created and maintained good relationships with them.- Negotiated contracts with outsourcing and external partners.- Tracked day-to-day progress of assets.- Managed the creation process of project assets, including FMV’s, 2D levels and interiors.- Identified project sections that would be good candidates for outsourcing.- Assisted in creation of audio schedule.- Represented the company and the project at events and trade shows both foreign and domestic.- Worked on-site at Vendors’ locations to assist in smooth workflow and training.- Managed the Japanese Localization of Disney Epic Mickey, which went out as a 1st party Nintendo title in Japan.
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Contract Consultant/Project ManagerE22 Development, Llc May 2009 - Feb 2010- Manage and Guide development of e-commerce sites, internet and extranet applications/solutions for high-profile clients- Find/Interview outside talent for specialty projects- Update task lists/schedule of multiple projects simultaneously, keeping projects within defined scopes and budgets.
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ProducerTimeplay Entertainment Jul 2008 - Nov 2008Toronto, Ontario, Ca- Acted as primary contact between TimePlay, and external Art/Engineering houses for CineBingo.- Aided in location and signing of external talent and resources.- Maintained budget actuals and managed schedule.- Created and maintained task list and rebalanced tasks across the team on a weekly basis. -
Project Manager/Assistant Project ManagerVisual Concepts Entertainment/2K Sports 2004 - Jul 2008Novato, California, Us- Managed License approvals and relationships with Major League Baseball and the Major League Baseball Players’ Association for all Baseball SKU’s between 2004 through 2008, and helped with streamlining their approval processes.- Created feature lists, managed task lists for each department (art, engineering, etc.), and day-to-day operations.- Managed a full development team of artists, engineers, and QA personnel. -
Submissions/Release ManagerVisual Concepts Entertainment/2K Sports 2002 - 2004Novato, California, Us- Built Visual Concepts’ QA tech and Submissions department from the ground up.- Handled the 1st party submissions for all titles at Visual Concepts from 2002 through 2005- Managed a small staff of 5 personnel across day and night shifts. -
Qa TesterVisual Concepts Entertainment/2K Sports 2001 - 2002Novato, California, UsQuality Control, searching and writing up of any/all bugs found. Regressing said bugs in following builds to verify/deny that they had been fixed. -
Qa TesterUbisoft Nov 2000 - Sep 2001Saint-Mandé, Île-De-France, FrQuality Control, searching and writing up of any/all bugs found. Regressing said bugs in following builds to verify/deny that they had been fixed. -
Qa TesterMattel Interactive Jan 2000 - Nov 2000UsQuality Control, searching and writing up of any/all bugs found. Regressing said bugs in following builds to verify/deny that they had been fixed.(Mattel Interactive was purchased by Ubisoft around November of 2000)
Erik Andreassen Skills
Erik Andreassen Education Details
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Santa Rosa Junior CollegeComputer Science
Frequently Asked Questions about Erik Andreassen
What company does Erik Andreassen work for?
Erik Andreassen works for Powerhouse Animation Studios, Inc.
What is Erik Andreassen's role at the current company?
Erik Andreassen's current role is Outsourcing Director/Producer at Powerhouse Animation Studios, Inc..
What is Erik Andreassen's email address?
Erik Andreassen's email address is ea****@****ail.com
What is Erik Andreassen's direct phone number?
Erik Andreassen's direct phone number is +151230*****
What schools did Erik Andreassen attend?
Erik Andreassen attended Santa Rosa Junior College.
What skills is Erik Andreassen known for?
Erik Andreassen has skills like Video Games, Game Design, Project Management, Game Development, Xbox 360, Computer Games, Management, Ps3, Quality Assurance, Wii, Risk Assessment, Perforce.
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