Evgeny Kuznetsov Email & Phone Number
@istuary.com
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Who is Evgeny Kuznetsov? Overview
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Evgeny Kuznetsov is listed as Gameplay Systems Engineer - Minecraft at SkyBox Labs, a with 209 employees, based in Burnaby, British Columbia, Canada. AeroLeads shows a work email signal at istuary.com and a matched LinkedIn profile for Evgeny Kuznetsov.
Evgeny Kuznetsov previously worked as Build Engineer - IP team at Skybox Labs and Multiplayer Networking Engineer - Minecraft at Skybox Labs. Evgeny Kuznetsov holds Bachelor'S Degree, Computer Engineering, 3.19 from Simon Fraser University.
Email format at SkyBox Labs
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AeroLeads found 2 current-domain work email signals for Evgeny Kuznetsov. Compare company email patterns before reaching out.
About Evgeny Kuznetsov
A driven game development professional and security enthusiast, I graduated from Simon Fraser University with a degree in Computer Engineering. My background is rooted in programmable electronics and firmware development, and over time I’ve transitioned into game development while building expertise in build systems and DevOps. Having led and contributed to various technical projects, I’m passionate about combining leadership with technology to deliver impactful solutions.
Listed skills include C++, Python, C, Windows, and 17 others.
Evgeny Kuznetsov's current company
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Evgeny Kuznetsov work experience
A career timeline built from the work history available for this profile.
Build Engineer - Ip Team
Working with Unreal Engine 5 and UnrealBuildTools and more:- Implemented in game features using C++ and Blueprint.- Integrated Unreal Build Tools into Teamcity using BuildGraph to promote quicker build times.- Implemented inhouse build accelerator using Fastbuild to connect multiple machine into a network of build agents that noticeably improved buildtime for TeamCity. - Used SaltStack as a Infrastructure as Code tooling to document the states of various infrastructural computers. - Improved Unreal Engine build system observability using OTEL and telemetry data into Grafana to build various informative dashboards.- Developed tooling around SaltStack and Python to ease onboarding process for new devs and artists.- Proactively resolve build breaks and developed Slack Notification Bot to inform others about current build issues.
Multiplayer Networking Engineer - Minecraft
- Developed and shipped new networking protocol for multiplayer services basedon top of QUIC and seamlessly integrated into a live-service environment using C++.- Contributed to systems responsible for gathering Game State Telemetry from live service environment.- Troubleshoot issues with network connectivity across various devices: Windows, Mac, Linux, PS4, Nintendo Switch, Android, IOS, Chromebook, etc.
Build System Engineer - Minecraft
- Contributed to the design of the build workflow for the Minecraft game to support 20+ platforms using CMake and Yaml Azure pipelines.- Improved build system by introducing Ninja and Unity build tools for more quick code compilation using Python and CMake.
Firmware Developer
- Coding firmware for surveillance cameras in C and C++11/14, using STL, Boost, Smart Pointer libraries.- Experience working on working on escalations that requires fixing a customer issue and delivering an update in a timely manner.- Participated in R&D for the new product initiative and board bring up.- Identified and fixed security vulnerabilities, refactored code, and patched Linux kernels drivers.- Contributed to the best coding practices including Unit and Automation testing, design documentation, following SOLID principles. - Gained solid experience working on networking stack including HTTP, TCP, UDP, RTSP.- Improved camera's HDR imaging to provide the customer with the best visual experience.Additional tools used: Mercurial, Wireshark, Jira.
Junior Firmware Engineer
- Developed architecture for performing automation testing using Python for verification of controller`s firmware- Expanded functionality of firmware simulator by developing additional features in C and C++ to enable wider scope of firmware testing- Obtained in depth understanding of data protocols for developing high performance storage controller chip- Worked on FPGA environment to develop new features and bug fixing.
Android Developer (Part Time)
- Developed native Android app for local radio station, CJSF 90.1FM, by using Android Studio for users to listen to the radio and view information about musical programs.- Created a list of testcases and converted them into set of automated unit-tests by applying JUnit framework to verify quality of the code.- Used SAM Broadcaster PRO audio software to design PAL scripts to automate broadcasting of musical shows.- Developed initial documentation for Android studio and PAL scripts projects.
Qa Analyst/Tester
- Developed more than 2000 automated unit-test scripts through collaboration with QA team and by using Jasmine framework to assure quality of software APIs.- Maintained clear and detailed documentation of all software bugs and test cases by using bug tracking software Atlassian Jira and Confluence.- Manually tested multiple web and desktop applications to assure quality of the product before the release.
Colleagues at SkyBox Labs
Other employees you can reach at skyboxlabs.com. View company contacts for 209 employees →
Sim Sahin
Colleague at Skybox LabsGreater Vancouver Metropolitan Area, Canada
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AP
Ajay Pawar
Colleague at Skybox LabsThane, Maharashtra, India
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JC
Jiazhi Chang
Colleague at Skybox LabsVancouver, British Columbia, Canada
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LW
Lawrence Wu
Colleague at Skybox LabsCanada
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MB
Mark Ball
Colleague at Skybox LabsGreater Vancouver Metropolitan Area, Canada
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BC
Brandon Chan
Colleague at Skybox LabsCanada
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KR
Kyle Roblin
Colleague at Skybox LabsGreater Vancouver Metropolitan Area, Canada
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ZH
Zachary Hutchinson
Colleague at Skybox LabsGreater Vancouver Metropolitan Area, Canada
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GL
Gustav Louw
Colleague at Skybox LabsCanada
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Nick Taylor
Colleague at Skybox LabsBurnaby, British Columbia, Canada
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Evgeny Kuznetsov education
Bachelor'S Degree, Computer Engineering, 3.19
Engineer'S Degree, Engineering, 3.31
Frequently asked questions about Evgeny Kuznetsov
Quick answers generated from the profile data available on this page.
What company does Evgeny Kuznetsov work for?
Evgeny Kuznetsov works for SkyBox Labs.
What is Evgeny Kuznetsov's role at SkyBox Labs?
Evgeny Kuznetsov is listed as Gameplay Systems Engineer - Minecraft at SkyBox Labs.
What is Evgeny Kuznetsov's email address?
AeroLeads has found 2 work email signals at @istuary.com for Evgeny Kuznetsov at SkyBox Labs.
Where is Evgeny Kuznetsov based?
Evgeny Kuznetsov is based in Burnaby, British Columbia, Canada while working with SkyBox Labs.
What companies has Evgeny Kuznetsov worked for?
Evgeny Kuznetsov has worked for Skybox Labs, Avigilon, Network Intelligence Inc., Cjsf Radio, 90.1Fm, and Cirius Messaging Inc..
Who are Evgeny Kuznetsov's colleagues at SkyBox Labs?
Evgeny Kuznetsov's colleagues at SkyBox Labs include Sim Sahin, Ajay Pawar, Jiazhi Chang, Lawrence Wu, and Mark Ball.
How can I contact Evgeny Kuznetsov?
You can use AeroLeads to view verified contact signals for Evgeny Kuznetsov at SkyBox Labs, including work email, phone, and LinkedIn data when available.
What schools did Evgeny Kuznetsov attend?
Evgeny Kuznetsov holds Bachelor'S Degree, Computer Engineering, 3.19 from Simon Fraser University.
What skills is Evgeny Kuznetsov known for?
Evgeny Kuznetsov is listed with skills including C++, Python, C, Windows, Vhdl, Time Management, Linux, and Raspberry Pi.
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