Edouard Albert
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Edouard Albert Email & Phone Number

Web & mobile games producer at Azerion
Location: Amsterdam, North Holland, Netherlands 10 work roles
1 work email found @azerion.com 1 phone found area 066 LinkedIn matched
4 data sources Profile completeness 86%

Contact Signals · 1 work email · 1 phone

Work email e****@azerion.com
Direct phone (066) ***-****
LinkedIn Profile matched
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Current company
Role
Web & mobile games producer
Location
Amsterdam, North Holland, Netherlands
Company size

Who is Edouard Albert? Overview

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Quick answer

Edouard Albert is listed as Web & mobile games producer at Azerion, a company with 348 employees, based in Amsterdam, North Holland, Netherlands. AeroLeads shows a work email signal at azerion.com, phone signal with area code 066, and a matched LinkedIn profile for Edouard Albert.

Edouard Albert previously worked as Mobile Game Producer at Azerion and Project Director / Co-founder at James Bang.

Company email context

Email format at Azerion

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{first_initial}{last}@azerion.com
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AeroLeads found 1 current-domain work email signal for Edouard Albert. Compare company email patterns before reaching out.

Profile bio

About Edouard Albert

I have been working in the games industry since 2000 fulfilling several roles.

Listed skills include Game Design, Video Games, Mobile Games, Game Development, and 36 others.

Current workplace

Edouard Albert's current company

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Azerion
Azerion
Web & mobile games producer
north holland, netherlands
Website
Employees
348
AeroLeads page
10 roles

Edouard Albert work experience

A career timeline built from the work history available for this profile.

Mobile Game Producer

Current

Amsterdam, North Holland, Netherlands

Jul 2021 - Present

Project Director / Co-Founder

Current

Paris

Oct 2015 - Present

Mentor

The Open Design School - Accélérateur De Carrières Créatives

Paris Area, France

In charge of various online classes & MOOCS:⋆ 2D Animation⋆ History of Video games

Jun 2014 - Dec 2017

Producer, Designer, Art Director, Teacher

Consulting

Paris Area, France

Over the last years I have fulfilled various missions in the field of video games: game art, game design, level design, production, teaching.CLIENTS Gameloft, Gumi Europe (Brave Frontier), Team2Bit, Allegorithmic (The Mysterious Cities of Gold), Vivendi (ADI, Crash Twinsanity), The Open Design School, etc

Apr 2004 - Oct 2015

Project Director / Co-Founder

Paris Area, France

Co-founder of the company. In charge of the art direction and production of the projects. Working on pre-sales stages (quote, concept, UX) and production stages (milestones, customer relationship).KEYFACTSGain of two calls for tenders out of four in a 6 months time period.PROJECTS ⋆ Run Island (Ile de la Réunion - Office du tourisme, co created with Sushee.

Nov 2013 - Mar 2015

Art Director (Mobile, Web)

Paris Area, France

Head of the art department. Work on a various types of licensed games: 3D, 2D, mobile, web. Recruitment and management of the art teams for each studio of the company. Art direction for games and follow up until completion. Art budgets definition and allocation of internal and external ressources per project.KEYFACTS⋆ recruited and managed a team of 30.

Apr 2008 - May 2012

2D Senior Artist (J2Me Mobile)

Amsterdam Area, Netherlands

Overloaded, owned by Endemol group was a java mobile games developer and publisher, leader in The Netherlands, Belgium and Greece. In charge of the creation of the graphics made in pixel art for J2me mobile games. Define game concepts. Worked on well known licences: Teenage Mutant Ninja Turtles, The Untouchables, Largo Winch, Funky Cops, Redbull Flugtag.

Oct 2004 - Jun 2007

3D Artist

Paris Area, France

I spent a few months at Virtools as a 3D trainee. I reskinned a prototype of a first person shooter in a cartoon style. My daily tasks were: modelling, texturing, animation & concept arts.

Feb 2004 - Apr 2004

2D Artist ( J2Me Mobile)

Paris Area, France

In charge of assets creation in pixel art for the games developed by the company.PROJECTS⋆ SplinterCell (J2me, 2003)⋆ Skate & Slam (J2me, 2002)

Feb 2002 - Jan 2003

2D Artist (Nintendo Gameboy Color & Advance)

Rfx Interactive

Paris Area, France

In charge of assets creation for the games developed by the company. Most of the work was made in pixelart.KEYFACTSLady Sia was one of the first original titles published on GameBoy Advance. The game got excellent reviews and sold over 150 000 cartridges worldwide.PROJECTS⋆ Dinotopia (Gameboy Advance, 2002, published by TDK Mediactive)⋆ LadySia (Gameboy.

Apr 2000 - Oct 2001
Team & coworkers

Colleagues at Azerion

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FAQ

Frequently asked questions about Edouard Albert

Quick answers generated from the profile data available on this page.

What company does Edouard Albert work for?

Edouard Albert works for Azerion.

What is Edouard Albert's role at Azerion?

Edouard Albert is listed as Web & mobile games producer at Azerion.

What is Edouard Albert's email address?

AeroLeads has found 1 work email signal at @azerion.com for Edouard Albert at Azerion.

What is Edouard Albert's phone number?

AeroLeads has found 1 phone signal(s) with area code 066 for Edouard Albert at Azerion.

Where is Edouard Albert based?

Edouard Albert is based in Amsterdam, North Holland, Netherlands while working with Azerion.

What companies has Edouard Albert worked for?

Edouard Albert has worked for Azerion, James Bang, The Open Design School - Accélérateur De Carrières Créatives, Consulting, and Brand2Play.

Who are Edouard Albert's colleagues at Azerion?

Edouard Albert's colleagues at Azerion include Verderico Manganiello, Anastasiia Drobotenko, Samuel Jan, Talha Göktaş, and Mia Mimi Cheng.

How can I contact Edouard Albert?

You can use AeroLeads to view verified contact signals for Edouard Albert at Azerion, including work email, phone, and LinkedIn data when available.

What skills is Edouard Albert known for?

Edouard Albert is listed with skills including Game Design, Video Games, Mobile Games, Game Development, 2D Graphics, Pixel Art, Texturing, and Art Direction.

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