Ella Svahn

Ella Svahn Email and Phone Number

Senior Technical Artist and Co-Owner @ Blackdoor
Malmö, SE
Ella Svahn's Location
Malmo, Skåne County, Sweden, Sweden
Ella Svahn's Contact Details

Ella Svahn work email

Ella Svahn personal email

n/a
About Ella Svahn

Senior Technical Artist with 10+ years of video game experience, Sweden and Japan. Credited games include Little Nightmares (Tarsier Studio), Bayonetta 3 and Bayonetta Origins (Platinum Games). Co-founder of Blackdoor - a Gothic Horror gaming company. Passionate about diversity in games and hope to inspire more women to join the gaming industry. Interested in how we can impact consumers and industries towards more sustainable and humane behaviors. Previously Senior Technical Artist at Chateau Pageot, Japan, where I was developing animation pipeline tools in Autodesk Maya (C++) for Platinum Games/Square Enix.Co-founded and Creative Director for Fläder フレーデル コスメ (vegan cosmetic company).Technical Artist on Samurai Jack: Battle Through Time (published by Adult Swim) at Shapefarm. Responsibilities included environmental weather and water effects: post process, lighting, shaders and particles.Technical Artist on Little Nightmares (published by Bandai Namco) at Tarsier Studios. Responsibilities included animation production pipeline, character rigging and environmental visual effects.

Ella Svahn's Current Company Details
Blackdoor

Blackdoor

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Senior Technical Artist and Co-Owner
Malmö, SE
Employees:
4
Ella Svahn Work Experience Details
  • Blackdoor
    Senior Technical Artist And Co-Owner
    Blackdoor
    Malmö, Se
  • Blackdoor
    Technical Artist & Founder
    Blackdoor Jul 2024 - Present
    Skåne County, Sweden
    Blackdoor is a tiny indie studio developing gothic horror games.
  • Playcap Angel Invest
    Advisor
    Playcap Angel Invest Sep 2024 - Present
    PlayCap is a brand new and growing angel network of women from the games industry.We specialize in early-stage investments in studios, companies, and tech in games. An investment from PlayCap means more than just funding; it provides your company with support and knowledge from some of the top experts in the games industry.
  • Wayfinder Games
    Technical Artist
    Wayfinder Games Mar 2023 - Jul 2024
    Sweden
  • Fläder フレーデル コスメ
    Creative Director
    Fläder フレーデル コスメ Sep 2019 - Jan 2023
    Tokyo, Japan
    Fläder フレーデル コスメ focuses on creating sustainable, vegan cosmetics for the Japanese market. By spreading knowledge and talking to industry leaders we hope to influence the cosmetics industry, making it a little more humane and environmentally conscious. As a Creative Director I am responsible for the creative brand profile, art direction and content creation.
  • Chateau Pageot
    Senior Technical Artist
    Chateau Pageot Oct 2019 - Oct 2022
    Tokyo, Japan
    Credited as part of Technology Team (Technical Artist) on Babylon's Fall (Square Enix), 2022. Developed animation pipeline tools in Autodesk Maya for Platinum Games internal animation team.Animation and IK implementation in UE4/UE5 for unannounced AAA titles.
  • Shapefarm
    Senior Technical Artist
    Shapefarm Oct 2018 - Sep 2019
    Tokyo, Japan
    Credited Technical Artist on Samurai Jack: Battle Through Time (Adult Swim), 2020.Senior Technical Artist for unannounced title.Responsible for the animation pipeline and animation setup in game engine (Unreal 4).Environmental weather and water effects: post process, lighting, shaders and particles.
  • The Game Assembly
    Game Artist/Technical Artist Educator
    The Game Assembly May 2017 - Sep 2018
    Malmo, Sweden
    Responsible for the courses: 3D Introduction, Rigging and Animation, Game Engines, Shaders, Dynamics, Production Projects, Portfolio Creation and Individual Projects.Guided the students with art direction, industry knowledge and technical expertise during their portfolio creation.Rewrote and updated courses for the current gaming industry.
  • Tarsier Studios
    Technical Artist
    Tarsier Studios Jan 2015 - Dec 2016
    Malmö, Sweden
    Credited Technical Artist on Little Nightmares (Bandai Namco), 2017.Responsibilities included: animation production pipeline; rigging and skinning; custom in-house animation tools (Python/PyMel); export and import of animation, Autodesk Maya to Unreal Engine 4 integration; Ikinema integration, third party real-time full body IK solver; environmental effects; visual feedback from player interactions; shader effect.
  • Tarsier Studios
    Technical Artist Intern
    Tarsier Studios Aug 2014 - Dec 2014
    Malmö
    Part of the Hunger prototype team. Responsibilities included: rigging and skinning; animation pipeline from Autodesk Maya to Unreal Engine 4; creation of integrated animation tools; node based scripting.
  • Ludum Entertainment Ab
    Co-Founder And Game Artist
    Ludum Entertainment Ab Apr 2011 - Nov 2012
    Lund, Skåne, Sverige
    Co-founded Ludum Entertainment, a game studio with focus on 3D games for iOS and Android. Released the game Nom Nom In Appleland which reached #11 on "Best Selling New Apps" in Sweden, summer 2012.

Ella Svahn Skills

Maya Rigging Problem Solving Skinning Python Scripting Animation Mel Modeling Photoshop Game Development Unreal Engine 4 Shaders Pymel Physx

Ella Svahn Education Details

Frequently Asked Questions about Ella Svahn

What company does Ella Svahn work for?

Ella Svahn works for Blackdoor

What is Ella Svahn's role at the current company?

Ella Svahn's current role is Senior Technical Artist and Co-Owner.

What is Ella Svahn's email address?

Ella Svahn's email address is el****@****dio.com

What schools did Ella Svahn attend?

Ella Svahn attended The Game Assembly.

What are some of Ella Svahn's interests?

Ella Svahn has interest in Science And Technology.

What skills is Ella Svahn known for?

Ella Svahn has skills like Maya, Rigging, Problem Solving, Skinning, Python, Scripting, Animation, Mel, Modeling, Photoshop, Game Development, Unreal Engine 4.

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